docs/pages/FramebufferTexture.html
Constructs a new framebuffer texture.
| width |
The width of the texture.
| | height |
The height of the texture.
|
Whether to generate mipmaps (if possible) for a texture.
Overwritten and set to false by default.
Default is false.
Overrides: Texture#generateMipmaps
This flag can be used for type testing.
Default is true.
How the texture is sampled when a texel covers more than one pixel.
Overwritten and set to NearestFilter by default to disable filtering.
Default is NearestFilter.
Overrides: Texture#magFilter
How the texture is sampled when a texel covers less than one pixel.
Overwritten and set to NearestFilter by default to disable filtering.
Default is NearestFilter.
Overrides: Texture#minFilter