docs/pages/SavePass.html
SavePass is an addon, and must be imported explicitly, see Installation#Addons.
import { SavePass } from 'three/addons/postprocessing/SavePass.js';
Constructs a new save pass.
| renderTarget |
The render target for saving the read buffer. If not provided, the pass automatically creates a render target.
|
The pass material.
Overwritten to disable the swap.
Default is false.
Overrides: Pass#needsSwap
The render target which is used to save the read buffer.
The pass uniforms.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the save pass.
| renderer |
The renderer.
| | writeBuffer |
The write buffer. This buffer is intended as the rendering destination for the pass.
| | readBuffer |
The read buffer. The pass can access the result from the previous pass from this buffer.
| | deltaTime |
The delta time in seconds.
| | maskActive |
Whether masking is active or not.
|
Overrides: Pass#render
Sets the size of the pass.
| width |
The width to set.
| | height |
The height to set.
|
Overrides: Pass#setSize