crates/ty_python_semantic/resources/mdtest/narrow/conditionals/eq.md
!= and == conditionalsx != Nonefrom typing import Literal
def _(x: None | Literal[1]):
if x != None:
reveal_type(x) # revealed: Literal[1]
else:
reveal_type(x) # revealed: None
None != x (reversed operands)from typing import Literal
def _(x: None | Literal[1]):
if None != x:
reveal_type(x) # revealed: Literal[1]
else:
reveal_type(x) # revealed: None
This also works for == with reversed operands:
from typing import Literal
def _(x: None | Literal[1]):
if None == x:
reveal_type(x) # revealed: None
else:
reveal_type(x) # revealed: Literal[1]
!= for other singleton typesdef _(x: bool):
if x != False:
reveal_type(x) # revealed: Literal[True]
else:
reveal_type(x) # revealed: Literal[False]
def _(x: bool):
if x == False:
reveal_type(x) # revealed: Literal[False]
else:
reveal_type(x) # revealed: Literal[True]
from enum import Enum
from typing import Literal
from ty_extensions import Intersection, Not
class Answer(Enum):
NO = 0
YES = 1
def _(answer: Answer):
if answer != Answer.NO:
reveal_type(answer) # revealed: Literal[Answer.YES]
else:
reveal_type(answer) # revealed: Literal[Answer.NO]
def _(answer: Answer):
if answer == Answer.NO:
reveal_type(answer) # revealed: Literal[Answer.NO]
else:
reveal_type(answer) # revealed: Literal[Answer.YES]
class Single(Enum):
VALUE = 1
def _(x: Single | int):
if x != Single.VALUE:
reveal_type(x) # revealed: int
else:
# `int` is not eliminated here because there could be subclasses of `int` with custom `__eq__`/`__ne__` methods
reveal_type(x) # revealed: Single | int
def _(x: Single | int):
if x == Single.VALUE:
reveal_type(x) # revealed: Single | int
else:
reveal_type(x) # revealed: int
def _(x: list[int] | Literal[Answer.NO]):
if x != Answer.NO:
reveal_type(x) # revealed: list[int]
def _(x: list[int] | Literal[Answer.NO]):
if x == Answer.NO:
return
reveal_type(x) # revealed: list[int]
class Color(Enum):
RED = "red"
GREEN = "green"
BLUE = "blue"
def after_excluding_red(x: Color | int):
if x is Color.RED:
return
if x == Color.GREEN:
reveal_type(x) # revealed: Literal[Color.GREEN] | int
else:
reveal_type(x) # revealed: Literal[Color.BLUE] | int
def enum_complement_rhs(x: Color, y: Intersection[Color, Not[Literal[Color.RED]]]):
if x == y:
reveal_type(x) # revealed: Literal[Color.GREEN, Color.BLUE]
When both operands are restricted to members of the same enum, equality narrows each operand to the members allowed by both. If the restrictions do not overlap, the comparison is always false:
from enum import Enum, IntEnum, StrEnum
from typing import Literal
class Choice(StrEnum):
FIRST = "first"
SECOND = "second"
THIRD = "third"
FOURTH = "fourth"
def compare_after_truthiness_check(left: Choice, right: Choice):
if right and left != right:
reveal_type(right) # revealed: Choice & ~AlwaysFalsy
return
reveal_type(right) # revealed: Choice
def compare_with_narrowed_right(left: Choice, right: Choice):
if right == Choice.FIRST:
return
if left == right:
reveal_type(left) # revealed: Literal[Choice.SECOND, Choice.THIRD, Choice.FOURTH]
def compare_non_overlapping_narrowed_values(left: Choice, right: Choice):
if left == Choice.FIRST or left == Choice.SECOND:
return
if right == Choice.THIRD or right == Choice.FOURTH:
return
reveal_type(left == right) # revealed: Literal[False]
def compare_literal_unions(
left: Literal[Choice.FIRST, Choice.SECOND],
right: Literal[Choice.SECOND, Choice.THIRD],
):
if left == right:
reveal_type(left) # revealed: Literal[Choice.SECOND]
reveal_type(right) # revealed: Literal[Choice.SECOND]
def compare_non_overlapping_literal_unions(
left: Literal[Choice.FIRST, Choice.SECOND],
right: Literal[Choice.THIRD, Choice.FOURTH],
):
reveal_type(left == right) # revealed: Literal[False]
Members with the same known value are aliases, even when one value comes from a function call. Comparisons between their canonical members are always true:
def make_value() -> Literal["value"]:
return "value"
class RuntimeAlias(StrEnum):
FIRST = make_value()
SECOND = "value"
reveal_type(RuntimeAlias.FIRST == RuntimeAlias.SECOND) # revealed: Literal[True]
def make_int_value() -> Literal[1]:
return 1
class RuntimeIntAlias(IntEnum):
FIRST = make_int_value()
SECOND = 1
reveal_type(RuntimeIntAlias.FIRST == RuntimeIntAlias.SECOND) # revealed: Literal[True]
An enum with a str data type constructs its values before checking for aliases. Here, str
converts 1 to "1", so the two members are aliases:
class CoercingAlias(str, Enum):
FIRST = 1
SECOND = "1"
reveal_type(CoercingAlias.FIRST == CoercingAlias.SECOND) # revealed: Literal[True]
reveal_type(CoercingAlias.SECOND == "1") # revealed: Literal[True]
When alias detection is inconclusive, equality between different declarations is also unknown. The two declarations below are aliases at runtime:
class Behavior:
pass
class OpaqueAliases(Behavior, Enum):
FIRST = 1
SECOND = 1
reveal_type(OpaqueAliases.FIRST == OpaqueAliases.SECOND) # revealed: bool
Equality can transfer restrictions on enum members, but other intersection elements must stay on the operand where they originated:
from enum import StrEnum
from typing import Any, Literal, NewType
from ty_extensions import Intersection
class Response(StrEnum):
ACCEPT = "accept"
REJECT = "reject"
Tag = NewType("Tag", str)
def compare_any(
left: Response,
right: Intersection[Literal[Response.REJECT], Any],
):
if left != right:
return
reveal_type(left) # revealed: Literal[Response.REJECT]
reveal_type(right) # revealed: Literal[Response.REJECT] & Any
def compare_newtype(left: Response, right: Intersection[Response, Tag]):
if left != right:
return
reveal_type(left) # revealed: Response
Flag and IntFlag values can include zero and unnamed combinations, so their named members do not
cover every possible value:
from enum import Flag, IntFlag
from typing import Literal
class Permission(Flag):
READ = 1
class Mode(IntFlag):
READ = 1
FunctionalPermission = Flag("FunctionalPermission", {"READ": 1})
def compare_flags(left: Permission, right: Permission):
reveal_type(left == right) # revealed: bool
if left != right:
reveal_type(left) # revealed: Permission
def exclude_declared_flag(value: Permission):
if value is Permission.READ:
return
reveal_type(value) # revealed: Permission & ~Literal[Permission.READ]
def compare_flag_literals(
left: Literal[Permission.READ],
right: Literal[Permission.READ],
):
reveal_type(left == right) # revealed: Literal[True]
def compare_int_flags(left: Mode, right: Mode):
reveal_type(left == right) # revealed: bool
def compare_functional_flags(left: FunctionalPermission, right: FunctionalPermission):
reveal_type(left == right) # revealed: bool
An enum with a custom _missing_ method can create unnamed members, so two values need not be equal
even when only one member is declared:
from enum import Enum
class MissingValueEnum(Enum):
ONLY = 1
@classmethod
def _missing_(cls, value: object) -> "MissingValueEnum":
return object.__new__(cls)
def compare_open_enums(left: MissingValueEnum, right: MissingValueEnum):
reveal_type(left == right) # revealed: bool
if left != right:
reveal_type(left) # revealed: MissingValueEnum
A custom enum metaclass can add members that do not appear in the class body. Two values of a one-member class therefore need not be equal:
from enum import Enum, EnumMeta
class InjectingEnumMeta(EnumMeta):
def __new__(metacls, name, bases, namespace, **kwargs):
namespace["INJECTED"] = 2
return super().__new__(metacls, name, bases, namespace, **kwargs)
class TransformedEnum(Enum, metaclass=InjectingEnumMeta):
ONLY = 1
def compare_transformed_enums(left: TransformedEnum, right: TransformedEnum):
reveal_type(left == right) # revealed: bool
A custom comparison method determines the result even when both operands have the same enum type:
from enum import Enum
from typing import Literal
class NeverEqual(Enum):
FIRST = 1
SECOND = 2
THIRD = 3
def __eq__(self, other: object) -> Literal[False]:
return False
def compare_custom(left: NeverEqual, right: NeverEqual):
reveal_type(left == right) # revealed: Literal[False]
if left is NeverEqual.FIRST:
return
reveal_type(left == right) # revealed: Literal[False]
When member values are not known statically, two different members may still compare equal:
from enum import StrEnum
from typing import Literal
def runtime_value(value: str) -> str:
return value
class UnknownValues(StrEnum):
FIRST = runtime_value("first")
SECOND = runtime_value("second")
def compare_unknown_values(
left: Literal[UnknownValues.FIRST],
right: Literal[UnknownValues.SECOND],
):
reveal_type(left == right) # revealed: bool
Unlike plain Enum members, IntEnum members inherit integer equality. Members of different
IntEnum classes therefore compare equal when they have the same integer value, so both equality
and inequality narrowing must account for matching members from every class in the union:
from enum import IntEnum
class Foo(IntEnum):
X = 1
Y = 2
class Bar(IntEnum):
A = 1
B = 2
reveal_type(Foo.X.value) # revealed: Literal[1]
def _(value: Foo | Bar):
if value == Foo.X:
reveal_type(value) # revealed: Literal[Foo.X, Bar.A]
else:
reveal_type(value) # revealed: Literal[Foo.Y, Bar.B]
if value != Foo.X:
reveal_type(value) # revealed: Literal[Foo.Y, Bar.B]
else:
reveal_type(value) # revealed: Literal[Foo.X, Bar.A]
StrEnum domains from different classes are compared by their string values. Equality retains the
members whose values occur in both domains; inequality against a singleton excludes the matching
member. Exact member comparisons are true or false when both values are known:
from enum import StrEnum
from typing import Literal
class Left(StrEnum):
A = "a"
SHARED = "shared"
C = "c"
class Right(StrEnum):
SHARED = "shared"
B = "b"
D = "d"
reveal_type(Left.SHARED == Right.SHARED) # revealed: Literal[True]
reveal_type(Left.A == Right.B) # revealed: Literal[False]
reveal_type(Left.SHARED != Right.SHARED) # revealed: Literal[False]
def compare_domains(left: Left, right: Right):
if left == right:
reveal_type(left) # revealed: Literal[Left.SHARED]
reveal_type(right) # revealed: Literal[Right.SHARED]
else:
reveal_type(left) # revealed: Left
reveal_type(right) # revealed: Right
if left != right:
reveal_type(left) # revealed: Left
reveal_type(right) # revealed: Right
else:
reveal_type(left) # revealed: Literal[Left.SHARED]
reveal_type(right) # revealed: Literal[Right.SHARED]
def compare_singleton(left: Left, right: Literal[Right.SHARED]):
if left != right:
reveal_type(left) # revealed: Literal[Left.A, Left.C]
else:
reveal_type(left) # revealed: Literal[Left.SHARED]
def compare_subsets(
left: Literal[Left.A, Left.SHARED],
right: Literal[Right.SHARED, Right.B],
):
if left == right:
reveal_type(left) # revealed: Literal[Left.SHARED]
reveal_type(right) # revealed: Literal[Right.SHARED]
The same comparison-key projection applies when each operand spans several enum classes. This example represents 18 possible values on each side, which would otherwise require 324 pairwise comparisons:
from enum import IntEnum
class MixedLeft0(IntEnum):
A = 0
B = 1
C = 2
D = 3
E = 4
F = 5
G = 6
H = 7
I = 8
class MixedLeft1(IntEnum):
A = 9
B = 10
C = 11
D = 12
E = 13
F = 14
G = 15
H = 16
I = 17
class MixedRight0(IntEnum):
A = 0
B = 1
C = 2
D = 3
E = 4
F = 5
G = 6
H = 7
I = 8
class MixedRight1(IntEnum):
A = 18
B = 19
C = 20
D = 21
E = 22
F = 23
G = 24
H = 25
I = 26
def compare_mixed_domains(
left: MixedLeft0 | MixedLeft1,
right: MixedRight0 | MixedRight1,
):
if left == right:
reveal_type(left) # revealed: MixedLeft0
reveal_type(right) # revealed: MixedRight0
An open identity-comparing enum can still be narrowed to all of its declared members. Undeclared runtime members are not retained merely because every declared member matches:
from enum import Enum
from typing import Literal
class OpenIdentity(Enum):
A = "a"
B = "b"
@classmethod
def _missing_(cls, value: object) -> "OpenIdentity":
raise ValueError
class OtherIdentity(Enum):
C = "c"
def compare_open_identity(
left: OpenIdentity | OtherIdentity,
right: Literal[OpenIdentity.A, OpenIdentity.B],
):
if left == right:
reveal_type(left) # revealed: Literal[OpenIdentity.A, OpenIdentity.B]
Integer comparison keys normalize booleans in the same way as Python equality:
from enum import Enum, IntEnum
class BooleanKey(int, Enum):
FALSE = False
class IntegerKey(IntEnum):
ZERO = 0
reveal_type(BooleanKey.FALSE == IntegerKey.ZERO) # revealed: Literal[True]
class IntegerAliases(IntEnum):
ZERO = 0
FALSE = False
reveal_type(IntegerAliases.ZERO == IntegerAliases.FALSE) # revealed: Literal[True]
Plain enum members from different classes use identity comparison, even when their declared values are equal. Custom comparison methods and open scalar enums remain ambiguous:
from enum import Enum, StrEnum
class PlainLeft(Enum):
MEMBER = "shared"
class PlainRight(Enum):
MEMBER = "shared"
reveal_type(PlainLeft.MEMBER == PlainRight.MEMBER) # revealed: Literal[False]
def compare_plain(left: PlainLeft, right: PlainRight):
if left == right:
reveal_type(left) # revealed: Never
class CustomLeft(StrEnum):
MEMBER = "shared"
def __eq__(self, other: object) -> bool:
return False
class CustomRight(StrEnum):
MEMBER = "shared"
reveal_type(CustomLeft.MEMBER == CustomRight.MEMBER) # revealed: bool
class CustomNeLeft(StrEnum):
MEMBER = "shared"
def __ne__(self, other: object) -> bool:
return False
reveal_type(CustomNeLeft.MEMBER == CustomRight.MEMBER) # revealed: Literal[True]
reveal_type(CustomNeLeft.MEMBER != CustomRight.MEMBER) # revealed: bool
class OpenLeft(StrEnum):
MEMBER = "shared"
@classmethod
def _missing_(cls, value: object) -> "OpenLeft":
raise ValueError
def compare_open(left: OpenLeft, right: CustomRight):
if left == right:
reveal_type(left) # revealed: OpenLeft
The same narrowing applies when comparing enum members directly with their inherited integer or string values. The negative constraint excludes both the builtin literal and every enum member known to compare equal to it:
from enum import Enum, IntEnum, StrEnum
class IntMember(int, Enum):
X = 1
Y = 2
class Integer(IntEnum):
X = 1
Y = 2
class String(StrEnum):
X = "X"
Y = "Y"
class StrMember(str, Enum):
X = "X"
Y = "Y"
def _(value: IntMember | Integer | String | StrMember):
if value == 1:
pass
else:
reveal_type(value) # revealed: Literal[IntMember.Y, Integer.Y] | String | StrMember
if value != 1:
reveal_type(value) # revealed: Literal[IntMember.Y, Integer.Y] | String | StrMember
if value == "X":
pass
else:
reveal_type(value) # revealed: IntMember | Integer | Literal[String.Y, StrMember.Y]
if value != "X":
reveal_type(value) # revealed: IntMember | Integer | Literal[String.Y, StrMember.Y]
def random() -> bool:
return False
def loop_back():
value = IntMember.X if random() else IntMember.Y
if value != 1:
while random():
reveal_type(value) # revealed: Literal[IntMember.Y, Integer.Y]
value = Integer.Y
A custom __new__ can replace the value declared in an IntEnum class body. We can still narrow
the members of Foo, whose runtime values are known, but must preserve all of Shifted because its
members' runtime values cannot be determined statically:
from enum import IntEnum
class Foo(IntEnum):
X = 1
Y = 2
class Shifted(IntEnum):
def __new__(cls, value: int) -> "Shifted":
member = int.__new__(cls, value + 1)
member._value_ = value + 1
return member
A = 1
B = 2
def _(value: Foo | Shifted):
if value == Foo.X:
reveal_type(value) # revealed: Literal[Foo.X] | Shifted
else:
reveal_type(value) # revealed: Literal[Foo.Y] | Shifted
An explicit _value_ annotation controls the public .value type without erasing a concrete
comparison payload:
from enum import IntEnum
class AnnotatedInteger(IntEnum):
_value_: int
ONE = 1
reveal_type(AnnotatedInteger.ONE.value) # revealed: int
reveal_type(AnnotatedInteger.ONE == 1) # revealed: Literal[True]
When a custom constructor transforms the member, however, the annotation does not describe the scalar payload used by inherited comparison methods:
from enum import IntEnum
from typing import Literal
class AnnotatedShifted(IntEnum):
_value_: Literal[1]
def __new__(cls, value: int) -> "AnnotatedShifted":
member = int.__new__(cls, value + 1)
member._value_ = 1
return member
MEMBER = 1
class Other(IntEnum):
MEMBER = 1
reveal_type(AnnotatedShifted.MEMBER.value) # revealed: Literal[1]
reveal_type(AnnotatedShifted.MEMBER == Other.MEMBER) # revealed: bool
if AnnotatedShifted.MEMBER != Other.MEMBER:
reveal_type(AnnotatedShifted.MEMBER) # revealed: AnnotatedShifted
class AnnotatedInitialized(IntEnum):
_value_: Literal[2]
def __init__(self, value: int) -> None:
self._value_ = 2
MEMBER = 1
reveal_type(AnnotatedInitialized.MEMBER.value) # revealed: Literal[2]
reveal_type(AnnotatedInitialized.MEMBER == Other.MEMBER) # revealed: bool
A scalar data-type mixin can also transform a declared value before it becomes the enum member's comparison payload. Such a value is not a safe comparison key:
from enum import Enum, IntEnum
class ShiftedInt(int):
def __new__(cls, value: int) -> "ShiftedInt":
return int.__new__(cls, value + 1)
class MixinShifted(ShiftedInt, Enum):
MEMBER = 1
class Normal(IntEnum):
MEMBER = 2
reveal_type(MixinShifted.MEMBER == Normal.MEMBER) # revealed: bool
if MixinShifted.MEMBER == Normal.MEMBER:
reveal_type(MixinShifted.MEMBER) # revealed: MixinShifted
The return value of _generate_next_value_ is not necessarily the final value of an IntEnum
member. Here, the inherited int.__new__ converts the generated string "1" to the integer 1.
Because the generated value's exact conversion is not modeled, we cannot use it to decide whether
members of Generated and Other compare equal:
from enum import IntEnum, auto
from typing import Literal
class Generated(IntEnum):
# error: [invalid-method-override]
def _generate_next_value_(name, start, count, last_values) -> Literal["1"]:
return "1"
ONE = auto()
class Other(IntEnum):
ONE = 1
reveal_type(Generated.ONE.value) # revealed: int
reveal_type(Generated.ONE == Other.ONE) # revealed: bool
def _(value: Generated | Other):
if value == Generated.ONE:
reveal_type(value) # revealed: Generated | Other
An assignment to __new__, __init__, or other methods can replace the value declared in the class
body. In that case, we cannot compare an enum member with its declared value statically:
[environment]
python-version = "3.11"
from enum import EnumMeta, StrEnum
from typing import Any, Literal
def _(new: Any, init: Any, prepare: Any):
class OpaqueNew(StrEnum):
__new__ = new
MEMBER = "member"
class OpaqueInit(StrEnum):
__init__ = init
MEMBER = "member"
class OpaqueMeta(EnumMeta):
__prepare__ = prepare
class TransformedByMeta(StrEnum, metaclass=OpaqueMeta):
MEMBER = "member"
def opaque_new(value: Literal[OpaqueNew.MEMBER] | Literal["member"]):
if value == "member":
reveal_type(value) # revealed: OpaqueNew | Literal["member"]
else:
reveal_type(value) # revealed: OpaqueNew
def opaque_init(value: Literal[OpaqueInit.MEMBER] | Literal["member"]):
if value == "member":
reveal_type(value) # revealed: OpaqueInit | Literal["member"]
else:
reveal_type(value) # revealed: OpaqueInit
def transformed_by_metaclass(value: Literal[TransformedByMeta.MEMBER] | Literal["member"]):
if value == "member":
reveal_type(value) # revealed: Literal[TransformedByMeta.MEMBER, "member"]
else:
reveal_type(value) # revealed: Literal[TransformedByMeta.MEMBER]
An opaque _generate_next_value_ affects auto() members, but explicit members still have their
declared values:
from enum import StrEnum, auto
from typing import Any, Literal
def _(generate_next_value: Any):
class OpaqueGenerator(StrEnum):
_generate_next_value_ = generate_next_value
AUTOMATIC = auto()
EXPLICIT = "explicit"
def opaque_generated_value(
value: Literal[OpaqueGenerator.AUTOMATIC] | Literal["automatic"],
):
if value == "automatic":
reveal_type(value) # revealed: Literal[OpaqueGenerator.AUTOMATIC, "automatic"]
else:
reveal_type(value) # revealed: Literal[OpaqueGenerator.AUTOMATIC]
def explicit_value(
value: Literal[OpaqueGenerator.EXPLICIT] | Literal["other"],
):
if value == "explicit":
reveal_type(value) # revealed: Literal[OpaqueGenerator.EXPLICIT]
else:
reveal_type(value) # revealed: Literal["other"]
This narrowing behavior is only safe if the enum has no custom __eq__/__ne__ method:
from enum import Enum
class AmbiguousEnum(Enum):
NO = 0
YES = 1
def __ne__(self, other) -> bool:
return True
def _(answer: AmbiguousEnum):
if answer != AmbiguousEnum.NO:
reveal_type(answer) # revealed: AmbiguousEnum
else:
reveal_type(answer) # revealed: AmbiguousEnum
Similar if that method is inherited from a base class:
from enum import Enum
class Mixin:
def __eq__(self, other) -> bool:
return True
class AmbiguousEnum(Mixin, Enum):
NO = 0
YES = 1
def _(answer: AmbiguousEnum):
if answer == AmbiguousEnum.NO:
reveal_type(answer) # revealed: AmbiguousEnum
else:
reveal_type(answer) # revealed: AmbiguousEnum
== and != must use the semantics of their respective dunder methods. In particular, a custom
__ne__ method does not affect narrowing based on __eq__. Conversely, a custom __eq__ method
affects narrowing based on both operators because the default __ne__ delegates to __eq__:
from enum import Enum
class IndependentEquality(Enum):
NO = 0
YES = 1
def __ne__(self, other: object) -> bool:
return True
def _(answer: IndependentEquality):
if answer == IndependentEquality.NO:
reveal_type(answer) # revealed: Literal[IndependentEquality.NO]
else:
reveal_type(answer) # revealed: Literal[IndependentEquality.YES]
if answer != IndependentEquality.NO:
reveal_type(answer) # revealed: IndependentEquality
else:
reveal_type(answer) # revealed: IndependentEquality
class CoupledInequality(Enum):
NO = 0
YES = 1
def __eq__(self, other: object) -> bool:
return True
def _(answer: CoupledInequality):
if answer == CoupledInequality.NO:
reveal_type(answer) # revealed: CoupledInequality
else:
reveal_type(answer) # revealed: CoupledInequality
if answer != CoupledInequality.NO:
reveal_type(answer) # revealed: CoupledInequality
else:
reveal_type(answer) # revealed: CoupledInequality
Enum domains nested in a recursive alias fall back to general comparison inference:
[environment]
python-version = "3.12"
from enum import Enum
class EnumValue(Enum):
VALUE = 1
OTHER = 2
type Recursive = EnumValue | Recursive
def _(left: Recursive, right: EnumValue):
reveal_type(left == right) # revealed: bool
bool, LiteralString, TypedDict, and final classes that inherit object.__eq__ have known
built-in equality behavior. Comparing two values with the same known behavior can therefore
eliminate disjoint union elements:
from typing import TypedDict, final
from typing_extensions import LiteralString
class Payload(TypedDict):
value: int
@final
class A: ...
@final
class B: ...
def narrow_bool(value: bool | None, other: bool):
if value == other:
reveal_type(value) # revealed: bool
else:
reveal_type(value) # revealed: bool | None
if value != other:
reveal_type(value) # revealed: bool | None
else:
reveal_type(value) # revealed: bool
def narrow_literal_string(value: LiteralString | None, other: LiteralString):
if value == other:
reveal_type(value) # revealed: LiteralString
else:
reveal_type(value) # revealed: LiteralString | None
def narrow_typed_dict(value: Payload | None, other: Payload):
if value == other:
reveal_type(value) # revealed: Payload
else:
reveal_type(value) # revealed: Payload | None
def narrow_final_object_equality(value: A | B, other: A):
if value == other:
reveal_type(value) # revealed: A
if value != other:
reveal_type(value) # revealed: A | B
else:
reveal_type(value) # revealed: A
Different inherited built-in implementations cannot compare equal:
from typing import final
@final
class FinalObject: ...
@final
class FinalInt(int): ...
def narrow_different_equality_implementations(value: FinalObject | FinalInt, other: FinalObject):
if value == other:
reveal_type(value) # revealed: FinalObject
Equality analysis expands the constraints of a constrained type variable in either operand position. The resulting constraint is intersected with the type variable, preserving its identity:
from typing import TypeVar, final
@final
class ConstraintA: ...
@final
class ConstraintB: ...
T = TypeVar("T", ConstraintA, ConstraintB)
def constrained_left(value: T | None, other: ConstraintA):
if value != other:
pass
else:
reveal_type(value) # revealed: T@constrained_left & ConstraintA
def constrained_right(value: ConstraintA | None, other: T):
if value != other:
pass
else:
reveal_type(value) # revealed: ConstraintA
LiteralString and string-valued enumsLiteralString can be narrowed by comparison with a string-valued enum member that inherits str's
equality implementation:
[environment]
python-version = "3.11"
from enum import StrEnum
from typing_extensions import LiteralString
class Color(StrEnum):
RED = "red"
def narrow_literal_string_with_enum(value: LiteralString | None):
if value == Color.RED:
reveal_type(value) # revealed: Literal["red"]
else:
reveal_type(value) # revealed: (LiteralString & ~Literal["red"]) | None
if Color.RED != value:
reveal_type(value) # revealed: (LiteralString & ~Literal["red"]) | None
else:
reveal_type(value) # revealed: Literal["red"]
Modules compare equal only to the same module object:
import sys
import typing
def narrow_module_literal(flag: bool):
value = sys if flag else typing
if value == sys:
reveal_type(value) # revealed: <module 'sys'>
else:
reveal_type(value) # revealed: <module 'typing'>
if value != sys:
reveal_type(value) # revealed: <module 'typing'>
else:
reveal_type(value) # revealed: <module 'sys'>
Arbitrary user-defined comparison methods are not used to narrow their operands. In particular, we
don't inspect the bodies of user-defined __eq__ or __ne__ methods to predict their results:
class Left:
def __eq__(self, other: object) -> bool:
return True
class Right:
def __eq__(self, other: object) -> bool:
return False
def _(value: Right | None):
if Left() == value:
reveal_type(value) # revealed: Right | None
else:
reveal_type(value) # revealed: Right | None
x != y where y is of literal typefrom typing import Literal
def _(x: Literal[1, 2]):
if x != 1:
reveal_type(x) # revealed: Literal[2]
x != y where y is a single-valued typedef _(flag: bool):
class A: ...
class B: ...
C = A if flag else B
if C != A:
reveal_type(C) # revealed: <class 'B'>
else:
reveal_type(C) # revealed: <class 'A'>
x != y where y has multiple single-valued optionsfrom typing import Literal
def _(x: Literal[1, 2], y: Literal[2, 3]):
if x != y:
reveal_type(x) # revealed: Literal[1, 2]
else:
reveal_type(x) # revealed: Literal[2]
== with PEP 695 alias to a union of literals[environment]
python-version = "3.12"
from typing import Literal
type Y = Literal[2, 3]
def _(x: Literal[1, 2], y: Y):
if x == y:
reveal_type(x) # revealed: Literal[2]
else:
reveal_type(x) # revealed: Literal[1, 2]
!= for non-single-valued typesOnly single-valued types should narrow the type:
def _(x: int | None, y: int):
if x != y:
reveal_type(x) # revealed: int | None
from typing import Literal
def _(x: Literal[1, 2], y: int):
if x != y:
reveal_type(x) # revealed: Literal[1, 2]
else:
reveal_type(x) # revealed: Literal[1, 2]
== / != with two narrowable operandsBoth operands should be narrowed when both are narrowable expressions.
from typing import Literal
def _(x: Literal[1], y: Literal[1, 2]):
if x == y:
reveal_type(y) # revealed: Literal[1]
if y == x:
reveal_type(y) # revealed: Literal[1]
if x != y:
reveal_type(y) # revealed: Literal[2]
if y != x:
reveal_type(y) # revealed: Literal[2]
from typing import Literal
def f() -> Literal[1, 2, 3]:
return 1
if (x := f()) != 1:
reveal_type(x) # revealed: Literal[2, 3]
else:
reveal_type(x) # revealed: Literal[1]
Anyimport sys
from enum import Enum, IntEnum
from typing import Any, Literal, TypeVar
T = TypeVar("T", bound=object)
U = TypeVar("U")
EQUAL_VALUES = TypeVar("EQUAL_VALUES", Literal[0], Literal[False])
RUNTIME_TYPE_VAR = TypeVar("RUNTIME_TYPE_VAR")
class Color(Enum):
RED = 1
BLUE = 2
class NonReflexive(Enum):
VALUE = 1
def __eq__(self, other: object) -> Literal[False]:
return False
def __ne__(self, other: object) -> Literal[True]:
return True
class Marker: ...
class SingleIntEnum(IntEnum):
VALUE = 1
def _(x: Any | None, y: Any | None):
if x != 1:
reveal_type(x) # revealed: (Any & ~Literal[1] & ~Literal[True]) | None
if y == 1:
reveal_type(y) # revealed: Any & ~None
def _(x: Any):
if x == True:
reveal_type(x) # revealed: Any
else:
reveal_type(x) # revealed: Any & ~Literal[True] & ~Literal[1]
if x != True:
reveal_type(x) # revealed: Any & ~Literal[True] & ~Literal[1]
else:
reveal_type(x) # revealed: Any
def _(x: Literal["foo", "bar"] | Any):
if x != "bar":
reveal_type(x) # revealed: Literal["foo"] | (Any & ~Literal["bar"])
else:
reveal_type(x) # revealed: Literal["bar"] | (Any & ~Literal["foo"])
def _(x: Any):
if x != Color.RED:
reveal_type(x) # revealed: Any & ~Literal[Color.RED]
if x != NonReflexive.VALUE:
reveal_type(x) # revealed: Any
if x != Marker:
reveal_type(x) # revealed: Any & ~<class 'Marker'>
def _(x: T):
if x != Color.RED:
reveal_type(x) # revealed: T@_ & ~Literal[Color.RED]
def _(x: U | Literal[Color.RED]):
if x == Color.RED:
return
reveal_type(x) # revealed: U@_ & ~Literal[Color.RED]
def _(x: Any, y: EQUAL_VALUES):
if x != y:
reveal_type(x) # revealed: Any & ~EQUAL_VALUES@_
def _(x: Any, y: T | str):
if x != y:
reveal_type(x) # revealed: Any
def _(x: Any, y: Any | str):
if x != y:
reveal_type(x) # revealed: Any
def _(x: Any):
if x != list[Any]:
reveal_type(x) # revealed: Any & ~<class 'list[Any]'>
def _(x: Any, y: SingleIntEnum):
if x == y:
pass
else:
reveal_type(x) # revealed: Any & ~Literal[SingleIntEnum.VALUE]
def _(x: Any):
if x == sys.version_info:
pass
else:
reveal_type(x) # revealed: Any & ~_version_info
if x == RUNTIME_TYPE_VAR:
pass
else:
reveal_type(x) # revealed: Any & ~TypeVar
from typing import Literal
def _(b: bool, i: Literal[1, 2]):
if b == 1:
reveal_type(b) # revealed: Literal[True]
else:
reveal_type(b) # revealed: Literal[False]
if b == 6:
reveal_type(b) # revealed: Never
else:
reveal_type(b) # revealed: bool
if b == 0:
reveal_type(b) # revealed: Literal[False]
else:
reveal_type(b) # revealed: Literal[True]
if i == True:
reveal_type(i) # revealed: Literal[1]
else:
reveal_type(i) # revealed: Literal[2]
Final subclasses can inherit the equality behavior of int, str, or bytes. Instances of these
subclasses can compare equal to builtin literals even though the subclass and literal types are
disjoint, so equality does not narrow the subclass to the literal type.
from typing import final
@final
class FinalInt(int): ...
@final
class FinalStr(str): ...
@final
class FinalBytes(bytes): ...
def _(value: FinalInt):
if value == 1:
reveal_type(value) # revealed: FinalInt
else:
reveal_type(value) # revealed: FinalInt
if 1 == value:
reveal_type(value) # revealed: FinalInt
if value != 1:
reveal_type(value) # revealed: FinalInt
else:
reveal_type(value) # revealed: FinalInt
def _(value: FinalStr):
if value == "value":
reveal_type(value) # revealed: FinalStr
else:
reveal_type(value) # revealed: FinalStr
def _(value: FinalBytes):
if value == b"value":
reveal_type(value) # revealed: FinalBytes
else:
reveal_type(value) # revealed: FinalBytes
LiteralString in unionfrom typing_extensions import Literal, LiteralString, Any
def _(s: LiteralString | None, t: LiteralString | Any):
if s == "foo":
reveal_type(s) # revealed: Literal["foo"]
elif s == "bar":
reveal_type(s) # revealed: Literal["bar"]
else:
reveal_type(s) # revealed: (LiteralString & ~Literal["foo"] & ~Literal["bar"]) | None
if s == 1:
reveal_type(s) # revealed: Never
if t == "foo":
reveal_type(t) # revealed: Literal["foo"] | Any
We assume that tuple subclasses don't override tuple.__eq__, which only returns True for other
tuples. So they are excluded from the narrowed type when comparing to non-tuple values.
from typing import Literal
def _(x: Literal["a", "b"] | tuple[int, int]):
if x == "a":
# tuple type is excluded because it's disjoint from the string literal
reveal_type(x) # revealed: Literal["a"]
else:
# tuple type remains in the else branch
reveal_type(x) # revealed: Literal["b"] | tuple[int, int]
from typing import Literal
class A:
tag: Literal["a"]
field_a: int
class B:
tag: Literal["b"]
field_b: str
def _(x: A | B):
if x.tag == "a":
reveal_type(x) # revealed: A
reveal_type(x.field_a) # revealed: int
else:
reveal_type(x) # revealed: B
reveal_type(x.field_b) # revealed: str
if "b" == x.tag:
reveal_type(x) # revealed: B
else:
reveal_type(x) # revealed: A
if x.tag != "a":
reveal_type(x) # revealed: B
else:
reveal_type(x) # revealed: A
Enum literals are also supported as attribute tags:
from enum import Enum
from typing import Literal
class Tag(Enum):
A = 1
B = 2
class A:
tag: Literal[Tag.A]
class B:
tag: Literal[Tag.B]
def _(x: A | B):
if x.tag == Tag.A:
reveal_type(x) # revealed: A
else:
reveal_type(x) # revealed: B
Non-literal tag arms are preserved during positive narrowing:
from typing import Literal
class A:
tag: Literal["a"]
class B:
tag: str
class C:
tag: Literal["c"]
def _(x: A | B | C):
if x.tag == "a":
reveal_type(x) # revealed: A | B
else:
reveal_type(x) # revealed: B | C
This also works for NamedTuple classes:
from typing import Literal, NamedTuple
class A(NamedTuple):
tag: Literal["a"]
field_a: int
class B(NamedTuple):
tag: Literal["b"]
field_b: str
def _(x: A | B):
if x[0] == "a":
reveal_type(x) # revealed: A
else:
reveal_type(x) # revealed: B
if x.tag == "a":
reveal_type(x) # revealed: A
else:
reveal_type(x) # revealed: B