docs/cookbook/diffusion/MiniMax/MiniMax-H3.mdx
import { DiffusionModelTags } from '/src/snippets/diffusion/model-tags.jsx'; import { Deployment } from "/src/snippets/_deployment.jsx"; import { config } from "/src/snippets/configs/MiniMaxAI/minimax-h3.jsx";
<DiffusionModelTags tags={["video + audio", "T2VA / FL2VA / Ref2VA", "multimodal references", "4–15 seconds", "768p"]} />
Install with uv pip install "sglang[diffusion]" --prerelease=allow, then choose
a verified recipe below. Setup changes the deployment; Server and Request expose
orthogonal startup and sampling choices.
The Docker form installs the platform-specific diffusion extra from the source
bundled in the image. For conditioned requests, set Host media directory
under Variables; the builder mounts it read-only at /data/minimax-h3.
AMD currently offers the Python form, while NVIDIA also offers Docker.
To use ModelScope through the same normal sglang serve path, prefix the copied
command with SGLANG_USE_MODELSCOPE=true and replace the model path with
MiniMax/MiniMax-H3. Keep the selected variant and topology flags unchanged.
For platform-specific installation details, see the SGLang Diffusion installation guide.
MiniMax-H3 is a native joint video-and-audio model for text-to-video-and-audio, first/last-frame control, and multimodal reference conditioning. Its main strength is producing the picture and stereo soundtrack together, so speech, music, ambient sound, and visible events can stay aligned without a separate audio-generation pass.
Choose H3 when synchronized audiovisual output or reference-driven generation matters more than a lightweight deployment. The released recipe targets a 768-pixel short edge at 24 fps for 4–15 seconds, and its capabilities are split across two checkpoint partitions; serving every mode therefore requires separate FL2VA and Ref2VA deployments.
| Task | task value | Conditioning |
|---|---|---|
| Text to video and audio | t2va | Text prompt only |
| First/last frame to video and audio | fl2va | First frame, last frame, or both |
| Reference to video and audio | ref2va | Image, video, and audio references, optionally combined with first/last keyframes |
Video-to-video (V2V) is a supported ref2va use case, not a fourth task
value. Run the Ref2VA partition and provide a video reference in
conditions. A hybrid ref2va request may also include the same ordered
first/last keyframes accepted by fl2va, but it must still contain at least one
reference condition.
Use the selected Hub's root model ID: MiniMaxAI/MiniMax-H3 on Hugging Face
or MiniMax/MiniMax-H3 on ModelScope. Select the checkpoint variant with
--model-variant: fl2va serves both t2va and fl2va, while ref2va
serves reference-conditioned requests. SGLang owns the checkpoint-directory
mapping; do not point --model-path at a manually downloaded subdirectory.
The builder accepts legal custom GPU counts and topologies, marking them
Unverified until the exact recipe has completed end-to-end validation.
Static H3 head or partition violations disable Copy before they reach
sglang serve.
Start with the command emitted by the builder. Every row below is an overlay on the same native SGLang pipeline; component repositories contribute their own config and weights, while weight files retain the base component config. Storage layout and inference behavior are separate contracts: for example, a PEFT file may be either a normal style adapter or a timestep-distilled Turbo adapter.
| Scope | Format or variant | Add to the base command | Contract |
|---|---|---|---|
| Full model | Official mixed BF16/FP32, CFG-distilled | --model-variant fl2va or --model-variant ref2va | Lossless reference and consistency GT path. CFG distillation removes the negative branch; it is not the few-step timestep distillation used by Turbo releases. |
| DiT | Official Diffusers component layout | --component-paths.transformer MiniMaxAI/MiniMax-H3/transformer (fl2va) or .../transformer_ref (ref2va) | Loads the official component through the native SGLang graph; no Diffusers runtime fallback. |
| DiT | AdaLN-pruned Diffusers component | --component-paths.transformer multimodalart/MiniMax-H3-Pruned/transformer or .../transformer_ref | Approximate curve-AdaLN architecture; its config and basis metadata are loaded natively. |
| DiT | Full or AdaLN-pruned, or LoRA-merged/remixed BF16 safetensors | --component-weights-paths.transformer OWNER/REPO/path/FILE.safetensors | Weight-only override for a native full/pruned H3 layout. Match the FL2VA/Ref2VA partition; pruned, merged, or dtype-converted exports are approximate, and any author-specific sampler remains a separate requirement. |
| DiT | Comfy FP8 or self-describing MXFP8 safetensors | --component-weights-paths.transformer OWNER/REPO/path/FILE.safetensors | Per-layer metadata selects static/dynamic FP8 or MXFP8 automatically. |
| DiT | ConvRot INT8, W4A8, W4A4, or mixed W4A4+INT8 safetensors (INT8, W4A8, W4A4) | --component-weights-paths.transformer OWNER/REPO/path/FILE.safetensors | Auto-detected; requires comfy-kitchen. TP must preserve each file's ConvRot group boundaries. |
| DiT | NVFP4, optionally mixed with INT8 or FP8 | --component-weights-paths.transformer OWNER/REPO/path/FILE.safetensors | Auto-detected; NVFP4 execution requires NVIDIA compute capability 10.0+. |
| DiT | AutoRound W4A16 component | --component-paths.transformer Ar4ikov/MiniMax-H3-transformer-W4A16-RTN | Self-describing Diffusers component; SGLang reuses the SRT GPTQ/Marlin backend. The linked export is FL2VA. |
| DiT | GGUF, full or AdaLN-pruned (full, pruned) | --component-weights-paths.transformer OWNER/REPO/FILE.gguf | CUDA capacity path; aligned TP and layerwise offload are supported, FSDP and LoRA are not. |
| Text encoder | Serialized FP8 component | --component-paths.text_encoder Qwen/Qwen3-VL-32B-Instruct-FP8 | Only eligible language-model linears use FP8; embeddings, norms, and the vision tower keep their declared precision. |
| Text encoder | ConvRot INT8, W4A8, or W4A4 safetensors (INT8, W4A8, W4A4) | --component-weights-paths.text_encoder OWNER/REPO/path/FILE.safetensors | Auto-detected; requires comfy-kitchen. Unmarked vision and embedding tensors keep their declared precision. |
| Text encoder | NVFP4-AWQ or Quanto qint8 safetensors | --component-weights-paths.text_encoder OWNER/REPO/path/FILE.safetensors | Memory-oriented formats: compressed storage is restored, then each active matrix uses BF16/FP16 compute. |
| Text encoder | GGUF Qwen3-VL | --component-weights-paths.text_encoder OWNER/REPO/FILE.gguf | CUDA capacity path with encoder TP/layerwise support; encoder FSDP is not supported. |
| Text encoder | Compact Qwen3-VL 4B/8B + ClipProj | --component-paths.text_encoder ENCODER_REPO --component-paths.conditioning_projection PROJECTION.safetensors | Approximate conditioning replacement. A separate weight-only override may quantize the selected small encoder. |
| DiT or adapter | Timestep-distilled Turbo, as merged weights or LoRA (Larry, LightX2V, merged Ref2VA INT8 example) | Use --component-weights-paths.transformer ... for merged weights, or --lora-path OWNER/REPO --lora-weight-name FILE --lora-merge-mode auto for LoRA | Few-step semantic variant. Pin the exact FL2VA/Ref2VA file and its NFE/sigma schedule, scale, and alpha; storage-format detection does not infer sampling behavior. See LoRA recipes. |
| Adapter | Style, subject, or behavior LoRA (example) | --lora-path OWNER/REPO [--lora-weight-name FILE] --lora-merge-mode auto | Native fused and Diffusers/PEFT layouts are normalized at load time. Keep the base schedule unless the author specifies another one, and preserve any trigger phrase, scale, and alpha metadata. |
The rows compose rather than enumerate every cross-product. A Turbo-merged INT8 ConvRot checkpoint, for example, must satisfy both the Turbo sampling contract and the ConvRot storage/backend contract.
For H3, the registered component names are transformer, text_encoder,
video_vae, and audio_vae. The shorter --transformer-weights-path and
--text-encoder-path aliases remain supported. conditioning_projection is an
H3 text-encoder sidecar key, not a standalone model component. Plain
video/audio VAE safetensors can use --component-weights-paths.video_vae or
--component-weights-paths.audio_vae, but SGLang does not currently advertise
a native quantized H3 VAE format.
Pre-quantized files are self-describing: do not combine those rows with
--quantization or --component-quantizations.*. Only byte-identical official
full weights—whether loaded from the original model, Diffusers component, or a
weight-only layout—belong to the consistency GT. Pruned, quantized,
compact-encoder, and LoRA routes are outside that baseline and the audited
quality="high" contract. Packed and per-layer mixed formats reject FSDP unless
their row says otherwise; see
Quantization for backend-wide constraints.
LoRA tensors alone do not make an execution-coupled release portable. Sparse- attention/SLA adapters and causal-streaming adapters such as RAVEN also require their matching attention or streaming pipeline; they are not standard H3 LoRA overlays in SGLang. Likewise, a remixed checkpoint that prescribes a custom sampler is only covered when that sampler contract can be reproduced—the fact that its safetensors layout loads is not sufficient.
For a four-card H200 host, keep the full BF16/FP32 model resident by default. The model fits without FSDP, so this path avoids the per-block parameter all-gathers of the memory-oriented FSDP profile:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
Pure Ulysses4 is also the faster measured topology on H200, not just a capacity default. The 4×H100 TP2 + Ulysses2 recipe below fits on 141 GB H200 cards, but it replaces the Ulysses all-to-all exchange with two per-block tensor-parallel all-reduces and measured slower end-to-end, at about 30 GB lower peak memory per GPU. See the H200 topology comparison in the Benchmarks section for the measured numbers; treat TP2 + Ulysses2 on H200 as a deliberate memory trade, not a latency default.
For 4×H100 80 GB, balance the large packed activation with resident weight sharding. TP2 + Ulysses2 was the fastest measured lossless topology while the Qwen encoder still folds across all four GPUs:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
Pure Ulysses4 could not keep the full pipeline resident on 80 GB H100s. Use
--tp-size 4 --ulysses-degree 1 when lower resident memory matters more than
the last few percent of latency. FSDP remains a verified capacity option, but
its per-block weight all-gathers do not make it the H100 speed default:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--encoder-parallel auto \
--performance-mode speed \
--use-fsdp-inference true \
--port 30010
For a two-card RTX 5090 host, use TP2 and keep 20 DiT blocks resident. Layerwise placement is lossless: it changes parameter placement and transfer scheduling, not the BF16/FP32 denoising or VAE math. This is the fastest measured 32 GB operating point:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 2 \
--tp-size 2 \
--ulysses-degree 1 \
--encoder-parallel auto \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 20 \
--enable-torch-compile false \
--port 30010
The DiT residency and prefetch knobs apply only to the repeatedly executed DiT blocks. The text encoder and the video VAE decoder blocks use one-layer prefetch with zero resident layers. The video VAE encoder stays resident because its indexed down blocks cannot host executable layerwise hooks; the roughly 577 MiB audio VAE also stays resident because offloading it only adds transfer overhead. This exact recipe was validated on 2× RTX 5090 (32 GB each) and a 377 GiB host; use a 384 GiB-class machine. The latency and memory comparison is collected in the benchmark section below.
For a single 24 GB consumer card (RTX 4090), stream the DiT and text encoder
and quantize DiT linear layers online with kitchen_int8. Keep vae out of
--layerwise-offload-components: putting the VAE decoder in layerwise
offload re-streams about 9 GiB on each of 167 decode tiles. Default
attention stays fa (exact). Approximate backends are opt-in; see
Attention Backends.
Install comfy-kitchen first (pip install comfy-kitchen).
sglang generate \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--quantization kitchen_int8 \
--attention-backend fa \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 0 \
--enable-torch-compile false \
--prompt "A cat walking on a sunny beach, gentle waves." \
--save-output
The same flags work on sglang serve. Drop --quantization for the BF16
baseline; everything else stays identical. GPU peak stays about 18 GB
either way because streaming offload is set by the offload buffers and VAE
decode, not the weight dtype.
The first launch resolves every selected source through the normal Hub path. If a repository requires authentication, export a Hugging Face token in the server environment; no manual pre-download is required.
For MiniMax-H3, --performance-mode speed deliberately keeps the DiT eager.
The current torch.compile path changes the model's numerical output, so no
recommended lossless preset enables it implicitly. An explicit
--enable-torch-compile true remains available for controlled experiments, but
do not use it to generate consistency ground truth.
The model card notes that about 13B H3 parameters are AdaLN branches whose outputs can be precomputed for inference. The public base checkpoint contains the original branches, not a ready-to-use cache. SGLang therefore keeps the standard path as the default.
<Warning> This is an experimental deployment path. It is intentionally disabled unless you provide an explicitly generated cache; end-to-end numerical and peak-memory validation remains required before using it in production. </Warning>When an inference-only deployment has a fixed sampling schedule, build a cache
from the already materialized transformer directory on CUDA, then pass it to
the usual sglang serve command. This does not alter the denoising formula:
the cache stores the BF16 outputs of the original AdaLN linears.
python -m sglang.multimodal_gen.tools.build_minimax_h3_adaln_cache \
--transformer-path "$TRANSFORMER_PATH" \
--model-variant fl2va \
--mode t2va \
--num-inference-steps 50 \
--flow-shift 12 \
--audio-flow-shift 3 \
--output /models/minimax-h3-fl2va-adaln-50step.safetensors
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--minimax-h3-adaln-cache-path /models/minimax-h3-fl2va-adaln-50step.safetensors \
--num-gpus 4 \
--tp-size 2 \
--ulysses-degree 2 \
--port 30010
$TRANSFORMER_PATH is the FL2VA/transformer or Ref2VA/transformer
directory in the normal SGLang/Hugging Face snapshot; the builder never
downloads a second copy. A cache only covers the scheduler settings used to
create it, including its mode, step count, flow shifts, and condition noise
values. SGLang rejects a request outside that coverage instead of silently
changing conditioning. Cache mode supports the matching unquantized checkpoint
only.
For Ascend NPU, follow the NPU installation guide before starting the server.
The Ascend commands below explicitly enable the Cache-DiT configuration used
for the reported performance measurements. Remove these SGLANG_CACHE_DIT_*
variables to use lossless denoising. See the Ascend NPU topology comparison
in the Benchmarks section for the measured eight- and four-NPU latency.
The measured latency configuration also passes --dit-cpu-offload false to
keep the transformer resident on the NPUs. Omit this flag when lower device
memory usage is more important than avoiding CPU-to-NPU transfer latency.
For an eight-NPU host, the validated topology is TP2 + SP4 with Laser
Attention. Use Ascend Flash Attention by replacing laser_attn with fa.
SGLANG_CACHE_DIT_ENABLED=true \
SGLANG_CACHE_DIT_FN=2 \
SGLANG_CACHE_DIT_BN=1 \
SGLANG_CACHE_DIT_WARMUP=4 \
SGLANG_CACHE_DIT_RDT=0.4 \
SGLANG_CACHE_DIT_MC=4 \
SGLANG_CACHE_DIT_TAYLORSEER=true \
SGLANG_CACHE_DIT_TS_ORDER=2 \
HCCL_BUFFSIZE=256 sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-type diffusion \
--model-variant fl2va \
--dit-cpu-offload false \
--num-gpus 8 \
--tp-size 2 \
--sp-degree 4 \
--attention-backend laser_attn \
--port 30088 \
--component-residency text_encoder=layerwise-offload
For a four-NPU host, use TP2 + SP2:
SGLANG_CACHE_DIT_ENABLED=true \
SGLANG_CACHE_DIT_FN=2 \
SGLANG_CACHE_DIT_BN=1 \
SGLANG_CACHE_DIT_WARMUP=4 \
SGLANG_CACHE_DIT_RDT=0.4 \
SGLANG_CACHE_DIT_MC=4 \
SGLANG_CACHE_DIT_TAYLORSEER=true \
SGLANG_CACHE_DIT_TS_ORDER=2 \
HCCL_BUFFSIZE=256 sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-type diffusion \
--model-variant fl2va \
--dit-cpu-offload false \
--num-gpus 4 \
--tp-size 2 \
--sp-degree 2 \
--attention-backend laser_attn \
--port 30088 \
--component-residency text_encoder=layerwise-offload
MiniMax-H3 uses the asynchronous OpenAI-compatible video endpoint. Choose a generation mode below, submit a job, poll its status, and then download the completed MP4.
<Tabs> <Tab title="T2VA">MiniMax-H3 supports output durations from 4 through 15 seconds, inclusive. The
following request keeps the verified 5-second profile at a 768-pixel short
edge. MiniMax-H3 resolves the aligned output canvas and frame count from
target.
video_id=$(
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "At night, while their owner sleeps in a bedroom, three cats march in loudly playing tiny brass instruments, then abruptly file out.",
"seconds": 5,
"task": "t2va",
"conditions": [],
"target": {
"short_edge": 768,
"aspect_ratio": "16:9",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 1101
}' |
jq -r '.id'
)
while true; do
status=$(curl -sS "http://127.0.0.1:30010/v1/videos/${video_id}" | jq -r '.status')
[ "$status" = "completed" ] && break
[ "$status" = "failed" ] && exit 1
sleep 1
done
curl -sS -L "http://127.0.0.1:30010/v1/videos/${video_id}/content" \
-o minimax-h3-t2va.mp4
The output contract is an MP4 containing H.264 video at 24 fps and one AAC stereo audio stream at 32 kHz.
</Tab> <Tab title="FL2VA">For fl2va, provide one or two image conditions with role keyframe. The supported frame-index sets are [0], [-1], and [0, -1].
The following request uses one server-local first frame. Use
frame_index: -1 for a last frame, or include both entries for first-and-last
conditioning.
Choose FL2VA when the supplied image should be the actual first or last frame of the generated clip. Use image-based Ref2VA instead when the image should guide identity, style, or composition without being preserved as an endpoint; Ref2VA may recompose or crop the reference.
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "The supplied frame continues with calm, natural motion and synchronized ambient sound.",
"seconds": 5,
"task": "fl2va",
"conditions": [
{
"type": "image",
"uri": "file:///data/minimax-h3/first-frame.png",
"role": "keyframe",
"frame_index": 0
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "auto",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 2101
}'
V2V uses the reference-conditioning weights. Launch the server with
--model-variant ref2va, keep the request task set to ref2va, and provide a video
reference in conditions. There is no separate v2v task value.
Use type: "video" when the input may be silent. If the file has a soundtrack,
H3 also uses it as an audio reference. Use type: "video_audio" only when both
streams are required; that form rejects an input without audio. The prompt tag
for the visual stream is <Video 1>; an available soundtrack is exposed as
<Audio 1>.
Set conditions[].start_time_seconds to select a segment from a longer source.
The default is 0. SGLang seeks the visual stream and soundtrack to the same
offset, then decodes at most the requested target duration in one pass; the
source is not re-encoded into an intermediate clip.
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "Follow the motion and appearance of <Video 1>, changing the setting to a moonlit bedroom while preserving coherent timing.",
"seconds": 5,
"task": "ref2va",
"conditions": [
{
"type": "video",
"uri": "file:///data/minimax-h3/input.mp4",
"role": "reference",
"start_time_seconds": 35.0
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "16:9",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 4101
}'
Use conditions[].uri for H3 V2V. The generic top-level video_path,
video_url, and video_reference upload fields are not lowered into H3
reference conditions.
For ref2va, first launch the reference-conditioning capability with
--model-variant ref2va, then provide conditions with role reference.
Image, video, and audio references can be combined. Material tags in the
prompt use the one-based order for each modality.
An image condition here is semantic reference material rather than a pixel-aligned first frame. Use the FL2VA tab when animating a screenshot from that exact starting composition.
curl -sS -X POST http://127.0.0.1:30010/v1/videos \
-H "Content-Type: application/json" \
-d '{
"model": "MiniMaxAI/MiniMax-H3",
"prompt": "Use <Picture 1> as the visual subject and <Audio 1> as the sound reference, with coherent natural motion.",
"seconds": 5,
"task": "ref2va",
"conditions": [
{
"type": "image",
"uri": "file:///data/minimax-h3/reference.png",
"role": "reference"
},
{
"type": "audio",
"uri": "file:///data/minimax-h3/reference.mp3",
"role": "reference"
}
],
"target": {
"short_edge": 768,
"aspect_ratio": "auto",
"duration_seconds": 5.0
},
"num_outputs_per_prompt": 1,
"num_inference_steps": 50,
"flow_shift": 12.0,
"audio_flow_shift": 3.0,
"seed": 3101
}'
Poll and download any conditioned request with the same job-status and
content endpoints used in the T2VA example. Server-local file:// URIs must
refer to files visible inside the SGLang server environment.
H3 accepts both native fused adapters and standard Diffusers/PEFT adapters.
Native adapters target modules such as blocks.*.attn.qkv_proj; PEFT adapters
may instead provide separate to_q, to_k, and to_v projections and the
default adapter namespace. SGLang normalizes both layouts.
The following pinned FL2VA adapters have distinct purposes:
| Recipe | Repository and pinned file | Request setting | Prompt requirement |
|---|---|---|---|
| Recommended speed/quality balance | larryvrh/MiniMax-H3-Turbo-Lora, minimax_h3_turbo_v4_step600_ema.safetensors | num_inference_steps: 9 (8 denoiser evaluations), lora_scale: 1.0 | None |
| Most aggressive speed preset (standard PEFT layout) | lightx2v/Minimax-h3-Turbo, minimax_h3_fl2v_turbo_4step_v0.1.safetensors | num_inference_steps: 5 (4 denoiser evaluations), lora_scale: 1.0, lora_alpha: 8 | None |
| Realistic people style | fal/MiniMax-H3-Realism-People-LoRA, h3-realism-people-t2v-i2v-r2v.safetensors | Keep the normal num_inference_steps: 50 schedule; start with lora_scale: 0.7 | Include r34l1sm in the prompt |
The H3 request field controls the number of sigma grid points, including the
terminal zero; the denoising loop therefore runs one fewer model evaluation.
This is why an adapter described as 8-step uses 9, and a 4-step adapter uses
5, in the request.
All three use the same launch shape. Pinning the filename is required for repositories that publish multiple revisions, and is also recommended for a reproducible single-file recipe:
LORA_REPO=larryvrh/MiniMax-H3-Turbo-Lora
LORA_FILE=minimax_h3_turbo_v4_step600_ema.safetensors
LORA_NAME=h3-turbo-v4
LORA_SCALE=1.0
LORA_ALPHA_ARGS=()
# LightX2V only: LORA_ALPHA_ARGS=(--lora-alpha 8)
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--ulysses-degree 4 \
--performance-mode speed \
--lora-path "$LORA_REPO" \
--lora-weight-name "$LORA_FILE" \
--lora-nickname "$LORA_NAME" \
--lora-scale "$LORA_SCALE" \
"${LORA_ALPHA_ARGS[@]}" \
--lora-merge-mode auto \
--port 30010
auto merges an adapter into ordinary resident weights to avoid per-step LoRA
matmuls, but keeps the dynamic path for FSDP-sharded weights where a full
gather can increase peak memory. Use dynamic when one resident server must
switch repeatedly between base and LoRA output.
Use the filename, scale, and request schedule from the table together. The
4-evaluation LightX2V recipe is the more aggressive latency/quality tradeoff.
Its checkpoint has rank 128 but omits the training alpha from both the file and
repository metadata, so --lora-alpha 8 is required to reproduce the author's
reference implementation. Start with the Larry 8-evaluation recipe when
preserving fine visual detail is more important than minimum latency.
The pinned files above were trained for the FL2VA partition and apply to
t2va or fl2va requests. Some repositories, including LightX2V, publish
separate files for Ref2VA/Ref2V; select one explicitly for a ref2va server
rather than reusing an FL2VA file. Those Ref2VA files are not yet a pinned,
validated recipe on this page. Also avoid stacking a distilled adapter with
quality: "high": both alter denoising, and that combination has not been
quality-validated.
AdaLN-pruned Diffusers components that publish adaln_basis and adaln_mean
can also consume a LoRA trained against the released full-width AdaLN modules:
SGLang projects those adapter factors onto the pruned coordinates at load time.
A structurally modified checkpoint without that metadata still fails closed,
and packed GGUF weights remain incompatible with LoRA.
MiniMax-H3 supports more than one output per prompt. The video API accepts
num_outputs_per_prompt (or OpenAI-compatible n) from 1 through 10. Offline
generation accepts --num-outputs-per-prompt N; --num-outputs N is the short
alias. A scalar seed is expanded deterministically as seed + output_index, so
the outputs do not reuse the same noise.
Same-prompt fan-out reuses text conditioning. On the verified 2× RTX 5090 recipe, a 5-step two-output request completed in 155.39 seconds versus 78.11 seconds for one output, while producing two distinct valid MP4 files. The independent denoise and decode passes remain sequential on this 32 GB profile to keep peak memory bounded; the grouped path adds essentially no orchestration overhead. Use server replicas when lower wall-clock latency for many variants matters more than per-server memory efficiency.
For example, set "num_outputs_per_prompt": 2 in any request above. After the
job completes, download both outputs by selecting each zero-based variant:
video_id="<completed-job-id>"
for variant in 0 1; do
curl -sS -L \
"http://127.0.0.1:30010/v1/videos/${video_id}/content?variant=${variant}" \
-o "minimax-h3-${variant}.mp4"
done
quality is a request-scoped sampling parameter with two validated levels:
"lossless" (default): the exact reference path. Output is bit-exact
against the reference implementation and the CI ground truth."high": the audited accelerated path. Quality is guaranteed (the audited
Cache-DiT configuration measures SSIM 0.931 / PSNR 28.16 dB against
lossless), but output is no longer bit-identical to the reference.One resident server serves both levels; a quality: "high" request mounts
its audited Cache-DiT policy at the batch boundary, and a later
quality: "lossless" request removes the hooks before denoising.
Start the validated server once:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 4 \
--tp-size 1 \
--sp-degree 4 \
--ulysses-degree 4 \
--ring-degree 1 \
--encoder-parallel auto \
--performance-mode speed \
--use-fsdp-inference false \
--enable-torch-compile false \
--port 30010
Then choose a request level:
<Tabs> <Tab title="lossless (default)">Native denoising with no feature-cache approximation. This is the default; omitting the field is equivalent.
{
"quality": "lossless"
}
The audited accelerated path. Use it when you can trade bit-exactness for latency while keeping output closest to the same-seed lossless trajectory.
{
"quality": "high"
}
The measured trade-off is:
| quality | Mean
inference
latency | Speedup | SSIM vs
lossless | PSNR vs
lossless | Expected
trade-off |
| --- | ---: | ---: | ---: | ---: | --- |
| lossless | 75.10 s | 1.00× | 1.000 | exact | Native reference path |
| high | 53.70 s | 1.40× | 0.931 | 28.16 dB | Smallest same-seed visual change |
These numbers use 1344×768, 124-frame, 24 fps T2VA with 50 inference steps,
video flow shift 12, audio flow shift 3, and three fixed prompt/seed pairs on
4×H200. The prompts cover a quiet detailed scene, fast multi-subject action,
and a moving close-up portrait. inference_time_s is averaged across the three
prompts; the quiet-scene point is itself the mean of two repeats.
SSIM and PSNR compare decoded, frame-aligned output with the lossless
result for the same prompt and seed. They measure trajectory deviation, not
absolute perceptual quality: the high path can produce a different but
still plausible realization. It also changes the joint audio-video denoise
trajectory, while these two metrics cover video only.
quality: "high" currently accepts only the exact workload and 4×H200
deployment above; other hardware, task modes, request shapes, step counts, or
flow shifts fail before denoising. Offline generation uses the same level
name, for example sglang generate --quality high.
For manually tuned Cache-DiT experiments outside that validated path, omit
the request quality field and set --enable-cache-dit or the
process-wide SGLANG_CACHE_DIT_* defaults. An explicit quality
(including "lossless") takes H3 off the generic Cache-DiT path. The
24 GB layerwise recipe above can use the same switch; skipped blocks are
not streamed.
SGLANG_CACHE_DIT_ENABLED=true \
SGLANG_CACHE_DIT_FN=1 \
SGLANG_CACHE_DIT_BN=0 \
SGLANG_CACHE_DIT_WARMUP=4 \
SGLANG_CACHE_DIT_RDT=0.12 \
SGLANG_CACHE_DIT_MC=2 \
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--port 30010
The generated command already contains the recommended topology and encoder setting. Use the detailed reference below only when applying an optional override or checking its installation, topology limits, and validation evidence.
<Tabs> <Tab title="Lossless runtime">The recommended speed launch already combines resident components with
Ulysses sequence parallelism. Validation status below applies only to the
listed hardware and topology; it is not inherited by a similar GPU family.
| Feature | Validation status | Notes |
|---|---|---|
| Ulysses sequence parallelism | Verified: 8× B200, 4× H200, 4× H100, and Ulysses1/2/4/8 on MI300X and MI355X | Use --ulysses-degree. Combine with Ring for cross-node scaling; see the next row. |
| Ring sequence parallelism (cross-node) | Verified: 2 nodes of 8× H200 each (Ulysses8 × Ring2) | Use --ring-degree together with --nnodes/--node-rank/--dist-init-addr. Ring shards the sequence across nodes while Ulysses shards heads within a node; H3's packed multi-segment attention only supports Ring across the node boundary, not within a single node's Ulysses group. Requires --encoder-parallel replicate — auto's fold decision is not node-boundary aware. See the benchmark section below. |
| Tensor parallelism | Verified: B200 TP2 + Ulysses4; H100 TP2 + Ulysses2 and TP4 + Ulysses1 | --tp-size may be combined with Ulysses when the TP-local head count remains divisible by the Ulysses degree. On 4×H100, TP2 + Ulysses2 is the measured speed default. |
| FSDP inference | Verified: 4× B200 and 4× H100 + Ulysses4 | Preserves H3's mixed BF16/FP32 parameter policy. B200 completed the exact eager comparison; H100 completed consecutive real requests at about 57 GB peak memory per GPU. |
| Resident components | Verified: B200, H200, 4×H100 with TP, and 1/2/4/8× MI300X and MI355X | This is the recommended single-request latency path when the complete workload fits. |
| CPU and layerwise offload | Verified: 2× RTX 5090 TP2; 1× RTX 4090 24 GB | The 5090 lossless recipe keeps 20 DiT blocks plus both VAE encoders resident, streams the remaining DiT blocks, text encoder, and video VAE decoder blocks, and leaves the small audio VAE resident. The 4090 recipe streams DiT and the text encoder with zero resident DiT layers and omits vae from --layerwise-offload-components. Compatible with Cache-DiT; skipped blocks are not streamed. |
| Breakable CUDA graph | Verified: B200 Ref2VA, opt-in | Matching eager output was observed for the captured signature, without a measured speedup. Re-capture for other shapes and reference sets. |
torch.compile | Measured: H200, opt-in | Steady-state benefit was below measurement noise, while startup increased and numerical output changed. Do not use it for consistency ground truth. |
The verified parallel, placement, and matching-signature BCG paths keep the
BF16/FP32 weights and denoising math. torch.compile is the exception called
out above. Always use the eager BF16/FP32 launch when producing CI consistency
ground truth.
For the validated 1344×768 Ref2VA profile, use a 5504-row text bucket so both the server warmup and reference-conditioned requests share the captured signature:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--enable-breakable-cuda-graph true \
--warmup-resolutions 1344x768 \
--bcg-text-buckets 5504 \
--port 30010
BCG is lossless for a matching captured signature, but capture reserves extra GPU memory. Re-measure the live H3 text length before reusing this bucket for a different task profile, reference set, resolution, or prompt template.
</Tab> <Tab title="Attention backends">Leave --attention-backend unset for the platform default. Use
--attention-backend fa only for an explicit FlashAttention comparison.
SageAttention uses quantized attention math and is not a consistency mode. To
select H3's native packed-varlen Sage path, install the dependency and add
--attention-backend sage_attn. On Hopper, install the upstream SM90 binding
fix rather than the PyPI 2.2.0 build:
pip install --force-reinstall \
git+https://github.com/thu-ml/SageAttention.git@d9704247a5139ab4c03bf7fc6b35cc0e2cbb5ea4 \
--no-build-isolation
The backend is a server-wide default. Use
--component-attention-backends only when a measured component needs a
different kernel, and keep the platform default for every component not named
in the override.
On the verified 8× B200 topology, quantize the BF16 transformer at server load:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--performance-mode speed \
--quantization fp8 \
--port 30010
H3 automatically keeps its video/audio patch projections, timestep MLP, and final video/audio heads in FP32. All other linear layers have stable full module prefixes, so additional layers can be kept unquantized:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 8 \
--ulysses-degree 8 \
--encoder-parallel auto \
--quantization fp8 \
--quantization-ignored-layers blocks.0.attn token_refiner \
--port 30010
On a single 24 GB card, use kitchen_int8 instead of FP8. It quantizes the
four GEMMs per DiT block online from the Hub BF16 weights (data-free, no
calibration) and dispatches them through comfy_kitchen.int8_linear.
Quantization happens after H3's grouped qkv reorder, so do not load an
externally pre-quantized INT8 checkpoint here.
sglang generate \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--quantization kitchen_int8 \
--attention-backend fa \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder \
--dit-offload-prefetch-size 1 \
--dit-layerwise-resident-layers 0 \
--enable-torch-compile false \
--prompt "A cat walking on a sunny beach, gentle waves." \
--save-output
fa keeps exact attention. For a faster, approximate DiT path, use
--attention-backend sol_attn with
--attention-backend-config dense_backend=sage_attn,dense_steps=10 and
--component-attention-backends text_encoder=torch_sdpa,transformer=sol_attn.
See Quantization
and Attention Backends.
Pre-quantized and compact H3 text encoders are listed once in
Checkpoint and adapter formats. They use
component-local paths and never inherit the DiT's --quantization setting.
SGLang reads their metadata before constructing the native Qwen3-VL encoder and
fails closed when the selected format, projection, or topology is incompatible.
The picker explicitly writes --encoder-parallel auto in every single-node
recipe. At the default request batch size of one, H100/H200/B200/B300 servers
with peer-to-peer access fold the Qwen encoder across otherwise idle Ulysses
ranks. A pure-TP recipe keeps the encoder inside its TP group, while a
PCIe-only host can avoid an expensive world fold. Keep auto unless one of
the cases below applies.
Encoder DP is a throughput policy for compatible request batches. It requires TP1 and DiT DP1, replicates the encoder weights, and does not improve a batch of one:
--encoder-parallel dp \
--batching-max-size 2
The cross-node picker recipe already uses replication because the automatic fold decision is not node-boundary aware:
--encoder-parallel replicate
target.duration_seconds.target.duration_seconds must be between 4 and 15 seconds, inclusive. The command picker defaults to the verified 5-second profile.target.aspect_ratio.flow_shift controls video diffusion and audio_flow_shift controls audio diffusion.task: "ref2va" with a video or video_audio reference; it is served by the Ref2VA partition and is not a separate public task value.conditions[].start_time_seconds selects a non-negative offset for a video reference. Its visual and audio streams are always sought together.target.aspect_ratio: "auto" resolves to the model's 16:9 fallback rather than inheriting a reference asset's geometry.--enable-cfg-parallel true or --cfg-parallel-size greater than 1 is rejected instead of duplicating the positive branch. Explicitly disabling CFG, or setting its size to 1, remains a valid no-op.--vae-config.parallel-decode-mode spatial and spatial_shard: validation found output mismatches. Use the default released tiled recipe.--encoder-parallel auto. With the server’s default batching_max_size of 1, single-node H100/H200/B200/B300 recipes with peer-to-peer access fold the Qwen text encoder over otherwise idle Ulysses ranks. This is separate from DiT tensor parallelism. A pure-TP recipe already shards the encoder over its TP group and does not add a world fold.--encoder-parallel dp with an editable --batching-max-size greater than 1. Encoder DP stays inside each DiT replica and composes with encoder TP: the H100 TP2 + Ulysses2 recipe has two TP-sharded encoder copies that can split a batch, while the RTX 5090 pure-TP2 recipe has one encoder copy and therefore no additional batch-DP degree. It provides no benefit for a batch of one and is not bitwise-identical to the unsplit deployment.--use-fsdp-inference true shards only the DiT. MiniMax-H3 preserves the original FP32 dtype of its patch, time, and output projections during FSDP all-gather, so this path does not trade numerical correctness for memory. On 4×H100, prefer TP2 + Ulysses2 for speed; use FSDP as an explicit capacity policy rather than assuming it is faster.speed keeps model components resident, while auto applies the model-aware 120 GiB residency threshold. memory prioritizes avoiding OOM and includes the executable VAE decoder in its default layerwise set. A measured recipe with sufficient headroom can opt into --component-residency vae=resident; the 2×H100 CI recipe does this because the VAE's 4.8 GiB/GPU cost avoids repeated decoder transfers during tiled decode. DiT residency and prefetch knobs remain scoped to the DiT. Use speed only after confirming that the complete target workload fits.speed preset. It requires --enable-breakable-cuda-graph, every served size in --warmup-resolutions, and --bcg-text-buckets that cover the live H3 condition sequence. The validated 1344×768 Ref2VA recipe uses 5504; other task profiles and reference sets may need a different value. It preserves eager output for matching captured signatures, but graph capture consumes additional GPU memory and may provide little latency benefit when Ulysses attention and collectives dominate, so benchmark it on the target topology before enabling it.The picker exposes resident and FSDP profiles on NVIDIA datacenter GPUs. GPU counts are properties of the selected recipes, not a claim that every platform requires that many GPUs. The detailed tables below report performance only for the configurations with collected measurements:
| Hardware | Default resident recipe | Other profile or topology |
|---|---|---|
| B300 | 8× Ulysses8 resident | 8× FSDP + Ulysses8; the 8-GPU sweep is not a minimum-GPU claim. |
| B200 | 8× Ulysses8 resident | 4× FSDP + Ulysses4 |
| H200 | 4× Ulysses4 resident | 4× FSDP + Ulysses4; 4× TP2 + Ulysses2; 2 nodes × 8× Ulysses8×Ring2 cross-node |
| H100 | 4× TP2 + Ulysses2 resident | 4× TP4 + Ulysses1; 4× FSDP + Ulysses4 |
| Ascend NPU | 8 NPUs, TP2 + SP4, Laser Attention | 4 NPUs, TP2 + SP2, Laser Attention |
| MI300X / MI355X | 8× Ulysses8 resident | 1×, 2×, and 4× scaling runs |
| RTX 5090 | 2× TP2 + layerwise offload | — |
| RTX 4090 24 GB | 1× layerwise offload + kitchen_int8 | Approximate attention backends are opt-in |
Both topologies used Laser Attention and the explicit Cache-DiT configuration
from the Ascend launch commands, with --dit-cpu-offload false keeping the DiT
resident. The measured workload was one 5-second T2VA request at 1344×768,
124 frames, 24 fps, and 50 inference steps.
| NPU count | Topology | End-to-end latency |
|---|---|---|
| 8 | TP2 + SP4 | 55.07 s |
| 4 | TP2 + SP2 | 103.57 s |
These are individual end-to-end measurements for each topology, not averages. The eight-NPU topology had 46.8% lower end-to-end latency than the four-NPU topology.
A 12-configuration sweep on a single 8× B300 host, covering both checkpoint partitions, both transformer precisions, and all three text-encoder placements. It answers one question — how long does one request take, and how much memory does it need.
Hardware. 8× NVIDIA B300 SXM6, single node.
Model. MiniMaxAI/MiniMax-H3, both released weight partitions.
Serve command. Exactly the recipe the picker emits for B300, plus the one or two overlay flags under test:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant fl2va \
--num-gpus 8 \
--ulysses-degree 8 \
--performance-mode speed \
--host 0.0.0.0 \
--port 30010
The swept axes are --model-variant (fl2va / ref2va), --quantization
(unset for BF16 / fp8), and --encoder-parallel (auto / fold /
replicate). Nothing else differs between the 12 servers.
This is a single-request latency sweep (batching_max_size: 1), so encoder DP
is intentionally excluded: it cannot distribute a batch of one. Use the
DP for a request batch setting above for a compatible multi-request
deployment; the table below does not claim a measured H3 DP speedup.
Driver.
python3 -m sglang.multimodal_gen.benchmarks.bench_serving \
--host 127.0.0.1 --port 30010 \
--model MiniMaxAI/MiniMax-H3 \
--dataset vbench --task text-to-video \
--num-prompts 1 --max-concurrency 1 \
--warmup-requests 1 --warmup-inference-steps 50 \
--extra-body '{"task":"t2va","conditions":[],"target":{"short_edge":768,"aspect_ratio":"16:9","duration_seconds":5.0},"seconds":5,"flow_shift":12.0,"audio_flow_shift":3.0}'
Workload
| Property | Value |
|---|---|
| Output duration | 5.167 s |
| Resolution | 1344×768 |
| Frames | 124 @ 24 fps |
| Denoising steps | 50 |
flow_shift / audio_flow_shift | 12.0 / 3.0 |
| Requests in flight | 1 (--max-concurrency 1, server at batching_max_size: 1) |
| Requests measured | 1 per cell, after 1 warmup request |
| Weights | Precision | Encoder | Load | Warmup | Latency | Peak/GPU |
|---|---|---|---|---|---|---|
| FL2VA | BF16 | auto | 118.1 s | 29.65 s | 19.04 s | 83,578 MB |
| FL2VA | BF16 | fold | 114.0 s | 28.72 s | 19.04 s | 83,578 MB |
| FL2VA | BF16 | replicate | 116.0 s | 28.33 s | 19.04 s | 124,158 MB |
| FL2VA | FP8 | auto | 116.0 s | 27.16 s | 18.03 s | 51,926 MB |
| FL2VA | FP8 | fold | 116.0 s | 25.99 s | 18.04 s | 51,926 MB |
| FL2VA | FP8 | replicate | 118.0 s | 27.97 s | 18.04 s | 92,506 MB |
| Ref2VA | BF16 | auto | 114.0 s | 38.69 s | 29.12 s | 83,968 MB |
| Ref2VA | BF16 | fold | 118.0 s | 36.58 s | 29.13 s | 83,968 MB |
| Ref2VA | BF16 | replicate | 116.0 s | 35.17 s | 29.13 s | 124,490 MB |
| Ref2VA | FP8 | auto | 124.0 s | 34.30 s | 27.12 s | 52,816 MB |
| Ref2VA | FP8 | fold | 112.0 s | 34.44 s | 27.12 s | 52,816 MB |
| Ref2VA | FP8 | replicate | 116.0 s | 33.42 s | 27.12 s | 93,396 MB |
The same four-card H200 host completed both lossless resident placements with
the standard 1344×768, 5-second, 50-step T2VA request (fixed prompt and seed,
eager BF16/FP32, back-to-back runs on an otherwise idle host). Latency is the
warmed-up request; the first pair uses the default warmup request, the second
pair adds --warmup-resolutions 1344x768 so warmup already covers the served
resolution:
| Topology | Warmup | Denoise | Decode | E2E | Peak/GPU |
|---|---|---|---|---|---|
| Ulysses4 | default | 79.04 s | 3.77 s | 84.14 s | 94,288 MB |
| TP2 + Ulysses2 | default | 81.17 s | 2.97 s | 85.51 s | 63,490 MB |
| Ulysses4 | --warmup-resolutions 1344x768 | 71.73 s | 1.32 s | 74.38 s | 94,290 MB |
| TP2 + Ulysses2 | --warmup-resolutions 1344x768 | 75.52 s | 1.29 s | 78.33 s | 63,490 MB |
Ulysses4 stays the H200 latency default: 5.0 % faster end-to-end than TP2 + Ulysses2 once warmup covers the served resolution (1.6 % with the default warmup, where first-request cold start masks the topology gap). TP2 + Ulysses2 shards the DiT weights and holds peak memory about 30 GB per GPU lower, which is why it remains the 80 GB H100 recipe. Matching the warmup request to the served resolution removes the cold first-request cost on both topologies (about 10 s end-to-end on this workload).
Long references and long durations grow the packed sequence length, and Ulysses alone cannot scale sequence parallelism past the GPU count of one node without either violating head-count divisibility or exposing all-to-all traffic across the slower inter-node link. H3 combines node-local Ulysses with cross-node Ring: Ring's point-to-point KV rotation is designed to overlap with attention compute, which fits a slower cross-node link better than an all-to-all does.
Hardware. 2 nodes × 8× NVIDIA H200 SXM, same cluster, InfiniBand between nodes.
Serve command. The cross-node cell the picker emits for H200, run
identically on both nodes with --node-rank set to 0 and 1:
sglang serve \
--model-path MiniMaxAI/MiniMax-H3 \
--model-variant ref2va \
--num-gpus 16 \
--nnodes 2 \
--node-rank {{NODE_RANK}} \
--dist-init-addr {{NODE0_IP}}:20000 \
--sp-degree 16 \
--ulysses-degree 8 \
--ring-degree 2 \
--encoder-parallel replicate \
--performance-mode speed \
--host 0.0.0.0 \
--port 30010
What was measured. A controlled denoise-stage comparison on identical hardware: 8× H200 single-node (Ulysses8, no Ring) versus the same 16-GPU cross-node command above (Ulysses8 × Ring2), holding prompt, seed, and step count fixed:
| Task | Single-node (Ulysses8) | Cross-node (Ulysses8 × Ring2) | Change |
|---|---|---|---|
| T2VA denoise/step | 0.749 s | 0.477 s | −36.3% |
| Ref2VA/V2V denoise/step | 2.572 s | 1.494 s | −41.9% |
The gain grows with sequence length because Ring's per-hop communication cost stays roughly constant while attention compute grows quadratically with sequence length, so V2V's longer packed sequence benefits more than T2VA's shorter one. With the point-to-point KV rotation pipelined against attention compute, one V2V request's full denoise stage completed in 68.1–68.3 seconds versus 128.6 seconds on the single-node 8-GPU baseline (−47.0%), with byte-identical output to the unpipelined cross-node path.
Cross-node determinism was confirmed separately: the same request run twice against the same cross-node deployment produced byte-identical output. A cross-node run's output is not expected to bit-match a single-node run of the same prompt and seed — Ring's online-softmax merge across hops accumulates floating-point operations in a different order than single-node attention, which is an expected source of bit-level difference, not a correctness regression.
<Warning> `--encoder-parallel auto`'s fold decision is not yet node-boundary aware and attempts to fold the text encoder across nodes, which crashes the Ref2VA reference-conditioned encoder. Always pass `--encoder-parallel replicate` explicitly for cross-node H3 deployments. </Warning>The same four-card H100 host completed three lossless placements. TP2 with Ulysses2 was the fastest; TP4 used the least memory:
| Topology | Pipeline latency | Peak/GPU |
|---|---|---|
| TP2 + Ulysses2 | 13.25 s | 66.04 GB |
| FSDP + Ulysses4 | 13.36 s | 57.01 GB |
| TP4 + Ulysses1 | 13.86 s | 49.80 GB |
The verified two-card RTX 5090 host used TP2 with layerwise offload. The full 50-step, 1344×768, 5-second request completed in 559.67 seconds: 525.05 seconds of denoising and 33.61 seconds of decoding, with a 26.3 GiB sampled peak per GPU.
| DiT settings | 5-step denoise | Inference | Peak/GPU | Result |
|---|---|---|---|---|
| prefetch 1, resident 20 | 43.48 s | 78.11 s | 26.3 GiB | Selected recipe |
| prefetch 2, resident 20 | 43.37 s | 78.06 s | 27.5 GiB | No measurable gain |
| Ulysses2, prefetch 2, resident 10 | Did not reach warmup | — | — | Rejected |
On consumer hardware the binding question is not which card you have but how much host RAM sits behind it. H3's weights are about 108 GB — 61.73 GB of DiT and 46.18 GB of text encoder — so no consumer configuration holds them all, and where the shortfall lands decides the throughput.
The command — most consumer machines need exactly one flag beyond the model:
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--layerwise-offload-components dit,text_encoder,vae
With 16 GB of VRAM or more, add --layerwise-resident-layers video_vae=36 for
the 13 s decode; with ~96 GB of host RAM and 16 GB+ of VRAM, add
--dit-layerwise-resident-layers 4 for the 6 s step. That is the whole flag
surface. The builder at the top of this page has consumer
cards and a Host RAM selector: pick your budget and it emits this command with
your tier's measured expectations attached as comments. The table below is the
same data in one view.
Two budgets, and what each one buys
| 12 GB VRAM + 32 GB host | host free, VRAM 16 GB | |
|---|---|---|
| Recipe | A | B |
| Peak VRAM | ≤ 12 GiB | ≤ 16 GiB (OOMs at 12) |
| Host anonymous (must fit) | 24.5 GiB | 116.7 GB pinned |
| Denoise, 864×480 / 124 frames / 20 NFE | 16.8 - 18.7 s/it | 6.01 s/it |
| Runs at all | yes | yes |
The left column is one configuration measured twice, at 318.94 s and 356.37 s; the 12% spread tracked host load on a shared machine, so treat smaller differences than that as unresolved. The right column is 120.92 s at a 16 GiB allocator cap. Four resident DiT layers is what Recipe B buys its speed with, and it is also why 12 GiB is not enough for it.
Read the host row carefully, because the two numbers are not the same kind of
memory. Anonymous host memory — pinned buffers and pageable copies — has to fit,
and the kernel cannot reclaim it. Page cache backing a file mapping is
droppable, so it does not count against the budget even though it shows up in
VmRSS; use RssAnon from /proc/<pid>/status when checking. Likewise measure
VRAM with torch.cuda.set_per_process_memory_fraction and let the allocator fail,
rather than reading nvidia-smi, which reports the caching allocator's reserved
pool and overstates the requirement.
Inside 32 GB the weights cannot be pinned, so each denoise step copies about 60 GiB from the checkpoint mapping, and a mapped source is synchronous however the copy is requested: the driver stages it through its own buffer, so the transfer neither overlaps compute nor runs at pinned bandwidth. That is where the step goes, and giving the host room to pin the weights instead is what takes it to 6.01 s.
Two caveats on the constrained number, both from instrumenting the run rather
than from arithmetic. The machine it was measured on has 2 TB of host memory, so
the kernel kept all 107.7 GiB of mapped checkpoint pages resident: major faults
across a whole request were 6, and read_bytes was zero. Nothing was read from
disk. A real 32 GB host cannot cache 107.7 GiB, so it will fault and re-read,
and should be expected to be slower than the figures here rather than equal to
them — an NVMe is a requirement, not a recommendation. Measure your own machine
with major faults (/proc/<pid>/stat) on the worker process, not on the
launcher, which holds no weights.
Recipe A — fits 12 GB VRAM + 32 GB host
PYTORCH_CUDA_ALLOC_CONF=expandable_segments:True \
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--layerwise-resident-layers video_vae=36
Recipe B — host memory is free (the fast path)
sglang serve --model-path MiniMaxAI/MiniMax-H3 --model-variant fl2va \
--performance-mode memory \
--layerwise-offload-components dit,text_encoder,vae \
--dit-layerwise-resident-layers 4 \
--layerwise-resident-layers video_vae=36
Recipe B pins ~112 GB of host memory (DiT 61.56 GB, text encoder 46.18 GB, VAE ~4.5 GB in its decode dtype). Do not reach for it on a 32 GB machine.
What not to change, and why
video_vae=36 holds every decoder block for the decode only — residency
arms at the decoder's first block and releases when it finishes, so the
denoise still runs on an empty card. It fits 12 GB because decoder weights
are held in their decode compute dtype (fp16) from load, which halves them
to ~4.9 GiB; the rounding was already part of every output (the decode
computes in fp16 autocast), so the result is bit-identical, and the decode
drops from 60 s streamed (or 209 s on a busy host) to ~10 s. The
expandable_segments line stays: the decode sits close enough to the cap
that fragmentation otherwise tips it over.--enable-torch-compile off, as elsewhere on this page. Layerwise offload
rebinds param.data on every layer, so compiled graphs do not get the benefit
they would on resident weights.--performance-mode memory plus the
explicit component list is what makes it happen; pass them.Reading the startup log
The server prints the memory decisions it made; checking three lines against your budget catches a mis-set machine in the first minute instead of the first request.
Layerwise offload: host memory available: N GiB — what the runtime sees
after loading, not your DIMM size. On a 32 GB host expect single digits here;
a much larger number means another process's memory accounting (or a
container limit) is in play.leaving N GiB of weights on the checkpoint mapping — the expected line on a
32 GB host: the DiT streams from the checkpoint file. If instead the log
reports pinned weights, the runtime decided your host has room — which is
faster, and means the 32 GB figures above do not apply to you.Loaded video_vae: ... host mmap vs host pageable — where the VAE landed
(decoder weights are ~4.9 GiB once held in their decode dtype).
Loaded <component> lines carry the same buckets for every component.If a request dies after the denoise finishes, it is the decode colliding with
the cap: keep the expandable_segments line, and if it persists drop to
video_vae=24 and take the partially streamed decode.
Against ComfyUI, on the same weights
Same unpruned bf16 checkpoints, same card, same sampler settings (cfg 1.0, euler_ancestral, sigma shift 12.0/3.0, seed 1101), 864×480 / 124 frames / 20 NFE:
When host memory is free, the engines are close and sglang is ahead:
| denoise | host anonymous | peak VRAM | |
|---|---|---|---|
| sglang, Recipe B | 6.01 s/it | 116.7 GB pinned | ≤ 16 GiB |
| ComfyUI KSampler | 6.58–6.59 s/it | 116.5 GiB | 13048 MiB |
Inside 12 GB, both engines run these weights, and one measurement convention
matters on each side. ComfyUI's memory manager reads system RAM and adapts, so
the rows below patch psutil to a pretend host size — the same convention the
sglang rows use. Its --reserve-vram is also soft: told to keep 12 GiB free it
still peaked at 13.5 GiB, a figure a real 12 GB card cannot give it, so both
engines here run under the same hard allocator cap
(set_per_process_memory_fraction), where its peak stays at 12.1–12.3 GiB.
Under that cap, Recipe A wins the whole request at every host size:
| 12 GB VRAM, both engines hard-capped | sglang Recipe A (TE + denoise + decode) | ComfyUI, bf16 (warm) |
|---|---|---|
| 32 GB host | 12.4 + 212.8 + 9.4 ≈ 235 s | 276–302 s |
| 48 GB host | 15.8 + 192.1 + 10.0 ≈ 218 s | 246–267 s |
| 64 GB host | 7.5 + 162.4 + 10.3 ≈ 180 s | 194–195 s |
Same GPU, same load window, unpruned bf16 checkpoints, outputs verified. All
figures are anchored at 480P — activations grow with the pixel count, so at
768P drop the resident DiT layers to 0 first, then video_vae to 24 if the
decode still collides. And the host convention holds the weights in page
cache; a physical 32 GB machine re-reads them from disk each step, so the
page cache cannot hold the per-step weight sweep, so every step re-reads it
from disk and the drive becomes the denoise clock: a real desktop 4090 with a
990 Pro measured 38 s/step, reading 52.9 GB per step (faulted sequentially, so
almost none of it shows in majflt — measure read_bytes, not major faults).
Two things cut that read directly: resident DiT layers (~1 GB/step each — on a
physically small host raise them as far as VRAM allows, the opposite of the
capped-host guidance above), and more RAM (64 GB caches the sweep and returns
to the quoted times). The
VRAM axis holds too: capped at 16 GiB the same recipe wins ~250 vs 292–301 s,
and at 24 GiB (with --dit-layerwise-resident-layers 6 — measured at a
22 GiB cap so a desktop's own allocations fit; a headless card can raise it
to 10 for under 1% more) ~8.5 s/step vs ComfyUI's 249–260 s requests. Four changes carry it: the VAE staying on its checkpoint mapping (#35862, root fix
#35946), per-layer pinning with net-cost accounting (#35867), the courier
thread that ships still-mapped layers through pinned slots (#35882), and
decoder weights held in their decode dtype from load (#35967) — which is what
lets video_vae=36 fit and turns the decode from the slowest stage (54–96 s
streamed) into the fastest (~10 s, faster than ComfyUI's own 15–25 s). Output
equivalence is bit-level: the fp16-held decode reproduced the fp32-store run's
video byte for byte, and the audio stream is bit-identical.
Stage by stage under the cap: text encoding is even (both stream the same
48 GB Qwen3VL), the denoise leads at 32–48 GB hosts and sits within
run-to-run variance of ComfyUI at 64 GB (162 vs 159 s), and the decode leads
everywhere. Two ComfyUI notes that still matter: --fast-disk measured no
faster than its default here, and stacking
--novram --cache-none --disable-pinned-memory made things strictly worse
(69.1 GiB anonymous, 750 s requests) — the adaptive default is the right
configuration on a small host.
The path ComfyUI ships for 12 GB cards uses
minimax_h3_fl2va_pruned_int8_convrot and qwen3vl_32b_minimax_h3_nvfp4_awq,
i.e. an int8 DiT and an NVFP4 text encoder, and its pruned bf16 file is 40.2 GB
against the unpruned 66.3 GB. Those are different weights, so it is not a
like-for-like comparison with the recipes above.
One RTX 4090 D 24 GB completed the 1344×768, 107-frame, 20-NFE T2VA
workload (euler, torch.compile and step caching disabled) with DiT and
text-encoder layerwise offload. Same process: load → warmup (seed 0) →
timed (seed 42); only the timed pass is reported. GPU peak stayed about
18 GB.
| Config | Timed e2e | Denoise | vs BF16 | PSNR vs BF16 |
|---|---|---|---|---|
| BF16 + FlashAttention | 405.6 s | 370.2 s | 1.00× | — |
kitchen_int8 + FA | 303.3 s | 273.7 s | 1.34× | 24.81 dB |
kitchen_int8 + sol_attn | 223.9 s | 203.9 s | 1.81× | 24.44 dB |
kitchen_int8 + sage_attn | 174.9 s | 154.2 s | 2.32× | 23.51 dB |
kitchen_int8 + Sage→Sol hybrid | 163.8 s | 143.1 s | 2.48× | 23.04 dB |
kitchen_int8 + FA changes Linear numerics only. The sol_attn /
sage_attn / hybrid rows also change the attention algorithm, so speed
and pixel fidelity rank in opposite orders there. Default remains
kitchen_int8 + fa. Cache-DiT can share this layerwise recipe; omit
quality and see the quality-level section.
The AMD recipes keep the released BF16/FP32 precision policy and use AITER packed attention. The picker emits the fastest measured topology, 8 GPUs with Ulysses degree 8. All runs below completed full H.264/AAC decoding and representative-frame inspection.
| Hardware | Task | Denoise | Decode | Peak/GPU |
|---|---|---|---|---|
| MI355X | T2VA | 55.2907 s | 9.5344 s | 97,444 MB |
| MI355X | FL2VA | 53.7978 s | 9.4477 s | 96,922 MB |
| MI355X | Ref2VA | 41.3812 s | 6.8247 s | 94,518 MB |
| MI300X | T2VA | 167.4878 s | 25.3244 s | 97,272 MB |
| MI300X | FL2VA | 150.2311 s | 12.5684 s | 96,750 MB |
| MI300X | Ref2VA | 107.6232 s | 11.3768 s | 94,268 MB |
The task matrix used 8 GPUs and 50 denoising steps. The scaling matrix uses one 1344×768, 209-frame T2VA request and changes only the GPU count and matching Ulysses degree:
| Hardware | GPUs | Denoise | Decode | Peak/GPU |
|---|---|---|---|---|
| MI355X | 8 | 55.2907 s | 9.5344 s | 97,444 MB |
| MI355X | 4 | 104.2294 s | 11.1824 s | 103,350 MB |
| MI355X | 2 | 223.0246 s | 15.5330 s | 115,250 MB |
| MI355X | 1 | 288.7968 s | 24.0472 s | 137,676 MB |
| MI300X | 8 | 167.4878 s | 25.3244 s | 97,272 MB |
| MI300X | 4 | 297.3727 s | 26.5067 s | 103,436 MB |
| MI300X | 2 | 585.5401 s | 29.4909 s | 115,010 MB |
| MI300X | 1 | 978.0886 s | 36.0142 s | 137,626 MB |
For a measured lower-count AMD deployment, set both --num-gpus and
--ulysses-degree to 4, 2, or 1. AITER packed attention matched segment-wise
BF16 SDPA at cosine similarity 0.9999991655 on MI355X and 0.9999991059 on
MI300X.