docs/manual/using-infinite-maps.rst
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<div class="new new-prev">Since Tiled 1.1</div>Infinite maps in Tiled free you from the constraints of the fixed-size map. With an "auto-growing" canvas, you can paint on an infinite grid without being limited by width and height. This document guides you through creating, editing, and converting infinite maps in Tiled.
.. figure:: images/infinite/infinite-map-overview.png :alt: A zoomed-out Tiled window shows a very large infinite map being edited.
.. figure:: images/infinite/infinite-new.png :alt: Tiled's New Map dialog window is shown. For the option "Map Size," the Infinite radio button is selected rather than Fixed. :scale: 66
The map you create will have an infinite canvas.
Most tools in Tiled work the same way for infinite maps as they do for fixed-size maps.
However, the :ref:bucket-fill-tool fills only the current bounds of a tile layer.
As you paint, these bounds expand.
.. figure:: images/infinite/infinite-demo.gif :alt: An animation shows an infinite Tiled map being edited.
You can toggle between infinite and fixed-size maps in the Map Properties window. When converting an infinite map to a fixed-size map, Tiled determines the final map's width and height based on the bounds of all tile layers.
.. figure:: images/infinite/infinite-map-initial.png :alt: An initial view of an infinite map being edited in Tiled. The grid extends beyond the bounds of the editing window.
The Initial Infinite Map
.. figure:: images/infinite/infinite-map-conversion.png :alt: Close-up of Map Properties panel showing the Infinite option's checkbox checked.
Unchecking the Infinite property in Map Properties
.. figure:: images/infinite/infinite-map-converted.png :alt: An infinite map in Tiled has been converted to finite. The grid is fully contained and does not extend beyond the bounds of the editing window.
The Converted Map