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10.3.0

changelog/v10.3.0.md

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10.3.0

In addition to many important bug fixes, the 10.3 release adds several improvements to the recently introduced ImageTile source, support for model transformations for the GeoTIFF source, a new SentinelHub source, built-in support for UTM coordinate transforms, smart caching of regular shape and icon styles, TypeScript improvements for the VectorImage layer, and a new WebGLVectorLayer.

Upgrade notes

The transform function throws for unknown projections

Previously, the transform() function from the ol/proj module would apply the identity transform if either the source or the destination projections were unrecognized. Now this function will throw an error if it cannot perform the transform. You can check whether a projection is registered by calling the get() function from ol/proj - this function returns null if the projection definition for a provided identifier is not known.

The format of the style for WebGLPointsLayer has changed

Such a layer would previously be created this way:

js
// Before
new WebGLPointsLayer({
  style: {
    // variables were part of the `style` object
    variables: {
      minYear: 1850,
      maxYear: 2015,
    },
    filter: ['between', ['get', 'year'], ['var', 'minYear'], ['var', 'maxYear']],
  },
  source: vectorSource,
})

From this release on, variables are now set as a separate object at the root of the options object:

js
// Now
new WebGLPointsLayer({
  style: {
    filter: ['between', ['get', 'year'], ['var', 'minYear'], ['var', 'maxYear']],
  },
  variables: {
    minYear: 1850,
    maxYear: 2015,
  },
  source: vectorSource,
})

List of all changes

See below for a complete list of features and fixes.

<details> <summary>Dependency Updates</summary> </details>