history.md
This is history moved out from README.md, which was getting a bit long.
Special thanks to unknownbrackets for the new JIT compilers, and fp64 for finally cracking the vrnd instruction.
Looking for older news?
You can also find the full update history on the website.
Not fully functional, but some games work. Check the Ad-Hoc section of the forum for help.
Credit goes to:
Stutter caused by shader compilation has been reduced drastically (#16873)
Rendering performance and fixes
Texture replacement improvements
Optimizations
Controls
VR features
Other
General
Game fixes
UI
Platform support:
Game fixes:
Graphics and Sound:
UI:
Controls:
Adhoc/Network:
Support for Symbian, Maemo and Blackberry has been removed.
A few issues have been discovered in the release that need fixing, the Star Ocean fix had a bug and there are some unexpected slowdowns.
Improved sceMpegRingbufferAvailableSize - UFC© Undisputed™ 2010 now playable
Improved ISO File System - Bleach Soul Carnival 2 now in-game (but freeze when in menu)
This is based on coldbird's code: https://code.google.com/archive/p/aemu/ All credit goes to him!
Code is a bit of a mess and it's not fully functional yet, I still need to implement some functions and add a upnp lib(really important for people with routers).
I did test it with some games(emulator <-> real psp with the server running locally) and it's looking good: