README.md
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<b>PhotoRoom Remove Background API</b>
<a href="https://photoroom.com/api/remove-background?utm_source=rembg&utm_medium=github_webpage&utm_campaign=sponsor">https://photoroom.com/api</a>
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Fast and accurate background remover API
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If this project has helped you, please consider making a donation.
python: >=3.11, <3.14
Choose one of the following backends based on your hardware:
pip install "rembg[cpu]" # for library
pip install "rembg[cpu,cli]" # for library + cli
First, check if your system supports onnxruntime-gpu by visiting onnxruntime.ai and reviewing the installation matrix.
If your system is compatible, run:
pip install "rembg[gpu]" # for library
pip install "rembg[gpu,cli]" # for library + cli
Note: NVIDIA GPUs may require
onnxruntime-gpu, CUDA, andcudnn-devel. See #668 for details. Ifrembg[gpu]doesn't work and you can't install CUDA orcudnn-devel, userembg[cpu]withonnxruntimeinstead.
ROCm support requires the onnxruntime-rocm package. Install it by following AMD's documentation.
Once onnxruntime-rocm is installed and working, install rembg with ROCm support:
pip install "rembg[rocm]" # for library
pip install "rembg[rocm,cli]" # for library + cli
After installation, you can use rembg by typing rembg in your terminal.
The rembg command has these subcommands:
i - single filesp - folders (batch processing)s - HTTP serverb - RGB24 pixel binary streamd - download models ahead of timem - migrate models from the legacy ~/.u2net directoryYou can get help about the main command using:
rembg --help
You can also get help for any subcommand:
rembg <COMMAND> --help
iUsed for processing single files.
Remove background from a remote image:
curl -s http://input.png | rembg i > output.png
Remove background from a local file:
rembg i path/to/input.png path/to/output.png
Omit the output path (writes <input_stem>.out.png next to the input):
rembg i path/to/input.png
# → path/to/input.out.png
If stdout is redirected (e.g. rembg i input.png > out.png), the output is written to stdout instead.
Specify a model:
rembg i -m u2netp path/to/input.png path/to/output.png
Return only the mask:
rembg i -om path/to/input.png path/to/output.png
Apply alpha matting:
rembg i -a path/to/input.png path/to/output.png
Remove color fringing from soft edges:
rembg i -dc path/to/input.png path/to/output.png
See Color decontamination for what this does.
Pass extra parameters (SAM example):
rembg i -m sam -x '{ "sam_prompt": [{"type": "point", "data": [724, 740], "label": 1}] }' examples/plants-1.jpg examples/plants-1.out.png
Pass extra parameters (custom model):
rembg i -m u2net_custom -x '{"model_path": "~/.u2net/u2net.onnx"}' path/to/input.png path/to/output.png
Use the withoutBG cloud API:
Get 50 free credits with signup. Sample results.
export WITHOUTBG_API_KEY=sk_...
rembg i -m withoutbg path/to/input.png path/to/output.png
Or pass the key via extras:
rembg i -m withoutbg -x '{"api_key":"sk_..."}' path/to/input.png path/to/output.png
pUsed for batch processing entire folders.
Process all images in a folder:
rembg p path/to/input path/to/output
Watch mode (process new/changed files automatically):
rembg p -w path/to/input path/to/output
sUsed to start an HTTP server.
rembg s --host 0.0.0.0 --port 7000 --log_level info
For complete API documentation, visit: http://localhost:7000/api
Disable the Gradio UI (reduces idle CPU usage):
rembg s --no-ui
Remove background from an image URL:
curl -s "http://localhost:7000/api/remove?url=http://input.png" -o output.png
Remove background from an uploaded image:
curl -s -F file=@/path/to/input.jpg "http://localhost:7000/api/remove" -o output.png
bProcess a sequence of RGB24 images from stdin. This is intended to be used with programs like FFmpeg that output RGB24 pixel data to stdout.
rembg b <width> <height> -o <output_specifier>
Arguments:
| Argument | Description |
|---|---|
width | Width of input image(s) |
height | Height of input image(s) |
output_specifier | Printf-style specifier for output filenames (e.g., output-%03u.png produces output-000.png, output-001.png, etc.). Omit to write to stdout. |
Example with FFmpeg:
ffmpeg -i input.mp4 -ss 10 -an -f rawvideo -pix_fmt rgb24 pipe:1 | rembg b 1280 720 -o folder/output-%03u.png
Note: The width and height must match FFmpeg's output dimensions. The flags
-an -f rawvideo -pix_fmt rgb24 pipe:1are required for FFmpeg compatibility.
Input and output as bytes:
from rembg import remove
with open('input.png', 'rb') as i:
with open('output.png', 'wb') as o:
input = i.read()
output = remove(input)
o.write(output)
Input and output as a PIL image:
from rembg import remove
from PIL import Image
input = Image.open('input.png')
output = remove(input)
output.save('output.png')
Input and output as a NumPy array:
from rembg import remove
import cv2
input = cv2.imread('input.png')
output = remove(input)
cv2.imwrite('output.png', output)
Force output as bytes:
from rembg import remove
with open('input.png', 'rb') as i:
with open('output.png', 'wb') as o:
input = i.read()
output = remove(input, force_return_bytes=True)
o.write(output)
Batch processing with session reuse (recommended for performance):
from pathlib import Path
from rembg import remove, new_session
session = new_session()
for file in Path('path/to/folder').glob('*.png'):
input_path = str(file)
output_path = str(file.parent / (file.stem + ".out.png"))
with open(input_path, 'rb') as i:
with open(output_path, 'wb') as o:
input = i.read()
output = remove(input, session=session)
o.write(output)
withoutBG cloud API:
Get 50 free credits with signup. Sample results.
from rembg import remove, new_session
session = new_session("withoutbg", api_key="sk_...")
# or set WITHOUTBG_API_KEY and omit api_key=
with open('input.png', 'rb') as i:
with open('output.png', 'wb') as o:
output = remove(i.read(), session=session)
o.write(output)
For more examples, see the examples page.
Rembg has three ways to turn a mask into a cutout. They differ only in how they treat the soft pixels along an edge — hair, fur, fabric, motion blur.
| Mode | Flag | Fixes edge color | Refines the mask | Cost |
|---|---|---|---|---|
| Naive | (default) | No | No | Free |
| Decontaminate | -dc | Yes | No | Negligible |
| Alpha matting | -a | Yes | Yes | Slow |
| ViTMatte | -vm | Yes | Yes | Slow, extra download |
They are alternatives, not layers — -a already decontaminates internally, so
passing both changes nothing. Pick one:
Use the default (naive) when the subject has hard edges — products, cars, logos, screenshots — or when the background was already close in color to the subject. There is nothing to correct, so the extra work buys nothing.
Use -dc when the cutout has a colored halo: the subject was shot against
a strongly colored background (green grass, blue sky, a painted wall) and that
color survives as a rim around hair or fine detail. This is the common case,
and it is cheap enough to leave on for a whole batch.
Use -a when the shape of the mask is wrong, not just its color — the
model cut through strands of hair, or left a hard stair-stepped edge where the
subject is genuinely soft. It re-estimates coverage with a closed-form solver,
and it is much slower than -dc. That solver can fail to converge on some
images; rembg falls back to a decontaminated cutout when that happens.
Use -vm for the same problem as -a, when you want the fine detail back.
ViTMatte predicts the alpha with a network instead of solving for it, so it
recovers more of the wispy strands -a tends to clip, and it cannot fail to
converge. It costs an extra ~110 MB download on first use and runs slower than
-a. Pick a different checkpoint with
-x '{"vitmatte_model": "base-distinctions-646"}':
| Checkpoint | Download | Notes |
|---|---|---|
small-distinctions-646 | ~110 MB | The default. Best quality per byte. |
small-composition-1k | ~110 MB | Trained on synthetic composites. |
base-distinctions-646 | ~380 MB | Slightly more detail, ~2.5x the runtime. |
base-composition-1k | ~380 MB | Larger, synthetic training set. |
The newer models (bria-rmbg, birefnet-*, isnet-general-use) already
produce a soft, well-shaped alpha, so their masks rarely need -a — reach for
-dc first and only try -a if the edge shape itself is wrong. bria-rmbg is
the default, so this is the advice that applies unless you pass -m.
The older models (u2net, u2netp, silueta) tend to produce firmer, blockier
edges. They benefit most from -a on hair-heavy portraits, and are also where
its solver is most likely to struggle.
For portraits specifically, birefnet-portrait with -dc is a good starting
point, and -vm when the hair detail matters more than the runtime. If you are
batch-processing and cannot inspect each result, prefer -dc over -a: it is
faster and cannot fail.
Note:
-ppm(post-process mask) thresholds the mask into a fully binary one, which leaves no partially transparent pixels at all. Combining it with-dcis pointless — there is nothing left to correct. Use one or the other.
On a soft edge — hair, fur, motion blur — a pixel is not purely foreground or purely background. The camera captured a blend of the two:
captured = alpha * foreground + (1 - alpha) * background
Making that pixel semi-transparent does not undo the blend, so the background color stays mixed into it and shows up as a colored halo around fine detail. A subject shot against green grass keeps a green rim; against a blue wall, a blue one. This is the same operation Photoshop calls Decontaminate Colors and Nuke calls decontamination.
Rembg can estimate the true foreground color and write that instead. This is opt-in:
from rembg import remove
output = remove(input, decontaminate=True)
rembg i -dc path/to/input.png path/to/output.png # single file
rembg p -dc path/to/input path/to/output # folder
curl -s "http://localhost:7000/api/remove?url=...&dc=true" > output.png
Notes:
--alpha-matting already does this internally, so the flag is ignored there.Replace the rembg command with docker run danielgatis/rembg:
docker run -v .:/data danielgatis/rembg i /data/input.png /data/output.png
Requirements: Your host must have the NVIDIA Container Toolkit installed.
CUDA acceleration requires cudnn-devel, so you need to build the Docker image yourself. See #668 for details.
Build the image:
docker build -t rembg-nvidia-cuda-cudnn-gpu -f Dockerfile_nvidia_cuda_cudnn_gpu .
Note: This image requires ~11GB of disk space (CPU version is ~1.6GB). Models are not included.
Run the container:
sudo docker run --rm -it --gpus all -v /dev/dri:/dev/dri -v $PWD:/data rembg-nvidia-cuda-cudnn-gpu i -m birefnet-general /data/input.png /data/output.png
Tips:
rembg[gpu,cli] in it.-v /path/to/models/:/root/.rembg to store model files outside the container, avoiding re-downloads.Local ONNX models are automatically downloaded on first use and saved under ~/.rembg/models/ (see Where models are stored). The withoutbg model is a cloud API backend and does not download a local model.
-m u2net for a smaller, faster model with blockier edges. Note that RMBG-2.0 is released under a BRIA license that requires a paid agreement for commercial use. Model weights carry their own licenses, independent of rembg's MIT license — check the linked source before using any model commercially.api_key via -x / new_session(...), or set WITHOUTBG_API_KEY. Images are sent to withoutBG's servers; max upload size is 20 MB.| Variable | Description |
|---|---|
REMBG_HOME | Path to the directory where models are stored. Defaults to $XDG_DATA_HOME/rembg (or ~/.rembg if XDG_DATA_HOME is not set). |
XDG_DATA_HOME | Base data directory used when REMBG_HOME is not set. |
U2NET_HOME | Deprecated. Still honored, and still takes precedence over REMBG_HOME when set, so existing setups keep working. Prefer REMBG_HOME. |
MODEL_CHECKSUM_DISABLED | When set (e.g. MODEL_CHECKSUM_DISABLED=1), disables hash verification for downloaded models. This is useful if you want to use your own custom/converted model files without rembg re-downloading the originals. |
OMP_NUM_THREADS | Sets the number of threads used by ONNX Runtime for inference. |
WITHOUTBG_API_KEY | API key for the withoutbg cloud session. Get 50 free credits with signup. |
Each model gets its own directory under ~/.rembg/models/:
~/.rembg/models/u2net/u2net.onnx
~/.rembg/models/birefnet-general/birefnet-general.onnx
~/.rembg/models/sam/sam_vit_b_01ec64.encoder.onnx
~/.rembg/models/sam/sam_vit_b_01ec64.decoder.onnx
Earlier versions put every model straight into ~/.u2net/, regardless of its
architecture. That directory is still read, so upgrading never re-downloads a
model you already have. New downloads go to the layout above.
To move existing downloads across:
rembg m --dry-run # show what would move
rembg m # copy into the new layout, leaving the originals alone
The originals are kept unless you pass --delete-source, so a partial run can
never lose a multi-gigabyte download. Interrupted downloads leave tmp* files
behind; --clean-orphans removes those.
If you need to use a modified version of a model (e.g. converted to a different ONNX IR version for compatibility with an older CUDA toolkit), you can prevent rembg from overwriting it:
MODEL_CHECKSUM_DISABLED=1.onnx file in that model's directory (e.g. ~/.rembg/models/u2net/u2net.onnx) with the expected filenamePaths passed as model_path must sit inside ~/.rembg or the legacy ~/.u2net; anything else is rejected.
This library depends on onnxruntime. Python version support is determined by onnxruntime's compatibility.
If you find this project useful, consider buying me a coffee (or a beer):
<a href="https://www.buymeacoffee.com/danielgatis" target="_blank"></a>
Copyright (c) 2020-present Daniel Gatis
Licensed under the MIT License.