changelog/v3/3.85/MatterJS.md
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0.20.0Matter.RunnerMatter.RunnerMatter.RunnerSee the release compare page and the changelog for a detailed list of changes.
Matter.Runner related changes #1254:
Matter.Runner now defaults to a fixed deterministic timestep and support for non-fixed timestep is removedrunner.maxFrameTime (see docs)Matter.Runner can now call zero, one, or multiple engine updates and events per display frame (see docs)window.requestAnimationFrameMatter.Runner updated docs throughoutPerformance related changes #1238:
Matter.Collision use collision.supportCount instead of collision.supports.length for active support countMatter.Pair use pair.contacts instead of pair.activeContactsMatter.Pair use pair.contactCount instead of pair.contacts.length for active contact countPair.id format has changedFor more information see comparison method.
Output sample comparison estimates of 44 examples against previous release [email protected]:
Similarity 99.80% Overlap -1.92% Filesize +3.38% 81.58 KB
airFriction · · avalanche ● · ballPool ● · bridge ● · car ● · catapult ● ·
chains ● · circleStack · · cloth ● · collisionFiltering ● · compositeManipulation ● ·
compound · · compoundStack ● · concave ● · constraints ● · doublePendulum · ·
events ● · friction · · gravity ● · gyro ● · manipulation ● ◆
mixed ● · newtonsCradle · · pyramid ● · ragdoll ● · raycasting ● ·
remove ● ◆ restitution · · rounded ● · sensors · · sleeping ● ◆
slingshot ● · softBody ● · sprites ● · stack · · staticFriction ● ·
stats ● · stress ● · stress2 ● · stress3 ● · stress4 ● ·
timescale ● · views ● · wreckingBall ● ·
where for the sample · no change detected ● extrinsics changed ◆ intrinsics changed
Many thanks to the contributors of this release, past contributors as well those involved in the community for your input and support.