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Internationalization

apps/docs/content/sdk-features/internationalization.mdx

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Tldraw's UI supports 49 languages out of the box, including right-to-left languages like Arabic, Hebrew, Farsi, and Urdu. The translation system loads language files on demand, detects the user's browser language, and lets you override any translation string or add custom ones.

Setting the locale

The user's locale is stored in user preferences. By default, tldraw detects the browser's language and selects the closest match from supported languages. The default main menu also includes a language submenu where users can change it.

To set the locale from your application, update the user's locale preference. The UI reads its language from editor.user.getLocale(), so this takes effect immediately:

tsx
import { Tldraw } from 'tldraw'
import 'tldraw/tldraw.css'

export default function App() {
	return (
		<div style={{ position: 'fixed', inset: 0 }}>
			<Tldraw
				onMount={(editor) => {
					// Change the locale to French
					editor.user.updateUserPreferences({ locale: 'fr' })

					// Get the current locale
					const locale = editor.user.getLocale() // "fr"
				}}
			/>
		</div>
	)
}

The locale value uses lowercase language codes: 'en', 'fr', 'de', 'ja', 'zh-cn', 'ar', and so on.

The Tldraw component also has a locale prop. Today it only sets the language for the outer translation provider (used by the loading screen); the editor UI itself keeps reading the user preference, so prefer updateUserPreferences to change the visible language.

Automatic detection

When no locale is set, tldraw uses getDefaultTranslationLocale to detect the user's preferred language from the browser:

ts
import { getDefaultTranslationLocale } from 'tldraw'

// Returns 'fr', 'en', 'zh-cn', etc. based on browser settings
const locale = getDefaultTranslationLocale()

For each entry in the browser's navigator.languages array, in order, it:

  1. Tries an exact match against supported languages
  2. Falls back to a language-only match (e.g., 'fr-CA''fr')
  3. Applies region defaults for Chinese ('zh''zh-cn'), Portuguese ('pt''pt-br'), Korean ('ko''ko-kr'), and Hindi ('hi''hi-in')

The first entry that matches wins. If none match, it defaults to 'en'.

Using translations in components

The useTranslation hook returns a function for looking up translation strings. Unknown keys are returned as-is, so you can pass plain text or your own keys:

tsx
import { useTranslation } from 'tldraw'

function CopyButton() {
	const msg = useTranslation()
	return <button>{msg('action.copy')}</button>
}

Use useCurrentTranslation for the full translation object, including locale and text direction:

tsx
import { useCurrentTranslation } from 'tldraw'

function LocaleInfo() {
	const translation = useCurrentTranslation()
	return (
		<div dir={translation.dir}>
			<p>Locale: {translation.locale}</p>
			<p>Label: {translation.label}</p>
		</div>
	)
}

The TLUiTranslation object contains a locale code (e.g., 'fr'), a label in the native script (e.g., 'Français'), a messages record with all translation strings, and a dir indicating text direction ('ltr' or 'rtl').

Overriding translations

Pass translation overrides through the overrides prop on Tldraw:

tsx
import { Tldraw } from 'tldraw'

function App() {
	return (
		<Tldraw
			overrides={{
				translations: {
					en: {
						'action.copy': 'Copy to clipboard',
						'action.paste': 'Paste from clipboard',
					},
					fr: {
						'action.copy': 'Copier dans le presse-papiers',
					},
				},
			}}
		/>
	)
}

Overrides are merged with the base translations for each language. English is the fallback: any key missing from the target language uses the English string. If you add your own keys (for example a custom tool label), provide at least an en override for them.

Translation keys

Translation keys follow a hierarchical naming convention. Common prefixes include action.* for user actions like copy and paste, tool.* for tool names, menu.* for menu labels, style-panel.* for style panel UI, and a11y.* for accessibility announcements.

The TLUiTranslationKey type provides autocomplete for all available keys:

ts
import type { TLUiTranslationKey } from 'tldraw'

const key: TLUiTranslationKey = 'action.copy'

Supported languages

Import LANGUAGES from tldraw for the complete list of supported languages:

tsx
import { LANGUAGES } from 'tldraw'

function LanguageSelector() {
	return (
		<select>
			{LANGUAGES.map(({ locale, label }) => (
				<option key={locale} value={locale}>
					{label}
				</option>
			))}
		</select>
	)
}

Each entry in LANGUAGES is a TLLanguage with a locale code and a label in that language's native script. Translation files are only loaded for locales in this list, so you can't add a new language by supplying a translation file alone.

The supported languages include: English, Spanish, French, German, Italian, Portuguese (Brazilian and European), Dutch, Russian, Polish, Czech, Danish, Finnish, Swedish, Hungarian, Norwegian, Romanian, Turkish, Ukrainian, Greek, Croatian, Slovenian, Arabic, Hebrew, Farsi, Urdu, Hindi, Tamil, Telugu, Malayalam, Kannada, Bengali, Gujarati, Nepali, Marathi, Punjabi, Thai, Khmer, Vietnamese, Indonesian, Malay, Filipino, Somali, Japanese, Korean, Simplified Chinese, Traditional Chinese (Taiwan), Catalan, and Galician.

Right-to-left support

Languages like Arabic, Hebrew, Farsi, and Urdu automatically set dir: 'rtl' in the translation object. The tldraw UI respects this direction. Layout and text alignment mirror automatically. The dir attribute is set on the editor's root container, and the built-in components use CSS logical properties (margin-inline-start, inset-inline-end, and so on) so they flip without per-component code.

When building custom UI components, use the useDirection hook to get the current text direction. It returns 'ltr' or 'rtl' from the active translation context, the same value as useCurrentTranslation().dir:

tsx
import { useDirection } from 'tldraw'

function CustomPanel() {
	const dir = useDirection()
	return <aside dir={dir}></aside>
}

Use useCurrentTranslation instead when you also need the locale, label, or messages from the same render.

Building a language picker

Here's a language picker that updates the user's locale preference:

tsx
import { LANGUAGES, useEditor, useValue } from 'tldraw'

function LanguagePicker() {
	const editor = useEditor()
	const currentLocale = useValue('locale', () => editor.user.getLocale(), [editor])

	return (
		<select
			value={currentLocale}
			onChange={(e) => {
				editor.user.updateUserPreferences({ locale: e.target.value })
			}}
		>
			{LANGUAGES.map(({ locale, label }) => (
				<option key={locale} value={locale}>
					{label}
				</option>
			))}
		</select>
	)
}

The language change applies immediately without a page reload. The preference persists to localStorage and synchronizes across browser tabs.

Translation loading

Translations load asynchronously when the locale changes. The system:

  1. Fetches the translation JSON file for the selected locale
  2. Merges it with English translations (ensuring all keys have values)
  3. Applies any custom overrides
  4. Updates the translation context

During loading, the UI uses the previous translations to avoid flicker. If loading fails, English remains as the fallback.

To use translations outside the full tldraw UI, wrap your components in TldrawUiTranslationProvider (inside an AssetUrlsProvider).