doc/main/tbb_userguide/design_patterns/Design_Patterns.rst
.. _design_patterns:
This section provides some common parallel programming patterns and how to implement them in |full_name|.
The description of each pattern has the following format:
Problem – describes the problem to be solved.
Context – describes contexts in which the problem arises.
Forces - considerations that drive use of the pattern.
Solution - describes how to implement the pattern.
Example – presents an example implementation.
Variations and examples are sometimes discussed. The code examples are intended to emphasize key points and are not full-fledged code. Examples may omit obvious const overloads of non-const methods.
Much of the nomenclature and examples are adapted from Web pages created by Eun-Gyu and Marc Snir, and the Berkeley parallel patterns wiki. See links in the General References section.
For brevity, some of the code examples use C++11 lambda expressions. It is straightforward, albeit sometimes tedious, to translate such lambda expressions into equivalent C++03 code.
.. toctree:: :maxdepth: 4
../../tbb_userguide/design_patterns/Agglomeration ../../tbb_userguide/design_patterns/Elementwise ../../tbb_userguide/design_patterns/Odd-Even_Communication ../../tbb_userguide/design_patterns/Wavefront ../../tbb_userguide/design_patterns/Reduction ../../tbb_userguide/design_patterns/Divide_and_Conquer ../../tbb_userguide/design_patterns/GUI_Thread ../../tbb_userguide/design_patterns/Non-Preemptive_Priorities ../../tbb_userguide/design_patterns/Lazy_Initialization ../../tbb_userguide/design_patterns/Local_Serializer ../../tbb_userguide/design_patterns/Fenced_Data_Transfer ../../tbb_userguide/design_patterns/Reference_Counting ../../tbb_userguide/design_patterns/General_References