documentation/manual/working/javaGuide/main/upload/JavaFileUpload.md
multipart/form-dataThe standard way to upload files in a web application is to use a form with a special multipart/form-data encoding, which lets you mix standard form data with file attachment data.
Note: The HTTP method used to submit the form must be
POST(notGET).
Start by writing an HTML form:
Now define the upload action:
The getRef() method gives you a reference to a TemporaryFile. This is the default way Play handles file uploads.
And finally, add a POST route:
Note: An empty file will be treated just like no file was uploaded at all. The same applies if the
filenameheader of amultipart/form-datafile upload part is empty - even when the file itself would not empty.
You can also write an automated JUnit test to your upload action:
Basically, we are creating a Http.MultipartFormData.FilePart that is required by RequestBuilder method bodyMultipart. Besides that, everything else is just like [[unit testing controllers|JavaTest#Unit-testing-controllers]].
Another way to send files to the server is to use Ajax to upload files asynchronously from a form. In this case, the request body will not be encoded as multipart/form-data, but will just contain the plain file contents.
The multipart upload specified by MultipartFormData takes uploaded data from the request and puts into a TemporaryFile object. It is possible to override this behavior so that Multipart.FileInfo information is streamed to another class, using the DelegatingMultipartFormDataBodyParser class:
Here, pekko.stream.javadsl.FileIO class is used to create a sink that sends the ByteString from the Accumulator into a java.io.File object, rather than a TemporaryFile object.
Using a custom file part handler also means that behavior can be injected, so a running count of uploaded bytes can be sent elsewhere in the system.
Uploading files uses a TemporaryFile API which relies on storing files in a temporary filesystem, accessible through the getRef() method. All TemporaryFile references come from a TemporaryFileCreator trait, and the implementation can be swapped out as necessary, and there's now an atomicMoveWithFallback method that uses StandardCopyOption.ATOMIC_MOVE if available.
Uploading files is an inherently dangerous operation, because unbounded file upload can cause the filesystem to fill up -- as such, the idea behind TemporaryFile is that it's only in scope at completion and should be moved out of the temporary file system as soon as possible. Any temporary files that are not moved are deleted.
However, under certain conditions, garbage collection does not occur in a timely fashion. As such, there's also a play.api.libs.Files.TemporaryFileReaper that can be enabled to delete temporary files on a scheduled basis using the Pekko scheduler, distinct from the garbage collection method.
The reaper is disabled by default, and is enabled through configuration of application.conf:
play.temporaryFile {
reaper {
enabled = true
initialDelay = "5 minutes"
interval = "30 seconds"
olderThan = "30 minutes"
}
}
The above configuration will delete files that are more than 30 minutes old, using the "olderThan" property. It will start the reaper five minutes after the application starts, and will check the filesystem every 30 seconds thereafter. The reaper is not aware of any existing file uploads, so protracted file uploads may run into the reaper if the system is not carefully configured.