documentation/manual/working/scalaGuide/main/upload/ScalaFileUpload.md
multipart/form-dataThe standard way to upload files in a web application is to use a form with a special multipart/form-data encoding, which lets you mix standard form data with file attachment data.
Note: The HTTP method used to submit the form must be
POST(notGET).
Start by writing an HTML form:
Add a CSRF token to the form, unless you have the [[CSRF filter|ScalaCsrf]] disabled. The CSRF filter checks the multi-part form in the order the fields are listed, so put the CSRF token before the file input field. This improves efficiency and avoids a token-not-found error if the file size exceeds play.filters.csrf.body.bufferSize.
Now define the upload action using a multipartFormData body parser:
The ref attribute gives you a reference to a TemporaryFile. This is the default way the multipartFormData parser handles file uploads.
Note: As always, you can also use the
anyContentbody parser and retrieve it asrequest.body.asMultipartFormData.
At last, add a POST router
Note: An empty file will be treated just like no file was uploaded at all. The same applies if the
filenameheader of amultipart/form-datafile upload part is empty - even when the file itself would not empty.
Another way to send files to the server is to use Ajax to upload files asynchronously from a form. In this case, the request body will not be encoded as multipart/form-data, but will just contain the plain file contents.
In this case we can just use a body parser to store the request body content in a file. For this example, let’s use the temporaryFile body parser:
If you want to handle the file upload directly without buffering it in a temporary file, you can just write your own BodyParser. In this case, you will receive chunks of data that you are free to push anywhere you want.
If you want to use multipart/form-data encoding, you can still use the default multipartFormData parser by providing a FilePartHandler[A] and using a different Sink to accumulate data. For example, you can use a FilePartHandler[File] rather than a TemporaryFile by specifying an Accumulator(fileSink):
Uploading files uses a TemporaryFile API which relies on storing files in a temporary filesystem, accessible through the ref attribute. All TemporaryFile references come from a TemporaryFileCreator trait, and the implementation can be swapped out as necessary, and there's now an atomicMoveWithFallback method that uses StandardCopyOption.ATOMIC_MOVE if available.
Uploading files is an inherently dangerous operation, because unbounded file upload can cause the filesystem to fill up -- as such, the idea behind TemporaryFile is that it's only in scope at completion and should be moved out of the temporary file system as soon as possible. Any temporary files that are not moved are deleted.
However, under certain conditions, garbage collection does not occur in a timely fashion. As such, there's also a play.api.libs.Files.TemporaryFileReaper that can be enabled to delete temporary files on a scheduled basis using the Pekko scheduler, distinct from the garbage collection method.
The reaper is disabled by default, and is enabled through configuration of application.conf:
play.temporaryFile {
reaper {
enabled = true
initialDelay = "5 minutes"
interval = "30 seconds"
olderThan = "30 minutes"
}
}
The above configuration will delete files that are more than 30 minutes old, using the "olderThan" property. It will start the reaper five minutes after the application starts, and will check the filesystem every 30 seconds thereafter. The reaper is not aware of any existing file uploads, so protracted file uploads may run into the reaper if the system is not carefully configured.