doc/articles/getting-started/requirements.md
Uno Platform applications run on Android, iOS, Web, macOS (Desktop), Linux, and Windows.
See below for the minimum supported versions for each platform.
Uno Platform runs in browsers that support WebAssembly, including Chrome, Edge, Edge Dev, Opera, Firefox, and Safari. Desktop and mobile browser versions are supported, using the net10.0-browserwasm target framework. See the official WebAssembly site for more details.
Uno Platform runs in browsers that support WebAssembly, including Chromium-based browsers (e.g., Chrome, Edge, Arc, Opera etc.), as well as Firefox and Safari. Desktop and mobile browser versions are supported, using the net10.0-browserwasm target framework. See the official WebAssembly site for more details.
Two paths are available:
net10.0-desktop target framework.net10.0-windows10.0.19041 target framework. Lower versions can be targeted.Uno Platform apps run on devices running Android 5 and above, using the net10.0-android target framework.
At compile time, Uno Platform typically supports two versions of the Android SDK, the latest and the immediately previous (e.g. Android 15 and Android 14). It's generally recommended to use the latest version of the SDK.
[!NOTE] This does not affect the runtime version. Apps compiled with Android 15 will run properly on devices running Android 10.
Uno Platform apps run on iOS 11 and above, using the net10.0-ios target framework.
[!NOTE] Using the Skia renderer on iOS 15.0 and above is recommended for optimal frame rate control. iOS 11-14 is supported with a legacy frame rate API.
Uno Platform applications run on all macOS versions supported by .NET, currently macOS 10.15 and above, using the net10.0-desktop target framework.
Uno Platform applications run on Linux distributions and versions where latest .NET versions are supported, listed here, using the net10.0-desktop target framework. Supported environments are X11 and Framebuffer.