docs/src/content/docs/reference/menu.mdx
import { Card, CardGrid } from "@astrojs/starlight/components";
The Menu API provides methods to create and manage application menus, context menus, and system tray menus.
Menu Types:
Creates a new menu.
func (a *App) NewMenu() *Menu
Example:
menu := app.NewMenu()
Adds a menu item to the menu.
func (m *Menu) Add(label string) *MenuItem
Parameters:
label - The text displayed for the menu itemReturns: The created menu item
Example:
item := menu.Add("Open File")
item.OnClick(func(ctx *application.Context) {
// Handle click
})
Adds a submenu to the menu.
func (m *Menu) AddSubmenu(label string) *Menu
Parameters:
label - The submenu labelReturns: The created submenu
Example:
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New")
fileMenu.Add("Open")
fileMenu.Add("Save")
Adds a visual separator line between menu items.
func (m *Menu) AddSeparator()
Example:
menu.Add("Copy")
menu.Add("Paste")
menu.AddSeparator()
menu.Add("Select All")
Best practice: Use separators to group related menu items.
Adds a checkable menu item.
func (m *Menu) AddCheckbox(label string, checked bool) *MenuItem
Parameters:
label - The checkbox labelchecked - Initial checked stateExample:
darkMode := menu.AddCheckbox("Dark Mode", false)
darkMode.OnClick(func(ctx *application.Context) {
isChecked := darkMode.Checked()
// Toggle dark mode
})
Adds a radio menu item (mutually exclusive group).
func (m *Menu) AddRadio(label string, checked bool) *MenuItem
Parameters:
label - The radio button labelchecked - Initial checked stateExample:
// Create radio group for view modes
viewMenu := menu.AddSubmenu("View")
listView := viewMenu.AddRadio("List View", true)
gridView := viewMenu.AddRadio("Grid View", false)
treeView := viewMenu.AddRadio("Tree View", false)
listView.OnClick(func(ctx *application.Context) {
setViewMode("list")
})
gridView.OnClick(func(ctx *application.Context) {
setViewMode("grid")
})
Updates the menu to reflect any changes made to menu items.
func (m *Menu) Update()
Example:
item.SetEnabled(false)
menu.Update() // Must call to apply changes
Important: Always call Update() after modifying menu item properties.
Registers a click handler for the menu item.
func (mi *MenuItem) OnClick(callback func(ctx *application.Context)) *MenuItem
Parameters:
callback - Function called when item is clickedReturns: The menu item (for chaining)
Example:
item.OnClick(func(ctx *application.Context) {
fmt.Println("Menu item clicked")
app.Logger.Info("User clicked menu item")
})
Changes the menu item's label.
func (mi *MenuItem) SetLabel(label string) *MenuItem
Example:
item.SetLabel("Save As...")
menu.Update()
Enables or disables the menu item.
func (mi *MenuItem) SetEnabled(enabled bool) *MenuItem
Example:
// Disable save when no document is open
saveItem.SetEnabled(hasOpenDocument)
menu.Update()
Common pattern:
// Update menu state based on application state
func updateMenuState() {
saveItem.SetEnabled(hasUnsavedChanges)
undoItem.SetEnabled(canUndo)
redoItem.SetEnabled(canRedo)
menu.Update()
}
Sets the checked state for checkbox/radio menu items.
func (mi *MenuItem) SetChecked(checked bool) *MenuItem
Example:
darkModeItem.SetChecked(isDarkModeEnabled)
menu.Update()
Returns the current checked state.
func (mi *MenuItem) Checked() bool
Example:
if darkModeItem.Checked() {
// Dark mode is enabled
}
Sets a keyboard shortcut for the menu item.
func (mi *MenuItem) SetAccelerator(accelerator string) *MenuItem
Parameters:
accelerator - Keyboard shortcut (e.g., "Ctrl+S", "Cmd+Q")Accelerator format:
Ctrl, Cmd, Alt, ShiftA-Z, 0-9, F1-F12, Enter, Backspace, etc.Cmd on macOS, Ctrl on Windows/LinuxExample:
saveItem.SetAccelerator("Ctrl+S")
quitItem.SetAccelerator("Ctrl+Q")
newItem.SetAccelerator("Ctrl+N")
Platform-aware example:
import "runtime"
var quitShortcut string
if runtime.GOOS == "darwin" {
quitShortcut = "Cmd+Q"
} else {
quitShortcut = "Ctrl+Q"
}
quitItem.SetAccelerator(quitShortcut)
Sets a tooltip that appears when hovering over the menu item.
func (mi *MenuItem) SetTooltip(tooltip string) *MenuItem
Example:
item.SetTooltip("Opens a file from disk")
Shows or hides the menu item.
func (mi *MenuItem) SetHidden(hidden bool) *MenuItem
Example:
// Hide debug menu in production
debugItem.SetHidden(!isDevelopment)
menu.Update()
Sets the application's main menu bar.
func (mm *MenuManager) Set(menu *Menu)
Example:
menu := app.NewMenu()
// File menu
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New").SetAccelerator("Ctrl+N").OnClick(newFile)
fileMenu.Add("Open").SetAccelerator("Ctrl+O").OnClick(openFile)
fileMenu.Add("Save").SetAccelerator("Ctrl+S").OnClick(saveFile)
fileMenu.AddSeparator()
fileMenu.Add("Exit").SetAccelerator("Ctrl+Q").OnClick(func(ctx *application.Context) {
app.Quit()
})
// Edit menu
editMenu := menu.AddSubmenu("Edit")
editMenu.Add("Undo").SetAccelerator("Ctrl+Z").OnClick(undo)
editMenu.Add("Redo").SetAccelerator("Ctrl+Y").OnClick(redo)
editMenu.AddSeparator()
editMenu.Add("Cut").SetAccelerator("Ctrl+X").OnClick(cut)
editMenu.Add("Copy").SetAccelerator("Ctrl+C").OnClick(copy)
editMenu.Add("Paste").SetAccelerator("Ctrl+V").OnClick(paste)
app.Menu.Set(menu)
Platform notes:
Create a *ContextMenu via the manager and register it under a name. ContextMenuManager.Add takes *ContextMenu — not *Menu, and there is no app.RegisterContextMenu method.
func (cm *ContextMenuManager) New() *ContextMenu
func (cm *ContextMenuManager) Add(name string, menu *ContextMenu)
func (cm *ContextMenuManager) Get(name string) (*ContextMenu, bool)
func (cm *ContextMenuManager) Remove(name string)
Alternatively, the package-level application.NewContextMenu(name string) *ContextMenu creates and registers a context menu in one step.
Go:
// Build the context menu via the manager
contextMenu := app.ContextMenu.New()
contextMenu.Add("Cut").OnClick(cut)
contextMenu.Add("Copy").OnClick(copy)
contextMenu.Add("Paste").OnClick(paste)
contextMenu.AddSeparator()
contextMenu.Add("Select All").OnClick(selectAll)
// Register under a name; HTML opts into it via the CSS custom property below.
app.ContextMenu.Add("editor", contextMenu)
HTML / CSS:
The runtime triggers a registered context menu when the right-click target (or any ancestor) has the --custom-contextmenu CSS custom property set to that name. The optional --custom-contextmenu-data property is passed to the Go callback via ctx.ContextMenuData(). To suppress the default browser context menu, set --default-contextmenu: hide (or auto/show).
<!-- Trigger context menu on right-click -->
<div style="--custom-contextmenu: editor; --default-contextmenu: hide">
Right-click here for context menu
</div>
There is no data-wails-context-menu="..." attribute — that was never wired in the runtime.
Dynamic context menus:
// Update context menu based on selection
func updateContextMenu() {
contextMenu := app.ContextMenu.New()
if hasSelection {
contextMenu.Add("Cut").OnClick(cut)
contextMenu.Add("Copy").OnClick(copy)
}
contextMenu.Add("Paste").SetEnabled(hasClipboardContent).OnClick(paste)
app.ContextMenu.Add("editor", contextMenu)
}
Creates a new system tray icon.
func (sm *SystemTrayManager) New() *SystemTray
Example:
tray := app.SystemTray.New()
Sets the system tray icon.
func (st *SystemTray) SetIcon(icon []byte) *SystemTray
Example:
iconData, _ := os.ReadFile("icon.png")
tray.SetIcon(iconData)
Sets the menu for the system tray.
func (st *SystemTray) SetMenu(menu *Menu) *SystemTray
Example:
trayMenu := app.NewMenu()
trayMenu.Add("Show Window").OnClick(func(ctx *application.Context) {
window.Show()
window.Focus()
})
trayMenu.Add("Settings").OnClick(openSettings)
trayMenu.AddSeparator()
trayMenu.Add("Quit").OnClick(func(ctx *application.Context) {
app.Quit()
})
tray.SetMenu(trayMenu)
Sets the tooltip shown when hovering over the tray icon. Returns nothing.
func (st *SystemTray) SetTooltip(tooltip string)
Example:
tray.SetTooltip("My Application - Running")
Handles left-click on the tray icon.
func (st *SystemTray) OnClick(callback func()) *SystemTray
Example:
tray.OnClick(func() {
if window.IsVisible() {
window.Hide()
} else {
window.Show()
window.Focus()
}
})
package main
import (
"github.com/wailsapp/wails/v3/pkg/application"
)
func createMenu(app *application.App) *application.Menu {
menu := app.NewMenu()
// File menu
fileMenu := menu.AddSubmenu("File")
fileMenu.Add("New").
SetAccelerator("Ctrl+N").
OnClick(func(ctx *application.Context) {
// Create new document
})
fileMenu.Add("Open").
SetAccelerator("Ctrl+O").
OnClick(func(ctx *application.Context) {
// Open file dialog
})
fileMenu.Add("Save").
SetAccelerator("Ctrl+S").
OnClick(func(ctx *application.Context) {
// Save document
})
fileMenu.AddSeparator()
fileMenu.Add("Exit").OnClick(func(ctx *application.Context) {
app.Quit()
})
// Edit menu
editMenu := menu.AddSubmenu("Edit")
editMenu.Add("Undo").SetAccelerator("Ctrl+Z")
editMenu.Add("Redo").SetAccelerator("Ctrl+Y")
editMenu.AddSeparator()
editMenu.Add("Cut").SetAccelerator("Ctrl+X")
editMenu.Add("Copy").SetAccelerator("Ctrl+C")
editMenu.Add("Paste").SetAccelerator("Ctrl+V")
// View menu
viewMenu := menu.AddSubmenu("View")
darkMode := viewMenu.AddCheckbox("Dark Mode", false)
darkMode.OnClick(func(ctx *application.Context) {
// Toggle dark mode
isChecked := darkMode.Checked()
app.Logger.Info("Dark mode", "enabled", isChecked)
})
viewMenu.AddSeparator()
viewMenu.AddRadio("List View", true)
viewMenu.AddRadio("Grid View", false)
viewMenu.AddRadio("Detail View", false)
// Help menu
helpMenu := menu.AddSubmenu("Help")
helpMenu.Add("Documentation").OnClick(func(ctx *application.Context) {
// Open docs
})
helpMenu.Add("About").OnClick(func(ctx *application.Context) {
// Show about dialog
})
return menu
}
func main() {
app := application.New(application.Options{
Name: "Menu Demo",
})
menu := createMenu(app)
app.Menu.Set(menu)
window := app.Window.New()
window.Show()
app.Run()
}
func setupSystemTray(app *application.App, window application.Window) {
// Create system tray
tray := app.SystemTray.New()
// Set icon
iconData, _ := os.ReadFile("icon.png")
tray.SetIcon(iconData)
tray.SetTooltip("My App - Running")
// Handle left-click on tray icon
tray.OnClick(func() {
if window.IsVisible() {
window.Hide()
} else {
window.Show()
window.Focus()
}
})
// Create tray menu
trayMenu := app.NewMenu()
showItem := trayMenu.Add("Show Window")
showItem.OnClick(func(ctx *application.Context) {
window.Show()
window.Focus()
})
trayMenu.AddSeparator()
trayMenu.Add("Settings").OnClick(func(ctx *application.Context) {
// Open settings window
})
trayMenu.Add("About").OnClick(func(ctx *application.Context) {
// Show about dialog
})
trayMenu.AddSeparator()
trayMenu.Add("Quit").OnClick(func(ctx *application.Context) {
app.Quit()
})
tray.SetMenu(trayMenu)
}
type Editor struct {
app *application.App
menu *application.Menu
undoItem *application.MenuItem
redoItem *application.MenuItem
saveItem *application.MenuItem
undoStack []string
redoStack []string
hasChanges bool
}
func (e *Editor) createMenu() {
e.menu = e.app.NewMenu()
fileMenu := e.menu.AddSubmenu("File")
e.saveItem = fileMenu.Add("Save").SetAccelerator("Ctrl+S")
e.saveItem.OnClick(func(ctx *application.Context) {
e.save()
})
editMenu := e.menu.AddSubmenu("Edit")
e.undoItem = editMenu.Add("Undo").SetAccelerator("Ctrl+Z")
e.undoItem.OnClick(func(ctx *application.Context) {
e.undo()
})
e.redoItem = editMenu.Add("Redo").SetAccelerator("Ctrl+Y")
e.redoItem.OnClick(func(ctx *application.Context) {
e.redo()
})
e.updateMenuState()
e.app.Menu.Set(e.menu)
}
func (e *Editor) updateMenuState() {
// Update menu items based on current state
e.saveItem.SetEnabled(e.hasChanges)
e.undoItem.SetEnabled(len(e.undoStack) > 0)
e.redoItem.SetEnabled(len(e.redoStack) > 0)
e.menu.Update()
}
func (e *Editor) onChange() {
e.hasChanges = true
e.updateMenuState()
}
func (e *Editor) save() {
// Save logic
e.hasChanges = false
e.updateMenuState()
}
Cmd instead of Ctrl for acceleratorsCtrl for accelerators