libraries/cmake/source/zstd/README.md
Make sure you are working on a clean source folder
git reset --hard ; git clean -ffdx
Integrate the osquery-toolchain in the main CMakeLists.txt file (see the following file in osquery: cmake/toolchain.cmake). Then configure the project.
cmake \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-S build/cmake \
-B build/cmake/output \
-G Ninja \
-DOSQUERY_TOOLCHAIN_SYSROOT=/usr/local/osquery-toolchain \
-DZSTD_BUILD_CONTRIB=OFF \
-DZSTD_BUILD_PROGRAMS=OFF \
-DZSTD_BUILD_SHARED=OFF \
-DZSTD_BUILD_STATIC=ON \
-DZSTD_BUILD_TESTS=OFF \
-DZSTD_LEGACY_SUPPORT=OFF \
-DZSTD_LZMA_SUPPORT=OFF \
-DZSTD_MULTITHREAD_SUPPORT=ON \
-DZSTD_ZLIB_SUPPORT=OFF
Build the project
cmake \
--build build \
-j $(nproc)
TARGET: Either x86_64 or arm64 DEPLOYMENT: 10.14 for x86_64, 10.15 for arm64
cmake \
-DCMAKE_BUILD_TYPE=RelWithDebInfo \
-DCMAKE_OSX_ARCHITECTURES=<TARGET> \
-DCMAKE_OSX_SYSROOT=/Applications/Xcode_13.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.3.sdk \
-DCMAKE_OSX_DEPLOYMENT_TARGET=<DEPLOYMENT> \
-S build/cmake \
-B build/cmake/output \
-G Ninja \
-DZSTD_BUILD_CONTRIB=OFF \
-DZSTD_BUILD_PROGRAMS=OFF \
-DZSTD_BUILD_SHARED=OFF \
-DZSTD_BUILD_STATIC=ON \
-DZSTD_BUILD_TESTS=OFF \
-DZSTD_LEGACY_SUPPORT=OFF \
-DZSTD_LZMA_SUPPORT=OFF \
-DZSTD_MULTITHREAD_SUPPORT=ON \
-DZSTD_ZLIB_SUPPORT=OFF
cmake ^
-G "Visual Studio 16 2019" ^
-A x64 ^
-S build/cmake ^
-B build/cmake/output ^
-DZSTD_BUILD_CONTRIB=OFF ^
-DZSTD_BUILD_PROGRAMS=OFF ^
-DZSTD_BUILD_SHARED=OFF ^
-DZSTD_BUILD_STATIC=ON ^
-DZSTD_BUILD_TESTS=OFF ^
-DZSTD_LEGACY_SUPPORT=OFF ^
-DZSTD_MULTITHREAD_SUPPORT=ON ^