docs/Classes/SerialDispatchQueueScheduler.html
public class SerialDispatchQueueScheduler : SchedulerType
Abstracts the work that needs to be performed on a specific dispatch_queue_t. It will make sure that even if concurrent dispatch queue is passed, it’s transformed into a serial one.
It is extremely important that this scheduler is serial, because certain operator perform optimizations that rely on that property.
Because there is no way of detecting is passed dispatch queue serial or concurrent, for every queue that is being passed, worst case (concurrent) will be assumed, and internal serial proxy dispatch queue will be created.
This scheduler can also be used with internal serial queue alone.
In case some customization need to be made on it before usage, internal serial queue can be customized using serialQueueConfiguration callback.
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TimeInterval
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Undocumented
Swift
public typealias TimeInterval = Foundation.TimeInterval
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Time
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Undocumented
Swift
public typealias Time = Date
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now
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Swift
public var now: Date { get }
Current time.
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init(internalSerialQueueName:serialQueueConfiguration:leeway:)
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Constructs new SerialDispatchQueueScheduler with internal serial queue named internalSerialQueueName.
Additional dispatch queue properties can be set after dispatch queue is created using serialQueueConfiguration.
Swift
public convenience init(internalSerialQueueName: String, serialQueueConfiguration: ((DispatchQueue) -> Void)? = nil, leeway: DispatchTimeInterval = DispatchTimeInterval.nanoseconds(0))
| internalSerialQueueName |
Name of internal serial dispatch queue.
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| serialQueueConfiguration |
Additional configuration of internal serial dispatch queue.
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| leeway |
The amount of time, in nanoseconds, that the system will defer the timer.
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init(queue:internalSerialQueueName:leeway:)
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Constructs new SerialDispatchQueueScheduler named internalSerialQueueName that wraps queue.
Swift
public convenience init(queue: DispatchQueue, internalSerialQueueName: String, leeway: DispatchTimeInterval = DispatchTimeInterval.nanoseconds(0))
| queue |
Possibly concurrent dispatch queue used to perform work.
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| internalSerialQueueName |
Name of internal serial dispatch queue proxy.
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| leeway |
The amount of time, in nanoseconds, that the system will defer the timer.
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init(qos:internalSerialQueueName:leeway:)
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Constructs new SerialDispatchQueueScheduler that wraps one of the global concurrent dispatch queues.
Swift
@available(macOS 10.10, *)
public convenience init(qos: DispatchQoS, internalSerialQueueName: String = "rx.global_dispatch_queue.serial", leeway: DispatchTimeInterval = DispatchTimeInterval.nanoseconds(0))
| qos |
Identifier for global dispatch queue with specified quality of service class.
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| internalSerialQueueName |
Custom name for internal serial dispatch queue proxy.
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| leeway |
The amount of time, in nanoseconds, that the system will defer the timer.
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schedule(_:action:)
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Schedules an action to be executed immediately.
Swift
public final func schedule<StateType>(_ state: StateType, action: @escaping (StateType) -> Disposable) -> Disposable
| state |
State passed to the action to be executed.
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| action |
Action to be executed.
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The disposable object used to cancel the scheduled action (best effort).
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scheduleRelative(_:dueTime:action:)
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Schedules an action to be executed.
Swift
public final func scheduleRelative<StateType>(_ state: StateType, dueTime: RxTimeInterval, action: @escaping (StateType) -> Disposable) -> Disposable
| state |
State passed to the action to be executed.
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| dueTime |
Relative time after which to execute the action.
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| action |
Action to be executed.
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The disposable object used to cancel the scheduled action (best effort).
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schedulePeriodic(_:startAfter:period:action:)
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Schedules a periodic piece of work.
Swift
public func schedulePeriodic<StateType>(_ state: StateType, startAfter: RxTimeInterval, period: RxTimeInterval, action: @escaping (StateType) -> StateType) -> Disposable
| state |
State passed to the action to be executed.
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| startAfter |
Period after which initial work should be run.
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| period |
Period for running the work periodically.
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| action |
Action to be executed.
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The disposable object used to cancel the scheduled action (best effort).