examples/realtime/flutter-multiplayer-shooting-game/README.md
A real-time shooting game built with Flutter, Flame and Supabase.
You can find a step by step guide on how to build this app on How to build a real-time multiplayer game with Flutter Flame article.
Sign up to Supabase - app.supabase.io and create a new project. Wait for your database to start.
Go to the Project Settings (the cog icon), open the API tab, and find your API URL and anon key, you'll need these in the next step.
The anon key is your client-side API key. It allows "anonymous access" to your database, until the user has logged in. Once they have logged in, the keys will switch to the user's own login token.
git clone <<this repository url>>
Copy and paste the Supabase URL and Anon key in lib/main.dart file
void main() async {
await Supabase.initialize(
url: 'supabaseUrl',
anonKey: 'supabasePublishableKey',
realtimeClientOptions: const RealtimeClientOptions(eventsPerSecond: 40),
);
runApp(const MyApp());
}
Now run
flutter run
This app can run on any environment that runs Flutter.