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Motion

ui/docs/design-system/motion.md

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Motion

OpenClaw uses a three-step duration scale with purpose-matched easing functions. Every animation should serve a functional goal — transitions that exist only for aesthetics add cognitive load without benefit.


Duration Scale

Defined in ui/src/styles/base.css:

TokenValueUse
--duration-fast100msMicro-interactions: hover colour, focus ring, icon swap
--duration-normal180msStandard transitions: menu open, tab switch, input expand
--duration-slow300msPage-level: sheet slide-in, modal fade, skeleton reveal

Non-token durations in use (document when adding new ones):

ContextValueFile
Theme circle transition400msbase.css
Shimmer animation1500msbase.css
Composer border/shadowvar(--duration-fast) = 100mschat/layout.css

Easing Functions

Defined in ui/src/styles/base.css:

TokenCurveUse
--ease-outcubic-bezier(0.16, 1, 0.3, 1)Most enter/expand transitions — fast start, smooth land
--ease-in-outcubic-bezier(0.4, 0, 0.2, 1)Elements that travel across screen (slides, drawers)
--ease-springcubic-bezier(0.34, 1.56, 0.64, 1)Playful/tactile: button press, badge pop, icon bounce

Default rule of thumb: Use --ease-out unless the element explicitly moves from point A to point B (use --ease-in-out) or needs a bouncy feel (use --ease-spring).


prefers-reduced-motion Pattern

Every animation or transition must be suppressed when the user has requested reduced motion. Use the global reset already present in base.css — do not add per-component overrides unless you need to preserve a non-animated state change (e.g. instant opacity change is acceptable, instant position snap is acceptable).

css
/* Already in base.css — covers all transitions globally */
@media (prefers-reduced-motion: reduce) {
  *,
  *::before,
  *::after {
    animation-duration: 0.01ms !important;
    animation-iteration-count: 1 !important;
    transition-duration: 0.01ms !important;
    scroll-behavior: auto !important;
  }
}

For components with complex animation state (e.g. shimmer skeletons that use animation-iteration-count: infinite), add an explicit guard:

css
@media (prefers-reduced-motion: reduce) {
  .my-shimmer {
    animation: none;
    /* Show a static placeholder instead */
    opacity: 0.5;
  }
}

Animation Inventory

NameFileDurationPurpose
shimmerbase.css1500ms, infiniteSkeleton loading placeholders
theme-circle-transitionbase.css400ms, --ease-outDark/light mode circle wipe
Composer border/shadowchat/layout.css100ms (--duration-fast)Focus ring on input area
Workboard card glassworkboard.cssStatic (no animation)
Dreams diary revealdreams.css1.4s, cubic-bezierEntry reveal keyframe with blur-to-clear effect

Anti-Patterns

  • ❌ Adding new keyframe animations without a prefers-reduced-motion suppression
  • ❌ Using animation-iteration-count: infinite outside of skeleton loaders
  • ❌ Duration > 500ms for UI chrome elements (feels sluggish)
  • linear easing for enter/exit — always use a curve from the token set
  • ❌ CSS transitions on transform and opacity simultaneously with filter — causes GPU layer explosion on mobile