Documentation/userspace-api/media/v4l/audio.rst
.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later
.. _audio:
Audio Inputs and Outputs
Audio inputs and outputs are physical connectors of a device. Video capture devices have inputs, output devices have outputs, zero or more each. Radio devices have no audio inputs or outputs. They have exactly one tuner which in fact is an audio source, but this API associates tuners with video inputs or outputs only, and radio devices have none of these. [#f1]_ A connector on a TV card to loop back the received audio signal to a sound card is not considered an audio output.
Audio and video inputs and outputs are associated. Selecting a video
source also selects an audio source. This is most evident when the video
and audio source is a tuner. Further audio connectors can combine with
more than one video input or output. Assumed two composite video inputs
and two audio inputs exist, there may be up to four valid combinations.
The relation of video and audio connectors is defined in the
audioset field of the respective struct
:c:type:v4l2_input or struct
:c:type:v4l2_output, where each bit represents the index
number, starting at zero, of one audio input or output.
To learn about the number and attributes of the available inputs and
outputs applications can enumerate them with the
:ref:VIDIOC_ENUMAUDIO and
:ref:VIDIOC_ENUMAUDOUT <VIDIOC_ENUMAUDOUT> ioctl, respectively.
The struct :c:type:v4l2_audio returned by the
:ref:VIDIOC_ENUMAUDIO ioctl also contains signal
status information applicable when the current audio input is queried.
The :ref:VIDIOC_G_AUDIO <VIDIOC_G_AUDIO> and
:ref:VIDIOC_G_AUDOUT <VIDIOC_G_AUDOUT> ioctls report the current
audio input and output, respectively.
.. note::
Note that, unlike :ref:VIDIOC_G_INPUT <VIDIOC_G_INPUT> and
:ref:VIDIOC_G_OUTPUT <VIDIOC_G_OUTPUT> these ioctls return a
structure as :ref:VIDIOC_ENUMAUDIO and
:ref:VIDIOC_ENUMAUDOUT <VIDIOC_ENUMAUDOUT> do, not just an index.
To select an audio input and change its properties applications call the
:ref:VIDIOC_S_AUDIO <VIDIOC_G_AUDIO> ioctl. To select an audio
output (which presently has no changeable properties) applications call
the :ref:VIDIOC_S_AUDOUT <VIDIOC_G_AUDOUT> ioctl.
Drivers must implement all audio input ioctls when the device has
multiple selectable audio inputs, all audio output ioctls when the
device has multiple selectable audio outputs. When the device has any
audio inputs or outputs the driver must set the V4L2_CAP_AUDIO flag
in the struct :c:type:v4l2_capability returned by
the :ref:VIDIOC_QUERYCAP ioctl.
.. code-block:: c
struct v4l2_audio audio;
memset(&audio, 0, sizeof(audio));
if (-1 == ioctl(fd, VIDIOC_G_AUDIO, &audio)) {
perror("VIDIOC_G_AUDIO");
exit(EXIT_FAILURE);
}
printf("Current input: %s\\n", audio.name);
.. code-block:: c
struct v4l2_audio audio;
memset(&audio, 0, sizeof(audio)); /* clear audio.mode, audio.reserved */
audio.index = 0;
if (-1 == ioctl(fd, VIDIOC_S_AUDIO, &audio)) {
perror("VIDIOC_S_AUDIO");
exit(EXIT_FAILURE);
}
.. [#f1]
Actually struct :c:type:v4l2_audio ought to have a
tuner field like struct :c:type:v4l2_input, not
only making the API more consistent but also permitting radio devices
with multiple tuners.