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System Tray

src/content/docs/learn/system-tray.mdx

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import { Icon } from '@astrojs/starlight/components'; import { Tabs, TabItem } from '@astrojs/starlight/components';

Tauri allows you to create and customize a system tray for your application. This can enhance the user experience by providing quick access to common actions.

Configuration

First of all, update your Cargo.toml to include the necessary feature for the system tray.

toml
tauri = { version = "2.0.0", features = [ "tray-icon" ] }

Usage

The tray API is available in both JavaScript and Rust.

Create a Tray Icon

<Tabs synckey="language"> <TabItem label="JavaScript"> Use the [`TrayIcon.new`] static function to create a new tray icon:
javascript
import { TrayIcon } from '@tauri-apps/api/tray';

const options = {
  // here you can add a tray menu, title, tooltip, event handler, etc
};

const tray = await TrayIcon.new(options);

See TrayIconOptions for more information on the customization options.

</TabItem> <TabItem label="Rust">
rust
use tauri::tray::TrayIconBuilder;

tauri::Builder::default()
    .setup(|app| {
        let tray = TrayIconBuilder::new().build(app)?;
        Ok(())
    })

See TrayIconBuilder for more information on customization options.

</TabItem> </Tabs>

Change the Tray Icon

When creating the tray you can use the application icon as the tray icon:

<Tabs syncKey="lang"> <TabItem label="JavaScript">
javascript
import { TrayIcon } from '@tauri-apps/api/tray';
import { defaultWindowIcon } from '@tauri-apps/api/app';

const options = {
  icon: await defaultWindowIcon(),
};

const tray = await TrayIcon.new(options);
</TabItem> <TabItem label="Rust">
rust
let tray = TrayIconBuilder::new()
  .icon(app.default_window_icon().unwrap().clone())
  .build(app)?;
</TabItem> </Tabs>

Add a Menu

To attach a menu that is displayed when the tray is clicked, you can use the menu option.

:::note By default the menu is displayed on both left and right clicks.

To prevent the menu from popping up on left click, call the menu_on_left_click(false) Rust function or set the menuOnLeftClick JavaScript option to false. :::

<Tabs syncKey="lang"> <TabItem label="JavaScript">
javascript
import { TrayIcon } from '@tauri-apps/api/tray';
import { Menu } from '@tauri-apps/api/menu';

const menu = await Menu.new({
  items: [
    {
      id: 'quit',
      text: 'Quit',
    },
  ],
});

const options = {
  menu,
  menuOnLeftClick: true,
};

const tray = await TrayIcon.new(options);
</TabItem> <TabItem label="Rust">
rust
use tauri::{
  menu::{Menu, MenuItem},
  tray::TrayIconBuilder,
};

let quit_i = MenuItem::with_id(app, "quit", "Quit", true, None::<&str>)?;
let menu = Menu::with_items(app, &[&quit_i])?;

let tray = TrayIconBuilder::new()
  .menu(&menu)
  .menu_on_left_click(true)
  .build(app)?;
</TabItem> </Tabs>

Listen to Menu Events

<Tabs syncKey="lang"> <TabItem label="JavaScript"> On JavaScript you can attach a menu click event listener directly to the menu item:
  • Using a shared menu click handler

    javascript
    import { Menu } from '@tauri-apps/api/menu';
    
    function onTrayMenuClick(itemId) {
      // itemId === 'quit'
    }
    
    const menu = await Menu.new({
      items: [
        {
          id: 'quit',
          text: 'Quit',
          action: onTrayMenuClick,
        },
      ],
    });
    
  • Using a dedicated menu click handler

    javascript
    import { Menu } from '@tauri-apps/api/menu';
    
    const menu = await Menu.new({
      items: [
        {
          id: 'quit',
          text: 'Quit',
          action: () => {
            console.log('quit pressed');
          },
        },
      ],
    });
    
</TabItem> <TabItem label="Rust"> Use the [`TrayIconBuilder::on_menu_event`] method to attach a tray menu click event listener:
rust
use tauri::tray::TrayIconBuilder;

TrayIconBuilder::new()
  .on_menu_event(|app, event| match event.id.as_ref() {
    "quit" => {
      println!("quit menu item was clicked");
      app.exit(0);
    }
    _ => {
      println!("menu item {:?} not handled", event.id);
    }
  })
</TabItem> </Tabs>

Listen to Tray Events

The tray icon emits events for the following mouse events:

  • click: triggered when the cursor receives a single left, right or middle click, including information on whether the mouse press was released or not
  • Double click: triggered when the cursor receives a double left, right or middle click
  • Enter: triggered when the cursor enters the tray icon area
  • Move: triggered when the cursor moves around the tray icon area
  • Leave: triggered when the cursor leaves the tray icon area

:::note Linux: Unsupported. The event is not emitted even though the icon is shown and will still show a context menu on right click. :::

<Tabs> <TabItem label="JavaScript">
javascript
import { TrayIcon } from '@tauri-apps/api/tray';

const options = {
  action: (event) => {
    switch (event.type) {
      case 'Click':
        console.log(
          `mouse ${event.button} button pressed, state: ${event.buttonState}`
        );
        break;
      case 'DoubleClick':
        console.log(`mouse ${event.button} button pressed`);
        break;
      case 'Enter':
        console.log(
          `mouse hovered tray at ${event.rect.position.x}, ${event.rect.position.y}`
        );
        break;
      case 'Move':
        console.log(
          `mouse moved on tray at ${event.rect.position.x}, ${event.rect.position.y}`
        );
        break;
      case 'Leave':
        console.log(
          `mouse left tray at ${event.rect.position.x}, ${event.rect.position.y}`
        );
        break;
    }
  },
};

const tray = await TrayIcon.new(options);

See TrayIconEvent for more information on the event payload.

</TabItem> <TabItem label="Rust">
rust
use tauri::{
    Manager,
    tray::{MouseButton, MouseButtonState, TrayIconBuilder, TrayIconEvent}
};

TrayIconBuilder::new()
  .on_tray_icon_event(|tray, event| match event {
    TrayIconEvent::Click {
      button: MouseButton::Left,
      button_state: MouseButtonState::Up,
      ..
    } => {
      println!("left click pressed and released");
      // in this example, let's show and focus the main window when the tray is clicked
      let app = tray.app_handle();
      if let Some(window) = app.get_webview_window("main") {
        let _ = window.unminimize();
        let _ = window.show();
        let _ = window.set_focus();
      }
    }
    _ => {
      println!("unhandled event {event:?}");
    }
  })

See TrayIconEvent for more information on the event type.

</TabItem> </Tabs>

For detailed information about creating menus, including menu items, submenus, and dynamic updates, see the Window Menu documentation.