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Open3D release process

docs/release.md

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Open3D release process

Release checklist

Collect all release artifacts in the Github draft release page

  • Create release notes draft (auto-generate?)

  • Create release videos

  • Open3D-ML dev_to_master PR and merge

  • Version bump PR, merge to main

  • Build all Python version wheels (Linux, macOS, Windows x86_64) (CI)

  • Build Open3D C++ libraries (Linux, macOS, Windows x86_64) (CI)

  • Build docs (CI) and push to Open3d_website repo

  • Build arm64 wheels (with ML Ops):

    • macOS 12. Python 3.10+ (desktop):

      Configure: cmake -DCMAKE_BUILD_TYPE=Release -DDEVELOPER_BUILD=OFF -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DBUILD_TENSORFLOW_OPS=ON -DBUILD_PYTORCH_OPS=ON -DBUNDLE_OPEN3D_ML=ON ..

    • Ubuntu 20.04 Python (all versions) (follow docs/arm.rst) (desktop)

      Build command: cd docker; ./docker_build.sh openblas-arm64-py311; ...

  • Build Open3D app

    • Ubuntu 20.04, Windows 10, macOS 10.15 x86_64: (CI)

    • macOS 12 arm64 (desktop)

    • macOS (x86_64, arm64) sign (desktop):

      From build/bin directory: ../../cpp/apps/sign_open3d_app.sh Open3D.app ../../cpp/apps/Open3DViewer/Open3dViewer.entitlements <apple-id> <cert-name> <team-id> <app-password>

    • (TBD) Windows app sign

  • Testing: Run all (especially visualization) examples and Open3D viewer with (Suzanne, Khronos helmet, large point cloud - apartment), on Linux x86-64, macOS (x86-64, arm64), Windows x86-64.

  • PyPI: Upload wheels

  • Github: Publish release with auto tag version

  • Github: Create Open3D-ML release (auto tag version, auto-generate release notes)

  • git pull docs to website (Google cloud server open3d:instance1)

  • open3d.org (wordpress) : Update downloads table and post release notes

  • Upload release video to YouTube

  • Announce on Twitter, Discord, etc.