docs/developers/channel-plugins.md
A channel plugin connects Qwen Code to a messaging platform. It's packaged as an extension and loaded at startup. For user-facing docs on installing and configuring plugins, see Plugins.
Your plugin sits in the Platform Adapter layer. You handle platform-specific concerns (connecting, receiving messages, sending responses). ChannelBase handles everything else (access control, session routing, prompt queuing, slash commands, crash recovery).
Your Plugin → builds Envelope → handleInbound()
ChannelBase → gates → commands → routing → ChannelAgentBridge.prompt()
ChannelBase → calls your sendMessage() with the agent's response
ChannelAgentBridge is the adapter-facing bridge contract. The current standalone qwen channel start path provides an AcpBridge, but plugin code should type constructor parameters as ChannelAgentBridge so the same adapter can run behind other bridge implementations later.
Migration note for existing TypeScript plugins: if your adapter constructor or factory explicitly types bridge as AcpBridge, change that annotation to ChannelAgentBridge and keep using only the methods exposed by that contract. JavaScript plugins are unaffected at runtime, and standalone qwen channel start still passes the current AcpBridge implementation.
The same plugin adapter can be hosted by either channel runtime:
qwen channel start [name] is the standalone ACP-backed service. It still uses AcpBridge and remains the stable command for running channels outside a daemon.qwen serve --channel <name> and repeatable --channel flags start an experimental daemon-managed channel worker. --channel all starts all configured channels. The worker is owned by qwen serve, connects to that daemon through the SDK, and passes adapters a ChannelAgentBridge facade backed by DaemonChannelBridge.Daemon-managed channels inherit the daemon's lifecycle and status reporting. They are intentionally out-of-process so adapter or platform SDK failures do not crash the daemon. The daemon is still bound to one workspace, so every selected channel config must use a cwd that resolves to the daemon workspace.
Your extension entry point exports a plugin conforming to ChannelPlugin:
import type { ChannelPlugin } from '@qwen-code/channel-base';
import { MyChannel } from './MyChannel.js';
export const plugin: ChannelPlugin = {
channelType: 'my-platform', // Unique ID, used in settings.json "type" field
displayName: 'My Platform', // Shown in CLI output
requiredConfigFields: ['apiKey'], // Validated at startup (beyond standard ChannelConfig)
createChannel: (name, config, bridge, options) =>
new MyChannel(name, config, bridge, options),
};
Extend ChannelBase and implement three methods:
import { ChannelBase } from '@qwen-code/channel-base';
import type {
ChannelBaseOptions,
ChannelAgentBridge,
ChannelConfig,
Envelope,
} from '@qwen-code/channel-base';
export class MyChannel extends ChannelBase {
constructor(
name: string,
config: ChannelConfig,
bridge: ChannelAgentBridge,
options?: ChannelBaseOptions,
) {
super(name, config, bridge, options);
}
async connect(): Promise<void> {
// Connect to your platform, register message handlers
// When a message arrives:
const envelope: Envelope = {
channelName: this.name,
senderId: '...', // Stable, unique platform user ID
senderName: '...', // Display name
chatId: '...', // Chat/conversation ID (distinct for DMs vs groups)
text: '...', // Message text (strip @mentions)
isGroup: false, // Accurate — used by GroupGate
isMentioned: false, // Accurate — used by GroupGate
isReplyToBot: false, // Accurate — used by GroupGate
};
this.handleInbound(envelope);
}
async sendMessage(chatId: string, text: string): Promise<void> {
// Format markdown → platform format, chunk if needed, deliver
}
disconnect(): void {
// Clean up connections
}
}
Most adapters should pass options through unchanged. If an adapter creates its own SessionRouter and passes that router to super(), set registerBridgeEvents: true in ChannelBaseOptions so ChannelBase still receives toolCall and sessionDied events directly. Leave it unset for routers supplied by the channel gateway.
If your adapter exposes shell-command behavior, check that bridge.shellCommand exists before enabling it. Daemon-managed workers omit that optional method unless the daemon advertises the session_shell_command capability.
The normalized message object you build from platform data. The boolean flags drive gate logic, so they must be accurate.
| Field | Type | Required | Notes |
|---|---|---|---|
channelName | string | Yes | Use this.name |
senderId | string | Yes | Must be stable across messages (used for session routing + access control) |
senderName | string | Yes | Display name |
chatId | string | Yes | Must distinguish DMs from groups |
text | string | Yes | Strip bot @mentions |
threadId | string | No | For sessionScope: "thread" |
messageId | string | No | Platform message ID — useful for response correlation |
isGroup | boolean | Yes | GroupGate relies on this |
isMentioned | boolean | Yes | GroupGate relies on this |
isReplyToBot | boolean | Yes | GroupGate relies on this |
referencedText | string | No | Quoted message — prepended as context |
imageBase64 | string | No | Base64-encoded image (legacy — prefer attachments) |
imageMimeType | string | No | e.g., image/jpeg (legacy — prefer attachments) |
attachments | Attachment[] | No | Structured media attachments (see below) |
Use the attachments array for images, files, audio, and video. handleInbound() resolves them automatically: images with base64 data are sent to the model as vision input, files with a filePath get their path appended to the prompt so the agent can read them.
interface Attachment {
type: 'image' | 'file' | 'audio' | 'video';
data?: string; // base64-encoded data (images, small files)
filePath?: string; // absolute path to local file (large files saved to disk)
mimeType: string; // e.g. 'application/pdf', 'image/jpeg'
fileName?: string; // original file name from the platform
}
Example — handling a file upload in your adapter:
import { writeFileSync, mkdirSync, existsSync } from 'node:fs';
import { join } from 'node:path';
import { tmpdir } from 'node:os';
const buf = await downloadFromPlatform(fileId);
const dir = join(tmpdir(), 'channel-files');
if (!existsSync(dir)) mkdirSync(dir, { recursive: true });
const filePath = join(dir, fileName);
writeFileSync(filePath, buf);
envelope.attachments = [
{
type: 'file',
filePath,
mimeType: 'application/pdf',
fileName,
},
];
The legacy imageBase64/imageMimeType fields still work for backwards compatibility but attachments is preferred for new code.
Your qwen-extension.json declares the channel type. The key must match channelType in your plugin object:
{
"name": "my-channel-extension",
"version": "1.0.0",
"channels": {
"my-platform": {
"entry": "dist/index.js",
"displayName": "My Platform Channel"
}
}
}
Custom slash commands — register in your constructor:
this.registerCommand('mycommand', async (envelope, args) => {
await this.sendMessage(envelope.chatId, 'Response');
return true; // handled, don't forward to agent
});
Working indicators — override onPromptStart() and onPromptEnd() to show platform-specific typing indicators. These hooks fire only when a prompt actually begins processing — not for buffered messages (collect mode) or gated/blocked messages:
protected override onPromptStart(chatId: string, sessionId: string, messageId?: string): void {
this.platformClient.sendTyping(chatId); // your platform API
}
protected override onPromptEnd(chatId: string, sessionId: string, messageId?: string): void {
this.platformClient.stopTyping(chatId);
}
Tool call hooks — override onToolCall() to display agent activity (e.g., "Running shell command...").
Streaming hooks — override onResponseChunk(chatId, chunk, sessionId) for per-chunk progressive display (e.g., editing a message in-place). Override onResponseComplete(chatId, fullText, sessionId) to customize final delivery.
Block streaming — set blockStreaming: "on" in the channel config. The base class automatically splits responses into multiple messages at paragraph boundaries. No plugin code needed — it works alongside onResponseChunk.
Media — populate envelope.attachments with images/files. See Attachments above.
packages/channels/plugin-example/) — minimal WebSocket-based adapter, good starting pointpackages/channels/telegram/) — full-featured: images, files, formatting, typing indicatorspackages/channels/dingtalk/) — stream-based with rich text handling