rust-port/wifi-densepose-rs/crates/ruv-neural/ruv-neural-viz/README.md
Brain topology visualization, ASCII rendering, and export formats.
ruv-neural-viz provides layout algorithms, color mapping, terminal-friendly
ASCII rendering, animation frame generation, and export to standard graph
visualization formats for brain connectivity graphs. It turns BrainGraph and
mincut analysis results into visual output suitable for terminal dashboards,
web applications, and graph analysis tools.
layout): ForceDirectedLayout for spring-based node
positioning and AnatomicalLayout for MNI-coordinate-based brain region
placement; circular layout variantscolormap): ColorMap with cool-warm, viridis, and
module-color schemes for mapping scalar values (edge weights, node degrees)
to colorsascii): Terminal-friendly renderers for brain graphs,
mincut partitions, sparkline time series, connectivity matrices, and
real-time dashboard viewsexport): D3.js JSON (force-directed graph format),
Graphviz DOT, GEXF (Gephi), and CSV timeline exportanimation): AnimationFrames generator from temporal
BrainGraphSequence data with AnimatedNode, AnimatedEdge, and
AnimationFrame types; configurable LayoutType per frameuse ruv_neural_viz::{
ForceDirectedLayout, AnatomicalLayout, ColorMap,
AnimationFrames, LayoutType,
};
use ruv_neural_viz::ascii;
use ruv_neural_viz::export;
// Force-directed layout for a brain graph
let layout = ForceDirectedLayout::new();
let positions = layout.compute(&graph);
// Anatomical layout using MNI coordinates
let anat_layout = AnatomicalLayout::new();
let positions = anat_layout.compute(&graph, &parcellation);
// Color mapping
let cmap = ColorMap::cool_warm();
let color = cmap.map(0.75); // returns (r, g, b)
// ASCII rendering to terminal
ascii::render_graph(&graph);
ascii::render_mincut(&mincut_result);
// Export to D3.js JSON
let d3_json = export::to_d3_json(&graph, &positions);
// Export to Graphviz DOT
let dot = export::to_dot(&graph);
// Generate animation frames from temporal sequence
let frames = AnimationFrames::from_sequence(
&graph_sequence,
LayoutType::ForceDirected,
);
| Module | Key Types / Functions |
|---|---|
layout | ForceDirectedLayout, AnatomicalLayout |
colormap | ColorMap |
ascii | Graph, mincut, sparkline, matrix, and dashboard renderers |
export | to_d3_json, to_dot, to_gexf, to_csv_timeline |
animation | AnimationFrames, AnimationFrame, AnimatedNode, AnimatedEdge, LayoutType |
| Feature | Default | Description |
|---|---|---|
std | Yes | Standard library support |
ascii | No | ASCII art rendering for terminal |
Depends on ruv-neural-core for BrainGraph types, ruv-neural-graph for
graph metrics used in layout computation, and ruv-neural-mincut for partition
visualization. Used by ruv-neural-cli for terminal dashboard output and
export commands.
MIT OR Apache-2.0