examples/gl/fboHighResOutputExample/README.md
This example is all about Frame Buffer Objects. An ofFbo is a container for textures. The example demonstrates how to draw into a higher resolution fbo and save to disk.
You will learn how to..
In the code, pay attention to..
ofFbo::begin() and ofFbo::end()setup() function explaining how to define an FBO with ofFbo::SettingsWhen launching this app, you should see concentric circles slowly moving around based on the mouse position. If showing the high resolution output, the circles and mouse are mapped to the fbo.
Instructions for use:
This Example uses the following classes: