.agents/skills/cmdk-actions/SKILL.md
Sentry's Command+K palette is built on a tree-collection system where CMDKAction components register themselves via React context. Actions render wherever in the component tree they live — no central registry to update.
static/app/components/commandPalette/ui/cmdk.tsx — CMDKAction component (the only primitive you need)static/app/components/commandPalette/types.tsx — public types + cmdkQueryOptions helperstatic/app/components/commandPalette/ui/commandPaletteSlot.tsx — CommandPaletteSlot for scopingstatic/app/components/commandPalette/ui/commandPaletteGlobalActions.tsx — always-on global actionsSlots control sort order and lifetime. Import from commandPaletteSlot.tsx:
import {CommandPaletteSlot} from 'sentry/components/commandPalette/ui/commandPaletteSlot';
| Slot | Order in palette | Lifetime | Use for |
|---|---|---|---|
task | First (highest priority) | Reserved — not yet used in production | Future transient workflow steps |
page | Second | Tied to the page component's mount/unmount | Contextual actions for the current view (issue details, settings pages) |
global | Last | Always present for any org | Org-wide navigation, create actions, help |
Wrap page-level actions in the slot provider:
// In a page component or its sub-tree
<CommandPaletteSlot name="page">
<CMDKAction display={{label: t('Resolve Issue')}} onAction={handleResolve} />
</CommandPaletteSlot>
Global actions are registered once in GlobalCommandPaletteActions — add to that component rather than creating a new global slot consumer.
CMDKAction Propsinterface CMDKActionProps {
// Required: what the user sees
display: {
label: string; // primary text
details?: string; // secondary description line
icon?: React.ReactNode; // icon on the left — use default size for section icons,
// size={16} for avatars (ProjectAvatar, ActorAvatar, TeamAvatar)
trailingItem?: React.ReactNode; // right-side decoration (overrides link indicator)
};
// Optional: improve search recall
keywords?: string[];
// Optional stable key. Prefix with "cmdk:supplementary:" to sort last in
// search results regardless of fuzzy score (used for the Help section).
id?: string;
// --- Choose one action type (TypeScript union enforces mutual exclusivity) ---
// 1. Navigate
to?: LocationDescriptor;
// 2. Callback
onAction?: () => void;
// 3. Group/resource — requires children or resource to render anything.
// Without at least one of those the component returns null.
resource?: (query: string, context: CMDKResourceContext) => CMDKQueryOptions;
children?: React.ReactNode | ((data: CommandPaletteAction[]) => React.ReactNode);
// --- Group display ---
// Overrides the input placeholder when the user drills into this action.
// Has no effect without children or resource — the node still needs content
// to drill into.
prompt?: string;
// Max results shown before a "See all" expansion item appears.
// Default: 4 when resource is set and children is a render-prop function.
// No default for static children.
limit?: number;
}
import {CMDKAction} from 'sentry/components/commandPalette/ui/cmdk';
import {IconIssues} from 'sentry/icons';
<CMDKAction
display={{
label: t('Go to Issues'),
icon: <IconIssues />,
}}
keywords={['bugs', 'errors', 'problems']}
to={`/organizations/${org.slug}/issues/`}
/>;
<CMDKAction
display={{label: t('Resolve Issue'), details: t('Mark as resolved')}}
onAction={() => handleResolve(group.id)}
/>
Nest CMDKAction children to create a drillable group. The parent label appears as a breadcrumb prefix in search results (e.g. Set Priority > High), so use a label that identifies the context.
Group icon as current-state indicator: set the group's own icon to reflect the current value so the user can see the state before drilling in. Both the priority and assignee selectors do this:
// Icon reflects current priority — user sees state at a glance
<CMDKAction
display={{
label: t('Set Priority'),
icon: <IconCellSignal bars={PRIORITY_BARS[group.priority ?? PriorityLevel.MEDIUM]} />,
}}
>
<CMDKAction
display={{label: t('High'), icon: <IconCellSignal bars={3} />}}
onAction={() => setPriority('high')}
/>
<CMDKAction
display={{label: t('Medium'), icon: <IconCellSignal bars={2} />}}
onAction={() => setPriority('medium')}
/>
<CMDKAction
display={{label: t('Low'), icon: <IconCellSignal bars={1} />}}
onAction={() => setPriority('low')}
/>
</CMDKAction>;
// Icon reflects current assignee — avatar when assigned, generic icon when not
const assigneeIcon = group.assignedTo ? (
<ActorAvatar actor={group.assignedTo} size={16} hasTooltip={false} />
) : (
<IconUser />
);
<CMDKAction display={{label: t('Assign to'), icon: assigneeIcon}}>
</CMDKAction>;
Use resource + cmdkQueryOptions to load items from an API. The user types to filter. The loading spinner activates automatically while the query is in flight.
Note: when the user drills into a resource node the palette clears the query. Your resource function will initially receive an empty string — design your query params accordingly.
import {cmdkQueryOptions} from 'sentry/components/commandPalette/types';
import {apiOptions} from 'sentry/utils/api/apiOptions';
import {ProjectAvatar} from '@sentry/scraps/avatar';
<CMDKAction
display={{label: t('Switch Project')}}
prompt={t('Select a project...')}
limit={5}
resource={(query, context) =>
cmdkQueryOptions({
...apiOptions.as<Project[]>()('/organizations/$organizationIdOrSlug/projects/', {
path: {organizationIdOrSlug: org.slug},
query: {query, per_page: 20},
staleTime: 30_000,
}),
// Only fetch once the user has drilled into this node
enabled: context.state === 'selected',
select: projects =>
projects.map(project => ({
display: {
label: project.slug,
icon: <ProjectAvatar project={project} size={16} />,
},
to: `/organizations/${org.slug}/projects/${project.slug}/`,
})),
})
}
/>;
Rules for resource:
cmdkQueryOptions(...) — this injects meta: { cmdk: true } so the palette's loading spinner tracks the request via useIsFetching.enabled: context.state === 'selected' to defer fetching until the user actually drills in.select field must transform the API response into CommandPaletteAction[].query is the live search input value (not debounced) — pass it through as a search param.staleTime: Infinity for data that rarely changes (project lists, settings nav items). Use staleTime: 30_000 for user/session data.Use a render-prop when you need custom rendering or want to mix static and async items.
CommandPaletteAction is a union that includes groups (which have actions, not children). Don't blindly spread items into CMDKAction — type-narrow to only handle to and onAction variants, as the codebase's own renderAsyncResult helper does:
// Type-safe helper — skip groups, which can't be spread into CMDKAction
function renderAsyncResult(item: CommandPaletteAction, index: number) {
if ('to' in item) return <CMDKAction key={index} {...item} />;
if ('onAction' in item) return <CMDKAction key={index} {...item} />;
return null;
}
<CMDKAction
display={{label: t('Assign to')}}
prompt={t('Search teammates...')}
resource={(query, context) =>
cmdkQueryOptions({
queryKey: ['members', org.slug, query],
queryFn: () => fetchMembers(org.slug, query),
enabled: context.state === 'selected',
select: members =>
members.map(m => ({
display: {label: m.name, details: m.email},
onAction: () => assignTo(m.id),
})),
})
}
>
{members => (
<>
<CMDKAction display={{label: t('Assign to me')}} onAction={assignToMe} />
{members.map(renderAsyncResult)}
</>
)}
</CMDKAction>;
Auto-render limitation: when children is not a render-prop (static children + resource), resource results that are CommandPaletteActionGroup items are silently skipped. Only to and onAction results are auto-rendered. Use the render-prop pattern if you need groups from a resource.
When a dataset is small and already cached, fetch it with a hook and render it as static JSX children. The palette's built-in fuzzy search handles filtering client-side — no resource prop needed:
// useProjectMembers fetches once and caches; palette fuzzy-searches the results
const {data: members = []} = useProjectMembers(project.id);
const assignableUsers = members.filter(m => m.id !== currentUser.id);
<CMDKAction display={{label: t('Assign to'), icon: assigneeIcon}}>
<CMDKAction
display={{label: t('Assign to me')}}
onAction={() => handleAssign(currentUser)}
/>
{assignableUsers.map(member => (
<CMDKAction
key={`member-${member.id}`}
display={{
label: member.name || member.email,
icon: (
<ActorAvatar
actor={{id: member.id, name: member.name, type: 'user'}}
size={16}
hasTooltip={false}
/>
),
}}
onAction={() => handleAssign(member)}
/>
))}
{teams.map(team => (
<CMDKAction
key={`team-${team.id}`}
display={{
label: `#${team.slug}`,
icon: <TeamAvatar team={team} size={16} hasTooltip={false} />,
}}
onAction={() => handleAssign(team)}
/>
))}
</CMDKAction>;
When to use static children vs resource:
| Static children via hook | resource prop | |
|---|---|---|
| Dataset size | Small, bounded | Large or unbounded |
| Filtering | Client-side fuzzy search | Server-side search |
| Fetch timing | Eager (on component mount) | Deferred (on drill-in) |
| Query updates | Fixed at render | Responds to typed query |
Key naming for mixed entity lists: prefix keys with the entity type to prevent collisions — member-${id}, team-${id}, ${owner.type}-${owner.id}, coding-agent:${id}.
trailingItem — marking the active itemUse trailingItem with a "Current" badge only for entity selections where the user is switching between distinct objects — projects, organizations, users, environments, and similar. The badge answers the question "which one am I on right now?" when the items are otherwise indistinguishable.
Do not use "Current" for settings or modes (sort order, theme, display density, etc.). Those have a single correct value at any time, and the group's own label or icon already reflects it (see the group-icon-as-state-indicator pattern above). A "Current" badge on a settings option duplicates information without adding clarity.
import {Tag} from '@sentry/scraps/badge';
// ✅ Entity selection — badge makes sense: user sees which project they're on
<CMDKAction
display={{label: t('Switch Project')}}
prompt={t('Select a project...')}
resource={(query, context) => cmdkQueryOptions({...})}
>
<CMDKAction
display={{
label: currentProject.slug,
icon: <ProjectAvatar project={currentProject} size={16} />,
trailingItem: <Tag variant="muted">{t('Current')}</Tag>,
}}
to={`/organizations/${org.slug}/projects/${currentProject.slug}/`}
/>
</CMDKAction>
// ❌ Settings/mode — do not use a badge; the group label already shows the active value
<CMDKAction
display={{
label: t('Sort by: %s', getSortLabel(sort)), // label reflects current state
icon: <IconSort />,
}}
>
{sortKeys.map(key => (
<CMDKAction
key={key}
display={{
label: getSortLabel(key),
// trailingItem: key === sort ? <Tag variant="muted">{t('Current')}</Tag> : undefined
// ❌ Don't do this — the group label already communicates the active sort
}}
onAction={() => onSortChange(key)}
/>
))}
</CMDKAction>
A resource can activate based on what the user has typed, not just drill-in state. Use this for contextual lookup tools that only make sense for a specific query shape:
const DSN_PATTERN = /^https?:\/\/.+@.+\/.+/;
<CMDKAction
display={{label: t('DSN Lookup')}}
prompt={t('Paste a DSN...')}
resource={(query, context) =>
cmdkQueryOptions({
...apiOptions.as<DsnLookupResponse>()(/* ... */),
// Only fetch when the query looks like a DSN
enabled: context.state === 'selected' && DSN_PATTERN.test(query),
select: result => result.navTargets.map(/* ... */),
})
}
/>;
Render different actions based on current entity state — not just feature flags. Actions that don't apply to the current state should simply not render:
<CommandPaletteSlot name="page">
<CMDKAction display={{label: issueTitle}} icon={<ProjectAvatar ... />}>
{!isResolved && !isArchived && (
<CMDKAction display={{label: t('Resolve')}} onAction={handleResolve} />
)}
{!isResolved && !isArchived && (
<CMDKAction display={{label: t('Archive')}} onAction={handleArchive} />
)}
{isResolved && (
<CMDKAction display={{label: t('Unresolve')}} onAction={handleUnresolve} />
)}
{isArchived && (
<CMDKAction display={{label: t('Unarchive')}} onAction={handleUnarchive} />
)}
</CMDKAction>
</CommandPaletteSlot>
Prefix id with cmdk:supplementary: to sort the section after all other results, regardless of search score. Reserved for content like Help links that should never surface above real actions.
<CMDKAction
id="cmdk:supplementary:help"
display={{label: t('Help')}}
resource={helpResource}
/>
When a page's action set is complex, split it across multiple components. Child components that register actions do not need their own slot — they inherit the slot context from the parent that established it. Just emit <CMDKAction> nodes directly:
// views/issueDetails/groupPriorityActions.tsx
// No slot here — registers under whatever parent mounts this
function GroupPriorityActions({group}: {group: Group}) {
return (
<CMDKAction display={{label: t('Set Priority')}}>
<CMDKAction display={{label: t('High')}} onAction={() => setPriority('high')} />
<CMDKAction display={{label: t('Medium')}} onAction={() => setPriority('medium')} />
<CMDKAction display={{label: t('Low')}} onAction={() => setPriority('low')} />
</CMDKAction>
);
}
// views/issueDetails/seerActions.tsx
// Returns a Fragment of siblings — adds actions into the parent group without
// creating an extra nesting level
function SeerActions({group}: {group: Group}) {
if (!canShowSeer) return null;
return (
<Fragment>
<CMDKAction
display={{label: t('Fix with Seer'), icon: <IconSeer />}}
onAction={startAutofix}
/>
</Fragment>
);
}
// views/issueDetails/issueCommandPaletteActions.tsx
// Only this component owns the slot
function IssueCommandPaletteActions({group, issue}: Props) {
return (
<CommandPaletteSlot name="page">
<CMDKAction
display={{
label: issue.title,
icon: <ProjectAvatar project={project} size={16} />,
}}
>
<GroupPriorityActions group={group} />
<SeerActions group={group} />
</CMDKAction>
</CommandPaletteSlot>
);
}
Use <Fragment> (not a wrapping <CMDKAction>) when a child component contributes flat siblings into an existing parent group.
Add to GlobalCommandPaletteActions in commandPaletteGlobalActions.tsx. Don't create a second global slot consumer — there is one slot outlet in the navigation shell, so a second consumer would compete with it rather than extend it. It's a JSX component — just insert a new CMDKAction in the relevant group or create a new named group:
// Inside GlobalCommandPaletteActions render:
<CMDKAction display={{label: t('Go to')}}>
<CMDKAction
display={{label: t('Monitors'), icon: <IconTimer />}}
to={`/organizations/${organization.slug}/crons/`}
/>
</CMDKAction>
Create a component that wraps actions in <CommandPaletteSlot name="page"> and mount it inside the relevant page component. The actions register and deregister automatically with the page's mount/unmount lifecycle.
// views/myFeature/myFeatureCommandPaletteActions.tsx
function MyFeatureCommandPaletteActions({item}: {item: MyItem}) {
return (
<CommandPaletteSlot name="page">
<CMDKAction
display={{label: t('Archive'), details: item.name}}
onAction={() => archiveItem(item.id)}
/>
</CommandPaletteSlot>
);
}
// views/myFeature/myFeaturePage.tsx
function MyFeaturePage() {
return (
<div>
<MyFeatureCommandPaletteActions item={item} />
</div>
);
}
Gate on additional flags or permissions inline:
{
organization.features.includes('my-feature') && (
<CMDKAction display={{label: t('My New Action')}} onAction={doThing} />
);
}
{
user.isStaff && <CMDKAction display={{label: t('Admin Panel')}} to="/admin/" />;
}
Gate the entire slot when a page is disabled — don't render individual disabled actions; don't render the slot at all:
// ✅ Gate at the slot level
{
!disabled && (
<CommandPaletteSlot name="page">
<CMDKAction display={{label: entity.title}}></CMDKAction>
</CommandPaletteSlot>
);
}
When an entity type determines which actions are available, derive that from a config object rather than inline conditionals. getConfigForIssueType(group, project) returns per-action capability flags:
const config = useMemo(() => getConfigForIssueType(group, project), [group, project]);
const {
actions: {resolve: resolveCap, delete: deleteCap},
} = config;
// Only render actions the issue type supports
{
resolveCap.enabled && (
<CMDKAction display={{label: t('Resolve')}} onAction={handleResolve} />
);
}
For new entity types, follow the same pattern: define a config shape that carries capability flags, then gate rendering on those flags rather than scattered group.type === '...' checks.
When actions represent steps in a multi-stage workflow, show only the next valid action — not all possible steps at once. Gate each step on the previous step being complete and the next not yet started:
// Extract state into a dedicated hook in the same file
function useSeerState(group: Group, project: Project) {
const autofix = useExplorerAutofix(group.id);
const sections = getOrderedAutofixSections(autofix.runState);
return {
autofix,
completedRootCause: sections.some(
s => isRootCauseSection(s) && s.status === 'completed'
),
completedSolution: sections.some(
s => isSolutionSection(s) && s.status === 'completed'
),
completedCodeChanges: sections.some(
s => isCodeChangesSection(s) && s.status === 'completed'
),
hasPR: sections.some(isPullRequestsSection),
runId: autofix.runState?.run_id,
isPolling: autofix.isPolling,
};
}
function WorkflowActions({group, project}: Props) {
const {
autofix,
completedRootCause,
completedSolution,
completedCodeChanges,
hasPR,
runId,
isPolling,
} = useSeerState(group, project);
// Guard: can only advance the workflow when not mid-operation and run exists
const canContinue = !isPolling && defined(runId);
return (
<Fragment>
{(!autofix.runState || autofix.runState.status === 'error') && (
<CMDKAction display={{label: t('Fix with Seer')}} onAction={startFix} />
)}
{canContinue && completedRootCause && !completedSolution && (
<CMDKAction
display={{label: t('Generate solution')}}
onAction={() => nextStep('solution', runId)}
/>
)}
{canContinue && completedSolution && !completedCodeChanges && (
<CMDKAction
display={{label: t('Generate code changes')}}
onAction={() => nextStep('code_changes', runId)}
/>
)}
{canContinue && completedCodeChanges && !hasPR && (
<CMDKAction
display={{label: t('Open pull request')}}
onAction={() => createPR(runId)}
/>
)}
</Fragment>
);
}
Key points:
use*State hook within the action component file — keeps the JSX clean.canContinue guard to prevent showing progress actions while an async operation is in flight.null early at the top of the component when the feature isn't applicable:// Guard clause — return null before any hooks if possible, else after
if (!aiConfig.areAiFeaturesAllowed || !isExplorer || !issueTypeSupportsSeer || !event) {
return null;
}
Embed the current value in an action label to give context without requiring the user to drill in first:
// Shows who is currently assigned
<CMDKAction
display={{label: t('Unassign from %s', currentAssigneeName)}}
onAction={() => handleAssigneeChange(null)}
/>
// Shows the current value being changed
<CMDKAction
display={{label: t('Change theme: %s', currentTheme)}}
onAction={openThemePicker}
/>
Use t('... %s', value) (printf-style) rather than template literals so strings remain translatable.
<CommandPaletteSlot name="page">; add global actions to GlobalCommandPaletteActionsresource functions use cmdkQueryOptions(...)resource functions set enabled: context.state === 'selected' to defer fetching (or a query-content check for contextual resources)select in resource options returns CommandPaletteAction[]prompt is set on any drill-target that replaces the search placeholderlimit is set on resource nodes to avoid overwhelming the list (default 4 only applies when resource AND children is a render-prop function; auto-render mode has no default)staleTime: Infinity for stable lists (projects, nav items); staleTime: 30_000 for dynamic dataid="cmdk:supplementary:..." on any section that should always sort lastkeywords added for non-obvious actions to improve search recallProjectAvatar, ActorAvatar, TeamAvatar) use size={16}disabled state gates the entire <CommandPaletteSlot>, not individual actionst('... %s', value) not template literals, so strings stay translatableuse*State hook and use a canContinue guardnull early via a guard clause before rendering any JSXgetConfigForIssueType) drives action availability rather than scattered type checkstype-id format (member-${id}, team-${id}) to prevent cross-type collisions