changelog/v3/3.2.1/CHANGELOG-v3.2.1.md
removeFromScene argument set (thanks @iamchristopher)sys.lights instead of the Scene variable to avoid errors due to injection removal.text property instead of the parent property. Fix #3375 (thanks @rexrainbow)scene.start() and providing no arguments (thanks @migiyubi)Phaser.GameObjects.GameObject (thanks @rexrainbow)setText on a BitmapText object will now recalculate its display origin values. Fix #3350 (thanks @migiyubi)onContextRestored callback won't be defined any more unless the WebGL Renderer is in use in the following objects: BitmapMask, Static Tilemap, TileSprite and Text. This should allow those objects to now work in HEADLESS mode. Fix #3368 (thanks @16patsle)updateSize and updateOrigin (both true by default) which will update the size and origin of the Game Object respectively. Fix #3339 (thanks @Jerenaux)