docs/cpp/source/notes/tensor_cuda_stream.rst
A CUDA Stream_ is a linear sequence of execution that belongs to a specific CUDA device.
The PyTorch C++ API supports CUDA streams with the CUDAStream class and useful helper functions to make streaming operations easy.
You can find them in CUDAStream.h_. This note provides more details on how to use Pytorch C++ CUDA Stream APIs.
.. _CUDA Stream: https://docs.nvidia.com/cuda/cuda-c-programming-guide/index.html#streams .. _CUDAStream.h: https://pytorch.org/cppdocs/api/file_c10_cuda_CUDAStream.h.html#file-c10-cuda-cudastream-h .. _CUDAStreamGuard.h: https://pytorch.org/cppdocs/api/structc10_1_1cuda_1_1_c_u_d_a_stream_guard.html
Acquiring CUDA stream
Pytorch's C++ API provides the following ways to acquire CUDA stream:
.. code-block:: cpp
CUDAStream getStreamFromPool(const bool isHighPriority = false, DeviceIndex device = -1);
.. tip::
You can request a stream from the high priority pool by setting isHighPriority to true, or a stream for a specific device by setting device index (defaulting to the current CUDA stream's device index).
.. code-block:: cpp
CUDAStream getDefaultCUDAStream(DeviceIndex device_index = -1);
.. tip::
The default stream is where most computation occurs when you aren't explicitly using streams.
device_index, or for the current device if no device index is passed... code-block:: cpp
CUDAStream getCurrentCUDAStream(DeviceIndex device_index = -1);
.. tip::
The current CUDA stream will usually be the default CUDA stream for the device, but it may be different if someone
called setCurrentCUDAStream or used StreamGuard or CUDAStreamGuard.
Set CUDA stream
Pytorch's C++ API provides the following ways to set CUDA stream:
.. code-block:: cpp
void setCurrentCUDAStream(CUDAStream stream);
.. attention::
This function may have nothing to do with the current device. It only changes the current stream on the stream's device.
We recommend using CUDAStreamGuard, instead, since it switches to the stream's device and makes it the current stream on that device.
CUDAStreamGuard will also restore the current device and stream when it's destroyed
CUDAStreamGuard to switch to a CUDA stream within a scope, it is defined in CUDAStreamGuard.h_.. tip::
Use CUDAMultiStreamGuard if you need to set streams on multiple CUDA devices.
CUDA Stream Usage Examples
.. code-block:: cpp
// This example shows how to acquire and set CUDA stream on the same device.
// at::cuda::setCurrentCUDAStream is used to set current CUDA stream
// create a tensor on device 0
torch::Tensor tensor0 = torch::ones({2, 2}, torch::device(torch::kCUDA));
// get a new CUDA stream from CUDA stream pool on device 0
at::cuda::CUDAStream myStream = at::cuda::getStreamFromPool();
// set current CUDA stream from default stream to myStream on device 0
at::cuda::setCurrentCUDAStream(myStream);
// sum() on tensor0 uses myStream as current CUDA stream
tensor0.sum();
// get the default CUDA stream on device 0
at::cuda::CUDAStream defaultStream = at::cuda::getDefaultCUDAStream();
// set current CUDA stream back to default CUDA stream on device 0
at::cuda::setCurrentCUDAStream(defaultStream);
// sum() on tensor0 uses defaultStream as current CUDA stream
tensor0.sum();
.. code-block:: cpp
// This example is the same as previous example, but explicitly specify device // index and use CUDA stream guard to set current CUDA stream
// create a tensor on device 0
torch::Tensor tensor0 = torch::ones({2, 2}, torch::device(torch::kCUDA));
// get a new stream from CUDA stream pool on device 0
at::cuda::CUDAStream myStream = at::cuda::getStreamFromPool(false, 0);
// set the current CUDA stream to myStream within the scope using CUDA stream guard
{
at::cuda::CUDAStreamGuard guard(myStream);
// current CUDA stream is myStream from here till the end of bracket.
// sum() on tensor0 uses myStream as current CUDA stream
tensor0.sum();
}
// current CUDA stream is reset to default CUDA stream after CUDA stream guard is destroyed
// sum() on tensor0 uses default CUDA stream on device 0 as current CUDA stream
tensor0.sum();
.. attention::
Above code is running on the same CUDA device. setCurrentCUDAStream will always set current CUDA stream on current device,
but note that setCurrentCUDAStream actually set current stream on the device of passed in CUDA stream.
.. code-block:: cpp
// This example shows how to acquire and set CUDA stream on two devices.
// acquire new CUDA streams from CUDA stream pool on device 0 and device 1 at::cuda::CUDAStream myStream0 = at::cuda::getStreamFromPool(false, 0); at::cuda::CUDAStream myStream1 = at::cuda::getStreamFromPool(false, 1);
// set current CUDA stream to myStream0 on device 0
at::cuda::setCurrentCUDAStream(myStream0);
// set current CUDA stream to myStream1 on device 1
at::cuda::setCurrentCUDAStream(myStream1);
// create a tensor on device 0, no need to specify device index since
// current device index is 0
torch::Tensor tensor0 = torch::ones({2, 2}, torch::device(at::kCUDA));
// sum() on tensor0 use myStream0 as current CUDA stream on device 0
tensor0.sum();
// change the current device index to 1 by using CUDA device guard within a bracket scope
{
at::cuda::CUDAGuard device_guard{1};
// create a tensor on device 1
torch::Tensor tensor1 = torch::ones({2, 2}, torch::device(at::kCUDA));
// sum() on tensor 1 uses myStream1 as current CUDA stream on device 1
tensor1.sum();
}
// current device is reset to device 0 after device_guard is destroyed
// acquire a new CUDA stream on device 1 at::cuda::CUDAStream myStream1_1 = at::cuda::getStreamFromPool(false, 1); // create a new tensor on device 1 torch::Tensor tensor1 = torch::ones({2, 2}, torch::device({torch::kCUDA, 1}));
// change the current device index to 1 and current CUDA stream on device 1
// to myStream1_1 using CUDA stream guard within a scope
{
at::cuda::CUDAStreamGuard stream_guard(myStream1_1);
// sum() on tensor1 use myStream1_1 as current CUDA stream on device 1
tensor1.sum();
}
// current device is reset to device 0 and current CUDA stream on device 1 is
// reset to myStream1
// sum() on tensor1 uses myStream1 as current CUDA stream on device 1
tensor1.sum();
.. code-block:: cpp
// This example shows how to use CUDA multistream guard to set // two streams on two devices at the same time.
// create two tensor, one on device 0, one on device 1 torch::Tensor tensor0 = torch::ones({2, 2}, torch::device({torch::kCUDA, 0})); torch::Tensor tensor1 = torch::ones({2, 2}, torch::device({torch::kCUDA, 1}));
// acquire new CUDA streams from CUDA stream pool on device 0 and device 1 at::cuda::CUDAStream myStream0 = at::cuda::getStreamFromPool(false, 0); at::cuda::CUDAStream myStream1 = at::cuda::getStreamFromPool(false, 1);
// set current CUDA stream on device 0 to myStream0 and
// set current CUDA stream on device 1 to myStream1 CUDA using multistream guard
{
at::cuda::CUDAMultiStreamGuard multi_guard({myStream0, myStream1});
// sum() on tensor0 uses `myStream0` as current CUDA stream on device 0
tensor0.sum();
// sum() on tensor1 uses `myStream1` as current CUDA stream on device 1
tensor1.sum();
}
// current CUDA stream on device 0 is reset to default CUDA stream on device 0 // current CUDA stream on device 1 is reset to default CUDA stream on device 1
// sum() on tensor0 uses default CUDA stream as current CUDA stream on device 0 tensor0.sum(); // sum() on tensor1 uses default CUDA stream as current CUDA stream on device 1 tensor1.sum();
.. attention::
CUDAMultiStreamGuard does not change current device index, it only changes the stream on
each passed in stream's device. Other than scope controlling, this guard is equivalent to
calling setCurrentCUDAStream on each passed in stream.
.. code-block:: cpp
// This is a skeleton example that shows how to handle CUDA streams on multiple devices // Suppose you want to do work on the non-default stream on two devices simultaneously, and we // already have streams on both devices in two vectors. The following code shows three ways // of acquiring and setting the streams.
// Usage 0: acquire CUDA stream and set current CUDA stream with setCurrentCUDAStream
// Create a CUDA stream vector streams0 on device 0
std::vectorat::cuda::CUDAStream streams0 =
{at::cuda::getDefaultCUDAStream(), at::cuda::getStreamFromPool()};
// set current stream as streams0[0] on device 0
at::cuda::setCurrentCUDAStream(streams0[0]);
// create a CUDA stream vector streams1 on device using CUDA device guard
std::vectorat::cuda::CUDAStream streams1;
{
// device index is set to 1 within this scope
at::cuda::CUDAGuard device_guard(1);
streams1.push_back(at::cuda::getDefaultCUDAStream());
streams1.push_back(at::cuda::getStreamFromPool());
}
// device index is reset to 0 after device_guard is destroyed
// set current stream as streams1[0] on device 1
at::cuda::setCurrentCUDAStream(streams1[0]);
// Usage 1: use CUDA device guard to change the current device index only { at::cuda::CUDAGuard device_guard(1);
// current device index is changed to 1 within scope
// current CUDA stream is still `streams1[0]` on device 1, no change
}
// current device index is reset to 0 after device_guard is destroyed
// Usage 2: use CUDA stream guard to change both current device index and current CUDA stream. { at::cuda::CUDAStreamGuard stream_guard(streams1[1]);
// current device index and current CUDA stream are set to 1 and `streams1[1]` within scope
}
// current device index and current CUDA stream are reset to 0 and streams0[0] after
// stream_guard is destroyed
// Usage 3: use CUDA multi-stream guard to change multiple streams on multiple devices
{
// This is the same as calling torch::cuda::setCurrentCUDAStream on both streams
at::cuda::CUDAMultiStreamGuard multi_guard({streams0[1], streams1[1]});
// current device index is not change, still 0
// current CUDA stream on device 0 and device 1 are set to `streams0[1]` and `streams1[1]`
}
// current CUDA stream on device 0 and device 1 are reset to streams0[0] and streams1[0]
// after multi_guard is destroyed.