changelog/v3/3.1.1/CHANGELOG-v3.1.1.md
onBuildExit, meaning it'll update the examples if you use webpack watch (thanks @rblopes)root: true flag to the eslint config to stop it scanning further-up the filesystem.separateCircle to break._queue property from ScenePlugin class (thanks @rblopes)static is no longer used in Arcade Physics, fixing the 'static is a reserved word' in strict mode error (thanks @samme)Set.union, Set.intersect and Set.difference (thanks @yupaul)WebGL: INVALID_ENUM: blendEquation: invalid mode. that would arise on iOS. Fixes #3244 (thanks @Ziao)drawBlitter function would crash if roundPixels was true. Fixes #3243 (thanks @Jerenaux and @vulcanoidlogic)