packages/docs/docs/effects/corner-pin.mdx
Part of the @remotion/effects package.
Pin a canvas-based component by moving its four source corners.
The effect maps the input rectangle into the quadrilateral described by topLeft, topRight, bottomRight and bottomLeft.
import {AbsoluteFill} from 'remotion';
import {Video} from '@remotion/media';
import {cornerPin} from '@remotion/effects/corner-pin';
export const MyComp: React.FC = () => {
return (
<AbsoluteFill>
<Video
src="https://remotion.media/video.mp4"
effects={[
cornerPin({
topLeft: [0.08, 0.12],
topRight: [0.92, 0.04],
bottomRight: [0.86, 0.9],
bottomLeft: [0.14, 0.96],
}),
]}
/>
</AbsoluteFill>
);
};
Pass an object with the following properties.
topLeft?UV coordinate of the output top-left corner as a [u, v] tuple. [0, 0] is the top-left of the source and [1, 1] is the bottom-right. Defaults to [0, 0].
topRight?UV coordinate of the output top-right corner. Defaults to [1, 0].
bottomRight?UV coordinate of the output bottom-right corner. Defaults to [1, 1].
bottomLeft?UV coordinate of the output bottom-left corner. Defaults to [0, 1].
disabled?When true, the effect is skipped. Defaults to false.
cornerPin() uses a WebGL2 backend. During renders, enable WebGL via Config.setChromiumOpenGlRenderer('angle'). See Using WebGL during renders.