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nontransitive_dice

examples/notebook/contrib/nontransitive_dice.ipynb

2016-066.1 KB
Original Source
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nontransitive_dice

<table align="left"> <td> <a href="https://colab.research.google.com/github/google/or-tools/blob/main/examples/notebook/contrib/nontransitive_dice.ipynb">Run in Google Colab</a> </td> <td> <a href="https://github.com/google/or-tools/blob/main/examples/contrib/nontransitive_dice.py">View source on GitHub</a> </td> </table>

First, you must install ortools package in this colab.

python
%pip install ortools

Nontransitive dice in Google CP Solver.

From http://en.wikipedia.org/wiki/Nontransitive_dice ''' A set of nontransitive dice is a set of dice for which the relation 'is more likely to roll a higher number' is not transitive. See also intransitivity.

This situation is similar to that in the game Rock, Paper, Scissors, in which each element has an advantage over one choice and a disadvantage to the other. '''

I start with the 3 dice version ''' * die A has sides {2,2,4,4,9,9}, * die B has sides {1,1,6,6,8,8}, and * die C has sides {3,3,5,5,7,7}. '''

3 dice: Maximum winning: 27 comp: [19, 27, 19] dice: [[0, 0, 3, 6, 6, 6], [2, 5, 5, 5, 5, 5], [1, 1, 4, 4, 4, 7]] max_win: 27

Number of solutions: 1 Nodes: 1649873 Time: 25.94 getFailures: 1649853 getBacktracks: 1649873 getPropags: 98105090

Max winnings where they are the same: 21 comp: [21, 21, 21] dice: [[0, 0, 3, 3, 3, 6], [2, 2, 2, 2, 2, 5], [1, 1, 1, 4, 4, 4]] max_win: 21

Compare with these models:

This model was created by Hakan Kjellerstrand ([email protected]) Also see my other Google CP Solver models: http://www.hakank.org/google_or_tools/

python
import sys
from ortools.constraint_solver import pywrapcp


def main(m=3, n=6, minimize_val=0):

  # Create the solver.
  solver = pywrapcp.Solver("Nontransitive dice")

  #
  # data
  #
  print("number of dice:", m)
  print("number of sides:", n)

  #
  # declare variables
  #

  dice = {}
  for i in range(m):
    for j in range(n):
      dice[(i, j)] = solver.IntVar(1, n * 2, "dice(%i,%i)" % (i, j))
  dice_flat = [dice[(i, j)] for i in range(m) for j in range(n)]

  comp = {}
  for i in range(m):
    for j in range(2):
      comp[(i, j)] = solver.IntVar(0, n * n, "comp(%i,%i)" % (i, j))
  comp_flat = [comp[(i, j)] for i in range(m) for j in range(2)]

  # The following variables are for summaries or objectives
  gap = [solver.IntVar(0, n * n, "gap(%i)" % i) for i in range(m)]
  gap_sum = solver.IntVar(0, m * n * n, "gap_sum")

  max_val = solver.IntVar(0, n * 2, "max_val")
  max_win = solver.IntVar(0, n * n, "max_win")

  # number of occurrences of each value of the dice
  counts = [solver.IntVar(0, n * m, "counts(%i)" % i) for i in range(n * 2 + 1)]

  #
  # constraints
  #

  # number of occurrences for each number
  solver.Add(solver.Distribute(dice_flat, list(range(n * 2 + 1)), counts))

  solver.Add(max_win == solver.Max(comp_flat))
  solver.Add(max_val == solver.Max(dice_flat))

  # order of the number of each die, lowest first
  [
      solver.Add(dice[(i, j)] <= dice[(i, j + 1)])
      for i in range(m)
      for j in range(n - 1)
  ]

  # nontransitivity
  [comp[i, 0] > comp[i, 1] for i in range(m)],

  # probability gap
  [solver.Add(gap[i] == comp[i, 0] - comp[i, 1]) for i in range(m)]
  [solver.Add(gap[i] > 0) for i in range(m)]
  solver.Add(gap_sum == solver.Sum(gap))

  # and now we roll...
  #  Number of wins for [A vs B, B vs A]
  for d in range(m):
    b1 = [
        solver.IsGreaterVar(dice[d % m, r1], dice[(d + 1) % m, r2])
        for r1 in range(n)
        for r2 in range(n)
    ]
    solver.Add(comp[d % m, 0] == solver.Sum(b1))

    b2 = [
        solver.IsGreaterVar(dice[(d + 1) % m, r1], dice[d % m, r2])
        for r1 in range(n)
        for r2 in range(n)
    ]
    solver.Add(comp[d % m, 1] == solver.Sum(b2))

  # objective
  if minimize_val != 0:
    print("Minimizing max_val")
    objective = solver.Minimize(max_val, 1)
    # other experiments
    # objective = solver.Maximize(max_win, 1)
    # objective = solver.Maximize(gap_sum, 1)

  #
  # solution and search
  #
  db = solver.Phase(dice_flat + comp_flat, solver.INT_VAR_DEFAULT,
                    solver.ASSIGN_MIN_VALUE)

  if minimize_val:
    solver.NewSearch(db, [objective])
  else:
    solver.NewSearch(db)

  num_solutions = 0
  while solver.NextSolution():
    print("gap_sum:", gap_sum.Value())
    print("gap:", [gap[i].Value() for i in range(m)])
    print("max_val:", max_val.Value())
    print("max_win:", max_win.Value())
    print("dice:")
    for i in range(m):
      for j in range(n):
        print(dice[(i, j)].Value(), end=" ")
      print()
    print("comp:")
    for i in range(m):
      for j in range(2):
        print(comp[(i, j)].Value(), end=" ")
      print()
    print("counts:", [counts[i].Value() for i in range(n * 2 + 1)])
    print()

    num_solutions += 1

  solver.EndSearch()

  print()
  print("num_solutions:", num_solutions)
  print("failures:", solver.Failures())
  print("branches:", solver.Branches())
  print("WallTime:", solver.WallTime())


m = 3  # number of dice
n = 6  # number of sides of each die
minimize_val = 0  # Minimizing max value (0: no, 1: yes)
if len(sys.argv) > 1:
  m = int(sys.argv[1])
if len(sys.argv) > 2:
  n = int(sys.argv[2])
if len(sys.argv) > 3:
  minimize_val = int(sys.argv[3])

main(m, n, minimize_val)