src/content/en/shows/designer-vs-developer/podcast/DVDS3E05-using-the-gestalt-principles.md
project_path: /web/_project.yaml book_path: /web/shows/_book.yaml description: Sven Laqua talks about designing motion, HCI, eye tracking and the Gestalt principles. {# wf_blink_components: N/A #} {# wf_updated_on: 2019-07-23 #} {# wf_published_on: 2018-06-28 #} {# wf_podcast_audio: https://storage.googleapis.com/designer-vs-developer-podcast/DVDS3E05-using-gestalt-principles.mp3 #} {# wf_podcast_duration: 00:18:40 #} {# wf_podcast_fileSize: 26993340 #} {# wf_podcast_subtitle: Designing motion and the Gestalt principles. #} {# wf_featured_image: /web/shows/designer-vs-developer/podcast/images/dvd-s03-e05-cover-large.jpg #}
Welcome to Designer Vs. Developer, a show that tries to solve the challenges faced in the industry by opening a conversation between the two, providing take aways, solutions to workflows, tools and discussions on everyday struggles.
Mustafa speaks to Sven Laqua, Head of UX at Digital Science, about designing motion, HCI, eye tracking and the Gestalt principles.
In this episode:
<audio style="width: 100%" src="https://storage.googleapis.com/designer-vs-developer-podcast/DVDS3E05-using-gestalt-principles.mp3" controls preload="none">
Subscribe to Designer Vs Developer Podcast via <a href="https://bit.ly/MustafaOnSpotify">Spotify</a> <a href="https://goo.gl/USHXv8">Feedburner</a>, <a href="https://goo.gl/1E9U0G">iTunes</a> Or <a href="https://goo.gl/qCBlST"> Google Music</a>
Watch <a href="https://www.youtube.com/playlist?list=PLNYkxOF6rcIC60856GnLEV5GQXMxc9ByJ"> the video recording</a>.
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