docs/config/lua/wezterm.gui/screens.md
wezterm.gui.screens(){{since('20220807-113146-c2fee766')}}
Returns information about the screens connected to the system.
The follow example was typed into the Debug
Overlay (by default: press
CTRL-SHIFT-L) on a macbook:
> wezterm.gui.screens()
{
"active": {
"height": 1800,
"name": "Built-in Retina Display",
"width": 2880,
"x": 0,
"y": 0,
},
"by_name": {
"Built-in Retina Display": {
"height": 1800,
"name": "Built-in Retina Display",
"width": 2880,
"x": 0,
"y": 0,
},
},
"main": {
"height": 1800,
"name": "Built-in Retina Display",
"width": 2880,
"x": 0,
"y": 0,
},
"origin_x": 0,
"origin_y": 0,
"virtual_height": 1800,
"virtual_width": 2880,
}
The return value is a table with the following keys:
active - contains information about the active screen. The active screen is the one which has input focus. On some systems, wezterm will return the same information as the main screen screen.main - contains information about the main screen. The main screen is the primary screen: the one that has the menu bar or task bar.by_name - a table containing information about each screen, indexed by their nameorigin_x, origin_y, virtual_height, virtual_width - the bounds of the combined desktop geometry spanning all connected screensThe screen information is a table with the following keys:
name - the name of the screen.x, y, width, height - the bounds of this screenmax_fps - the maximum refresh rate supported by the screen, if known, or nil otherwise. {{since('20220903-194523-3bb1ed61', inline=True)}}