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Validate Plugin

plugins/ruflo-plugin-creator/skills/validate-plugin/SKILL.md

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Validate Plugin

Validate that a plugin follows the correct Claude Code plugin format.

When to use

After creating or modifying a plugin, run validation to catch structural issues before publishing.

Checks performed

  1. Directory structure.claude-plugin/plugin.json exists at plugin root
  2. plugin.json schema — required fields present (name, description, version)
  3. Skills auto-discovery — every skills/<name>/SKILL.md is a valid skill (Claude Code auto-discovers from directory; plugin.json MUST NOT list a skills array)
  4. Commands auto-discovery — every commands/<name>.md is a valid command (auto-discovered; no commands array in plugin.json)
  5. Agents auto-discovery — every agents/<name>.md is a valid agent (auto-discovered; no agents array in plugin.json)
  6. No legacy arrays in plugin.json — presence of skills, commands, or agents arrays in plugin.json is a validation error (they cause Claude Code to reject the plugin)
  7. SKILL.md frontmatter — each skill has name, description, and allowed-tools (no wildcards)
  8. Agent frontmatter — each agent has name, description, and model
  9. No files in wrong locations — skills/commands/agents not inside .claude-plugin/
  10. MCP tool references — tools in allowed-tools are valid mcp__claude-flow__* identifiers

Steps

  1. Read the plugin's plugin.json and assert no skills / commands / agents arrays present
  2. Glob skills/*/SKILL.md, commands/*.md, agents/*.md and validate each frontmatter
  3. For each SKILL.md, verify frontmatter has required fields and allowed-tools has no wildcards
  4. For each agent .md, verify frontmatter has required fields
  5. Report pass/fail for each check with actionable fix suggestions