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Classes

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Classes

The following classes are available globally.

`

                SocketAckEmitter
                `

A class that represents a waiting ack call.

NOTE : You should not store this beyond the life of the event handler.

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Declaration

Swift

public final class SocketAckEmitter : NSObject

`

                OnAckCallback
                `

A class that represents an emit that will request an ack that has not yet been sent. Call timingOut(after:callback:) to complete the emit Example:

socket.emitWithAck("myEvent").timingOut(after: 1) {data in
    ...
}

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Declaration

Swift

public final class OnAckCallback : NSObject

`

                SocketAnyEvent
                `

Represents some event that was received.

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Declaration

Swift

public final class SocketAnyEvent : NSObject

`

                SocketIOClient
                `

Represents a socket.io-client.

Clients are created through a SocketManager, which owns the SocketEngineSpec that controls the connection to the server.

For example:

// Create a socket for the /swift namespace
let socket = manager.socket(forNamespace: "/swift")

// Add some handlers and connect

NOTE : The client is not thread/queue safe, all interaction with the socket should be done on the manager.handleQueue

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Declaration

Swift

open class SocketIOClient : NSObject, SocketIOClientSpec

`

                SocketRawView
                `

Class that gives a backwards compatible way to cause an emit not to recursively check for Data objects.

Usage:

socket.rawEmitView.emit("myEvent", myObject)

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Declaration

Swift

public final class SocketRawView : NSObject

`

                SocketRawAckView
                `

Class that gives a backwards compatible way to cause an emit not to recursively check for Data objects.

Usage:

ack.rawEmitView.with(myObject)

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Declaration

Swift

public final class SocketRawAckView : NSObject

`

                SocketEngine
                `

The class that handles the engine.io protocol and transports. See SocketEnginePollable and SocketEngineWebsocket for transport specific methods.

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Declaration

Swift

open class SocketEngine:
        NSObject, WebSocketDelegate, URLSessionDelegate, SocketEnginePollable, SocketEngineWebsocket, ConfigSettable

`

                SocketManager
                `

A manager for a socket.io connection.

A SocketManager is responsible for multiplexing multiple namespaces through a single SocketEngineSpec.

Example:

let manager = SocketManager(socketURL: URL(string:"http://localhost:8080/")!)
let defaultNamespaceSocket = manager.defaultSocket
let swiftSocket = manager.socket(forNamespace: "/swift")

// defaultNamespaceSocket and swiftSocket both share a single connection to the server

Sockets created through the manager are retained by the manager. So at the very least, a single strong reference to the manager must be maintained to keep sockets alive.

To disconnect a socket and remove it from the manager, either call SocketIOClient.disconnect() on the socket, or call one of the disconnectSocket methods on this class.

NOTE : The manager is not thread/queue safe, all interaction with the manager should be done on the handleQueue

See more

Declaration

Swift

open class SocketManager : NSObject, SocketManagerSpec, SocketParsable, SocketDataBufferable, ConfigSettable