docs/pages/GlitchPass.html
GlitchPass is an addon, and must be imported explicitly, see Installation#Addons.
import { GlitchPass } from 'three/addons/postprocessing/GlitchPass.js';
Constructs a new glitch pass.
| dt_size |
The size of the displacement texture for digital glitch squares.
Default is 64.
|
Whether to noticeably increase the effect intensity or not.
Default is false.
The pass material.
The pass uniforms.
Frees the GPU-related resources allocated by this instance. Call this method whenever the pass is no longer used in your app.
Overrides: Pass#dispose
Performs the glitch pass.
| renderer |
The renderer.
| | writeBuffer |
The write buffer. This buffer is intended as the rendering destination for the pass.
| | readBuffer |
The read buffer. The pass can access the result from the previous pass from this buffer.
| | deltaTime |
The delta time in seconds.
| | maskActive |
Whether masking is active or not.
|
Overrides: Pass#render