docs/source/reference/modding/music.rst
Music
The music system in OpenMW is hard-coded and audio files are used automatically when placed into correct folders.
data/music/explore - Folder contents are played outside combat, shuffling between available files.data/music/battle - Folder contents are played during combat, shuffling between available files.Three special files also require a specific name. In this example a .mp3
format is used, but any other format will also work as long as the filename is
correct.
data/music/special/morrowind title.mp3 - Main menu music.data/music/special/mw_death.mp3 - Plays when the player dies.data/music/special/mw_triumph.mp3 - Plays when the level up menu appears.Supported Formats
OpenMW uses FFmpeg framework <https://ffmpeg.org/>_ and thus supports a great
variety of formats. Using either .mp3 or .ogg for music files is a
common choice.