docs/pages/VideoTexture.html
Constructs a new video texture.
| video |
The video element to use as a data source for the texture.
| | mapping |
The texture mapping.
Default is Texture.DEFAULT_MAPPING.
| | wrapS |
The wrapS value.
Default is ClampToEdgeWrapping.
| | wrapT |
The wrapT value.
Default is ClampToEdgeWrapping.
| | magFilter |
The mag filter value.
Default is LinearFilter.
| | minFilter |
The min filter value.
Default is LinearFilter.
| | format |
The texture format.
Default is RGBAFormat.
| | type |
The texture type.
Default is UnsignedByteType.
| | anisotropy |
The anisotropy value.
Default is Texture.DEFAULT_ANISOTROPY.
|
Whether to generate mipmaps (if possible) for a texture.
Overwritten and set to false by default.
Default is false.
Overrides: Texture#generateMipmaps
This flag can be used for type testing.
Default is true.
This method is called automatically by the renderer and sets Texture#needsUpdate to true every time a new frame is available.
Only relevant if requestVideoFrameCallback is not supported in the browser.