docs/src/migrate/rustrover.md
This guide covers keybindings, settings, and the differences you'll encounter as a Rust developer switching from RustRover.
Zed is available on macOS, Windows, and Linux.
For macOS, you can download it from zed.dev/download, or install via Homebrew:
brew install --cask zed
For Windows, download the installer from zed.dev/download, or install via winget:
winget install Zed.Zed
For most Linux users, the easiest way to install Zed is through our installation script:
curl -f https://zed.dev/install.sh | sh
After installation, you can launch Zed from your Applications folder (macOS), Start menu (Windows), or directly from the terminal using:
zed .
This opens the current directory in Zed.
If you're coming from RustRover, the fastest way to feel at home is to use the JetBrains keymap. During onboarding, you can select it as your base keymap. If you missed that step, you can change it anytime:
Cmd+, (macOS) or Ctrl+, (Linux/Windows)Base KeymapJetBrainsThis maps familiar shortcuts like Shift Shift for Search Everywhere, Cmd+O for Go to Class, and Cmd+Shift+A for Find Action.
You can configure most settings in the Settings Editor ({#kb zed::OpenSettings}). For advanced settings, run zed: open settings file from the Command Palette to edit your settings file directly.
Settings RustRover users typically configure first:
| Zed Setting | What it does |
|---|---|
format_on_save | Auto-format when saving. Set to "on" to enable (uses rustfmt by default). |
soft_wrap | Wrap long lines. Options: "none", "editor_width", "preferred_line_length" |
preferred_line_length | Column width for wrapping and rulers. Rust convention is 100. |
inlay_hints | Show type hints, parameter names, and chaining hints inline. |
relative_line_numbers | Useful if you're coming from IdeaVim. |
Zed also supports per-project settings. Create a .zed/settings.json file in your project root to override global settings for that project.
Tip: If you're joining an existing project, check
format_on_savebefore making your first commit. Otherwise you might accidentally reformat an entire file when you only meant to change one line.
After setup, press Cmd+Shift+O (with JetBrains keymap) to open a folder. This becomes your workspace in Zed.
To start a new project, use Cargo from the terminal:
cargo new my_project
cd my_project
zed .
Or for a library:
cargo new --lib my_library
You can also launch Zed from the terminal inside any existing Cargo project with:
zed .
Once inside a project:
Cmd+Shift+O or Cmd+E to jump between files quickly (like RustRover's "Recent Files")Cmd+Shift+A or Shift Shift to open the Command Palette (like RustRover's "Search Everywhere")Cmd+O to search for symbols (like RustRover's "Go to Symbol")Open buffers appear as tabs across the top. The Project Panel shows your file tree and Git status. Toggle it with Cmd+1 (just like RustRover's Project tool window).
If you chose the JetBrains keymap during onboarding, most of your shortcuts should already feel familiar. Here's a quick reference for how Zed compares to RustRover.
| Action | Shortcut |
|---|---|
| Search Everywhere | Shift Shift |
| Find Action / Command Palette | Cmd + Shift + A |
| Go to File | Cmd + Shift + O |
| Go to Symbol | Cmd + O |
| Recent Files | Cmd + E |
| Go to Definition | Cmd + B |
| Find Usages | Alt + F7 |
| Rename Symbol | Shift + F6 |
| Reformat Code | Cmd + Alt + L |
| Toggle Project Panel | Cmd + 1 |
| Toggle Terminal | Alt + F12 |
| Duplicate Line | Cmd + D |
| Delete Line | Cmd + Backspace |
| Move Line Up/Down | Shift + Alt + Up/Down |
| Expand/Shrink Selection | Alt + Up/Down |
| Comment Line | Cmd + / |
| Go Back / Forward | Cmd + [ / Cmd + ] |
| Toggle Breakpoint | Ctrl + F8 |
| Action | RustRover | Zed (JetBrains keymap) |
|---|---|---|
| File Structure | Cmd + F12 | Cmd + F12 (outline) |
| Navigate to Next Error | F2 | F2 |
| Run | Ctrl + R | Ctrl + Alt + R (tasks) |
| Debug | Ctrl + D | Alt + Shift + F9 |
| Stop | Cmd + F2 | Ctrl + F2 |
| Expand Macro | Alt+Enter | Cmd + Shift + M |
| Action | Shortcut | Notes |
|---|---|---|
| Toggle Right Dock | Cmd + R | Assistant panel, notifications |
| Split Panes | Cmd + K, then arrow keys | Create splits in any direction |
Cmd+Shift+A or Shift Shift)Zed: Open Keymap EditorThis opens a list of all available bindings. You can override individual shortcuts or remove conflicts.
Zed also supports key sequences (multi-key shortcuts).
RustRover uses its own proprietary code analysis engine for Rust intelligence. Zed uses rust-analyzer via the Language Server Protocol (LSP).
What this means for you:
Cmd+Shift+M in Zed)Where you might notice differences:
How to adapt:
Alt+Enter for available code actions—rust-analyzer provides many.zed/settings.json for project-specific needscargo clippy for linting (it integrates with rust-analyzer diagnostics)Both editors store per-project configuration in a hidden folder. RustRover uses .idea (with XML files), Zed uses .zed (with JSON files).
Run configurations don't transfer. RustRover stores run/debug configurations in .idea. These have no automatic migration path. You'll recreate them as Zed tasks in .zed/tasks.json and debug configurations in .zed/debug.json.
No Cargo tool window. RustRover provides a visual tree of your workspace members, targets, features, and dependencies. Zed doesn't have this. You work with Cargo.toml and the Cargo CLI directly.
Toolchain management is external. RustRover lets you select and switch toolchains in its settings UI. In Zed, you manage toolchains through rustup.
Configuration is opt-in. RustRover auto-generates .idea when you open a project. Zed doesn't generate anything. You create .zed/settings.json, tasks.json, and debug.json as needed.
How to adapt:
.zed/settings.json in your project root for project-specific settingstasks.json (open via Command Palette: zed: open tasks):[
{
"label": "cargo run",
"command": "cargo run"
},
{
"label": "cargo build",
"command": "cargo build"
},
{
"label": "cargo test",
"command": "cargo test"
},
{
"label": "cargo clippy",
"command": "cargo clippy"
},
{
"label": "cargo run --release",
"command": "cargo run --release"
}
]
Ctrl+Alt+R to run tasks quicklyAlt+F12) for anything tasks don't coverRustRover's Cargo tool window provides visual access to your project's targets, dependencies, and common Cargo commands. You can run builds, tests, and benchmarks with a click.
Zed doesn't have a Cargo GUI. You work with Cargo through:
How to adapt:
cargo build, cargo run, cargo test, cargo clippy, cargo docCargo.toml directly (rust-analyzer provides completions for crate names and versions)RustRover organizes auxiliary views into numbered tool windows (Project = 1, Cargo = Alt+1, Terminal = Alt+F12, etc.). Zed uses a similar concept called "docks":
| RustRover Tool Window | Zed Equivalent | Shortcut (JetBrains keymap) |
|---|---|---|
| Project (1) | Project Panel | Cmd + 1 |
| Git (9 or Cmd+0) | Git Panel | Cmd + 0 |
| Terminal (Alt+F12) | Terminal Panel | Alt + F12 |
| Structure (7) | Outline Panel | Cmd + 7 |
| Problems (6) | Diagnostics | Cmd + 6 |
| Debug (5) | Debug Panel | Cmd + 5 |
Zed has three dock positions: left, bottom, and right. Panels can be moved between docks by dragging or through settings.
Note that there's no dedicated Cargo tool window in Zed. Use the terminal or define tasks for your common Cargo commands.
Both RustRover and Zed offer integrated debugging for Rust, but using different backends:
To debug Rust code in Zed:
Ctrl+F8Alt+Shift+F9 or press F4 and select a debug targetF7 (step into), F8 (step over), Shift+F8 (step out)F9Zed can automatically detect debuggable targets in your Cargo project. Press F4 to see available options.
For more control, create a .zed/debug.json file:
[
{
"label": "Debug Binary",
"adapter": "CodeLLDB",
"request": "launch",
"program": "${workspaceFolder}/target/debug/my_project"
},
{
"label": "Debug Tests",
"adapter": "CodeLLDB",
"request": "launch",
"cargo": {
"args": ["test", "--no-run"],
"filter": {
"kind": "test"
}
}
},
{
"label": "Debug with Arguments",
"adapter": "CodeLLDB",
"request": "launch",
"program": "${workspaceFolder}/target/debug/my_project",
"args": ["--config", "dev.toml"]
}
]
RustRover has a dedicated test runner with a visual interface showing pass/fail status for each test. Zed provides test running through:
#[test] functions or test modulescargo test commands in tasks.jsoncargo test directlyThe test output appears in the terminal panel. For more detailed output, use:
cargo test -- --nocapture to see println! outputcargo test -- --test-threads=1 for sequential test executioncargo test specific_test_name to run a single testRustRover has a full JetBrains plugin catalog.
Zed's extension catalog is smaller and more focused:
Several features that might require plugins in other editors are built into Zed:
Here's what RustRover offers that Zed doesn't have:
cargo flamegraph, perf, or external profiling toolscurl, httpie, or Postmancargo tarpaulin or cargo llvm-cov externallyOn licensing and telemetry:
RustRover offers Code With Me as a separate feature for collaboration. Zed has collaboration built into the core experience.
Once connected, you'll see each other's cursors, selections, and edits in real time. Voice chat is included. There's no need for separate tools or third-party logins.
Zed has built-in AI features. If you've used JetBrains AI Assistant, here's how to get set up.
Cmd+, (macOS) or Ctrl+, (Linux/Windows)Once signed in, just start typing. Zed will offer suggestions inline for you to accept.
To use other AI models in Zed, you have several options:
Zed exposes advanced settings for power users who want to fine-tune their environment.
Here are a few useful tweaks for Rust developers:
Format on Save (uses rustfmt by default):
"format_on_save": "on"
Configure inlay hints for Rust:
{
"inlay_hints": {
"enabled": true,
"show_type_hints": true,
"show_parameter_hints": true,
"show_other_hints": true
}
}
Configure rust-analyzer settings (requires manual JSON editing):
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"checkOnSave": {
"command": "clippy"
},
"cargo": {
"allFeatures": true
},
"procMacro": {
"enable": true
}
}
}
}
}
Use a separate target directory for rust-analyzer (faster builds):
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"rust-analyzer.cargo.targetDir": true
}
}
}
}
This tells rust-analyzer to use target/rust-analyzer instead of target, so IDE analysis doesn't conflict with your manual cargo build commands.
Enable direnv support (useful for Rust projects using direnv):
"load_direnv": "shell_hook"
Configure linked projects for workspaces:
If you work with multiple Cargo projects that aren't in a workspace, you can tell rust-analyzer about them:
{
"lsp": {
"rust-analyzer": {
"initialization_options": {
"linkedProjects": ["./project-a/Cargo.toml", "./project-b/Cargo.toml"]
}
}
}
}
Now that you're set up, here are some resources to help you get the most out of Zed: