docs/wiki/Getting-Started-C#-Syntax-Transformation.md
This walkthrough builds on concepts and techniques explored in the Getting Started: Syntax Analysis and Getting Started: Semantic Analysis walkthroughs. If you haven't already, it's strongly advised that you complete those walkthroughs before beginning this one.
In this walkthrough, you'll explore techniques for creating and transforming syntax trees. In combination with the techniques you learned in previous Getting Started walkthroughs, you will create your first command-line refactoring!
A fundamental tenet of the .NET Compiler Platform is immutability. Because immutable data structures cannot be changed after they are created, they can be safely shared and analyzed by multiple consumers simultaneously without the dangers of one tool affecting another in unpredictable ways. No locks or other concurrency measures needed. This applies to syntax trees, compilations, symbols, semantic models, and every other data structure you'll encounter. Instead of modification, new objects are created based on specified differences to the old ones. You'll apply this concept to syntax trees to create tree transformations!
To create SyntaxNodes you must use the SyntaxFactory class factory methods. For each kind of node, token, or trivia there is a factory method which can be used to create an instance of that type. By composing nodes hierarchically in a bottom-up fashion you can create syntax trees.
This example uses the SyntaxFactory class methods to construct a NameSyntax representing the System.Collections.Generic namespace.
NameSyntax is the base class for four types of names that appear in C#:
<left-name>.<right-identifier-or-generic-name> such as System.IOusing static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
NameSyntax name = IdentifierName("System");
Using the Immediate Window, type the expression name.ToString() and press Enter to evaluate it. You should see the string "System" as the result.
Next, construct a QualifiedNameSyntax using this name node as the left of the name and a new IdentifierNameSyntax for the Collections namespace as the right side of the QualifiedNameSyntax:
name = QualifiedName(name, IdentifierName("Collections"));
Execute this statement to set the name variable to the new QualifiedNameSyntax node.
Using the Immediate Window, evaluate the expression name.ToString(). It should evaluate to "System.Collections".
Continue this pattern by building another QualifiedNameSyntax node for the Generic namespace:
name = QualifiedName(name, IdentifierName("Generic"));
Because the syntax trees are immutable, the Syntax API provides no direct mechanism for modifying an existing syntax tree after construction. However, the Syntax API does provide methods for producing new trees based on specified changes to existing ones. Each concrete class that derives from SyntaxNode defines With* methods which you can use to specify changes to its child properties. Additionally, the ReplaceNode extension method can be used to replace a descendent node in a subtree. Without this method updating a node would also require manually updating its parent to point to the newly created child and repeating this process up the entire tree - a process known as re-spining the tree.
This example uses the WithName method to replace the name in a UsingDirectiveSyntax node with the one constructed above.
SyntaxTree tree = CSharpSyntaxTree.ParseText(
@"using System;
using System.Collections;
using System.Linq;
using System.Text;
namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(""Hello, World!"");
}
}
}");
var root = (CompilationUnitSyntax)tree.GetRoot();
Execute these statements.
Create a new UsingDirectiveSyntax node using the UsingDirectiveSyntax.WithName method to update the "System.Collections" name with the name we created above:
var oldUsing = root.Usings[1];
var newUsing = oldUsing.WithName(name);
Using the Immediate Window, evaluate the expression root.ToString() and observe that the original tree has not been changed to contain this new updated node.
Add the following line using the ReplaceNode extension method to create a new tree, replacing the existing import with the updated newUsing node, and store the new tree in the existing root variable:
root = root.ReplaceNode(oldUsing, newUsing);
Execute this statement.
Using the Immediate Window evaluate the expression root.ToString() this time observing that the tree now correctly imports the System.Collections.Generic namespace.
Stop the program.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
namespace ConstructionCS
{
class Program
{
static void Main(string[] args)
{
NameSyntax name = IdentifierName("System");
name = QualifiedName(name, IdentifierName("Collections"));
name = QualifiedName(name, IdentifierName("Generic"));
SyntaxTree tree = CSharpSyntaxTree.ParseText(
@"using System;
using System.Collections;
using System.Linq;
using System.Text;
namespace HelloWorld
{
class Program
{
static void Main(string[] args)
{
Console.WriteLine(""Hello, World!"");
}
}
}");
var root = (CompilationUnitSyntax)tree.GetRoot();
var oldUsing = root.Usings[1];
var newUsing = oldUsing.WithName(name);
root = root.ReplaceNode(oldUsing, newUsing);
}
}
}
The With* and ReplaceNode methods provide convenient means to transform individual branches of a syntax tree. However, often it may be necessary to perform multiple transformations on a syntax tree in concert. The SyntaxRewriter class is a subclass of SyntaxVisitor which can be used to apply a transformation to a specific type of SyntaxNode. It is also possible to apply a set of transformations to multiple types of SyntaxNode wherever they appear in a syntax tree. The following example demonstrates this in a naive implementation of a command-line refactoring which removes explicit types in local variable declarations anywhere where type inference could be used. This example makes use of techniques discussed in this walkthrough as well as the Getting Started: Syntactic Analysis and Getting Started: Semantic Analysis walkthroughs.
using System.IO;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
public class TypeInferenceRewriter : CSharpSyntaxRewriter
{
private readonly SemanticModel SemanticModel;
public TypeInferenceRewriter(SemanticModel semanticModel)
{
this.SemanticModel = semanticModel;
}
public override SyntaxNode VisitLocalDeclarationStatement(
LocalDeclarationStatementSyntax node)
{
}
Type variable = expression;
The following forms of variable declarations in C# are either incompatible with type inference or left as an exercise to the reader.
// Multiple variables in a single declaration.
Type variable1 = expression1,
variable2 = expression2;
// No initializer.
Type variable;
if (node.Declaration.Variables.Count > 1)
{
return node;
}
if (node.Declaration.Variables[0].Initializer == null)
{
return node;
}
VariableDeclaratorSyntax declarator = node.Declaration.Variables.First();
TypeSyntax variableTypeName = node.Declaration.Type;
ITypeSymbol variableType =
(ITypeSymbol)SemanticModel.GetSymbolInfo(variableTypeName)
.Symbol;
TypeInfo initializerInfo =
SemanticModel.GetTypeInfo(declarator
.Initializer
.Value);
if (variableType == initializerInfo.Type)
{
TypeSyntax varTypeName =
IdentifierName("var")
.WithLeadingTrivia(
variableTypeName.GetLeadingTrivia())
.WithTrailingTrivia(
variableTypeName.GetTrailingTrivia());
return node.ReplaceNode(variableTypeName, varTypeName);
}
else
{
return node;
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using static Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
namespace TransformationCS
{
public class TypeInferenceRewriter : CSharpSyntaxRewriter
{
private readonly SemanticModel SemanticModel;
public TypeInferenceRewriter(SemanticModel semanticModel)
{
this.SemanticModel = semanticModel;
}
public override SyntaxNode VisitLocalDeclarationStatement(
LocalDeclarationStatementSyntax node)
{
if (node.Declaration.Variables.Count > 1)
{
return node;
}
if (node.Declaration.Variables[0].Initializer == null)
{
return node;
}
VariableDeclaratorSyntax declarator = node.Declaration.Variables.First();
TypeSyntax variableTypeName = node.Declaration.Type;
ITypeSymbol variableType =
(ITypeSymbol)SemanticModel.GetSymbolInfo(variableTypeName)
.Symbol;
TypeInfo initializerInfo =
SemanticModel.GetTypeInfo(declarator
.Initializer
.Value);
if (variableType == initializerInfo.Type)
{
TypeSyntax varTypeName =
IdentifierName("var")
.WithLeadingTrivia(
variableTypeName.GetLeadingTrivia())
.WithTrailingTrivia(
variableTypeName.GetTrailingTrivia());
return node.ReplaceNode(variableTypeName, varTypeName);
}
else
{
return node;
}
}
}
}
Return to your Program.cs file.
To test your TypeInferenceRewriter you'll need to create a test Compilation to obtain the SemanticModels required for the type inference analysis. You'll do this step last. In the meantime declare a placeholder variable representing your test Compilation:
Compilation test = CreateTestCompilation();
After pausing a moment you should see an error squiggle appear reporting that no CreateTestCompilation method exists. Press Ctrl+Period to open the light-bulb and then press Enter to invoke the Generate Method Stub command. This will generate a method stub for the CreateTestCompilation method in Program. You'll come back to fill this in later:
Next, write the following code to iterate over each SyntaxTree in the test Compilation. For each one initialize a new TypeInferenceRewriter with the SemanticModel for that tree:
foreach (SyntaxTree sourceTree in test.SyntaxTrees)
{
SemanticModel model = test.GetSemanticModel(sourceTree);
TypeInferenceRewriter rewriter = new TypeInferenceRewriter(model);
}
SyntaxNode newSource = rewriter.Visit(sourceTree.GetRoot());
if (newSource != sourceTree.GetRoot())
{
File.WriteAllText(sourceTree.FilePath, newSource.ToFullString());
}
String programPath = @"..\..\Program.cs";
String programText = File.ReadAllText(programPath);
SyntaxTree programTree =
CSharpSyntaxTree.ParseText(programText)
.WithFilePath(programPath);
String rewriterPath = @"..\..\TypeInferenceRewriter.cs";
String rewriterText = File.ReadAllText(rewriterPath);
SyntaxTree rewriterTree =
CSharpSyntaxTree.ParseText(rewriterText)
.WithFilePath(rewriterPath);
SyntaxTree[] sourceTrees = { programTree, rewriterTree };
MetadataReference mscorlib =
MetadataReference.CreateFromFile(typeof(object).Assembly.Location);
MetadataReference codeAnalysis =
MetadataReference.CreateFromFile(typeof(SyntaxTree).Assembly.Location);
MetadataReference csharpCodeAnalysis =
MetadataReference.CreateFromFile(typeof(CSharpSyntaxTree).Assembly.Location);
MetadataReference[] references = { mscorlib, codeAnalysis, csharpCodeAnalysis };
return CSharpCompilation.Create("TransformationCS",
sourceTrees,
references,
new CSharpCompilationOptions(
OutputKind.ConsoleApplication));
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
namespace TransformationCS
{
internal class Program
{
private static void Main()
{
Compilation test = CreateTestCompilation();
foreach (SyntaxTree sourceTree in test.SyntaxTrees)
{
SemanticModel model = test.GetSemanticModel(sourceTree);
TypeInferenceRewriter rewriter = new TypeInferenceRewriter(model);
SyntaxNode newSource = rewriter.Visit(sourceTree.GetRoot());
if (newSource != sourceTree.GetRoot())
{
File.WriteAllText(sourceTree.FilePath, newSource.ToFullString());
}
}
}
private static Compilation CreateTestCompilation()
{
String programPath = @"..\..\Program.cs";
String programText = File.ReadAllText(programPath);
SyntaxTree programTree =
CSharpSyntaxTree.ParseText(programText)
.WithFilePath(programPath);
String rewriterPath = @"..\..\TypeInferenceRewriter.cs";
String rewriterText = File.ReadAllText(rewriterPath);
SyntaxTree rewriterTree =
CSharpSyntaxTree.ParseText(rewriterText)
.WithFilePath(rewriterPath);
SyntaxTree[] sourceTrees = { programTree, rewriterTree };
MetadataReference mscorlib =
MetadataReference.CreateFromFile(typeof(object).Assembly.Location);
MetadataReference codeAnalysis =
MetadataReference.CreateFromFile(typeof(SyntaxTree).Assembly.Location);
MetadataReference csharpCodeAnalysis =
MetadataReference.CreateFromFile(typeof(CSharpSyntaxTree).Assembly.Location);
MetadataReference[] references = { mscorlib, codeAnalysis, csharpCodeAnalysis };
return CSharpCompilation.Create("TransformationCS",
sourceTrees,
references,
new CSharpCompilationOptions(
OutputKind.ConsoleApplication));
}
}
}