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Go Development Instructions

.agents/skills/golang/SKILL.md

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Go Development Instructions

Follow idiomatic Go practices and community standards when writing Go code. These instructions are based on Effective Go, Go Code Review Comments, and Google's Go Style Guide.

General Instructions

  • Write simple, clear, and idiomatic Go code
  • Favor clarity and simplicity over cleverness
  • Follow the principle of least surprise
  • Keep the happy path left-aligned (reduce indentation)
  • Return early to reduce nesting
  • Make the zero value useful
  • Document exported types, functions, methods, and packages
  • Use Go modules for dependency management
  • AVOID else statements - use early returns, continue, or break instead
  • Avoid wrapping primitives without a clear semantic benefit; define new types when they add meaning.
  • Use typed slices/maps and document element semantics when not obvious.
  • Start error strings with a lowercase letter.

Naming Conventions

Packages

  • Use lowercase, single-word package names
  • Avoid _ characters, hyphens, or mixedCaps
  • Choose names that describe what the package provides, not what it contains
  • Avoid generic names like util, common, or base
  • Package names should be singular, not plural

Variables and Functions

  • Use mixedCaps or MixedCaps (camelCase) rather than _ characters
  • Keep names short but descriptive
  • Use single-letter variables for very short scopes (like loop indices)
  • Exported names start with a capital letter
  • Unexported names start with a lowercase letter
  • Avoid stuttering (e.g., avoid http.HTTPServer, prefer http.Server)

Interfaces

  • Name interfaces with -er suffix when possible (e.g., Reader, Writer, Formatter)
  • Single-method interfaces should be named after the method (e.g., ReadReader)
  • Keep interfaces small and focused

Constants

  • Use MixedCaps for exported constants
  • Use mixedCaps for unexported constants
  • Group related constants using const blocks
  • Consider using typed constants for better type safety

Code Style and Formatting

Formatting

  • Always use gofmt to format code
  • Use goimports to manage imports automatically
  • Keep line to 180 max at all times
  • Add blank lines to separate logical groups of code

Comments

  • Write comments in complete sentences
  • Start sentences with the name of the thing being described
  • Package comments should start with "Package [name]"
  • Use line comments (//) for most comments
  • Use block comments (/* */) sparingly, mainly for package documentation
  • Document why, not what, unless the what is complex

Error Handling

  • Check errors immediately after the function call
  • Don't ignore errors using _ unless you have a good reason (document why)
  • Wrap errors with context using fmt.Errorf with %w verb
  • Create custom error types when you need to check for specific errors
  • Place error returns as the last return value
  • Name error variables err
  • Keep error messages lowercase and don't end with punctuation

Logging

  • Always use the codebase log package for logging
  • Log errors at the point they occur using log.Error(err)
  • Do not format the errors, let the log package handle it
  • For complex function calls, use defer log.Trace(time.Now(), args) where args are the function arguments at the start of the function.

Control Flow

  • NEVER use else statements - they create unnecessary nesting and reduce readability
  • Use early returns to handle error cases and edge conditions first
  • Use continue in loops to skip to the next iteration instead of nesting
  • Use break to exit loops early instead of complex conditional logic
  • Keep the main logic (happy path) left-aligned with minimal indentation

❌ BAD - Don't do this:

go
func processEntry(entry *Entry) string {
    if entry.Expired() {
        return "expired"
    } else {
        if entry.TTL < 0 {
            return "never expires"
        } else {
            return fmt.Sprintf("expires at %s", time.Unix(entry.Timestamp, 0))
        }
    }
}

✅ GOOD - Do this instead:

go
func processEntry(entry *Entry) string {
    if entry.Expired() {
        return "expired"
    }

    if entry.TTL < 0 {
        return "never expires"
    }

    return fmt.Sprintf("expires at %s", time.Unix(entry.Timestamp, 0))
}

❌ BAD - Nested loop logic:

go
for _, item := range items {
    if item.IsValid() {
        if item.ShouldProcess() {
            // complex processing logic
        }
    }
}

✅ GOOD - Early continue:

go
for _, item := range items {
    if !item.IsValid() {
        continue
    }
    if !item.ShouldProcess() {
        continue
    }

    // complex processing logic (happy path)
}

Architecture and Project Structure

Package Organization

  • Follow standard Go project layout conventions
  • Group related functionality into packages
  • Avoid circular dependencies

Dependency Management

  • Use Go modules (go.mod and go.sum)
  • Keep dependencies minimal
  • Regularly update dependencies for security patches
  • Use go mod tidy to clean up unused dependencies
  • Vendor dependencies when necessary

Type Safety and Language Features

Type Definitions

  • Define types to add meaning and type safety
  • Use struct tags for JSON, YAML and TOML on exported fields
  • Prefer explicit type conversions
  • Use type assertions carefully and check the second return value

Pointers vs Values

  • Use pointers for large structs or when you need to modify the receiver
  • Use values for small structs and when immutability is desired
  • Be consistent within a type's method set
  • Consider the zero value when choosing pointer vs value receivers

Interfaces and Composition

  • Accept interfaces, return concrete types
  • Keep interfaces small (1-3 methods is ideal)
  • Use embedding for composition
  • Define interfaces close to where they're used, not where they're implemented
  • Don't export interfaces unless necessary

Concurrency

Goroutines

  • Don't create goroutines in libraries; let the caller control concurrency
  • Always know how a goroutine will exit
  • Use sync.WaitGroup or channels to wait for goroutines
  • Avoid goroutine leaks by ensuring cleanup

Channels

  • Use channels to communicate between goroutines
  • Don't communicate by sharing memory; share memory by communicating
  • Close channels from the sender side, not the receiver
  • Use buffered channels when you know the capacity
  • Use select for non-blocking operations

Synchronization

  • Use sync.Mutex for protecting shared state
  • Keep critical sections small
  • Use sync.RWMutex when you have many readers
  • Prefer channels over mutexes when possible
  • Use sync.Once for one-time initialization

Error Handling Patterns

Creating Errors

  • Use errors.New for simple static errors
  • Use fmt.Errorf for errors with runtime values
  • Create custom error types for domain-specific errors
  • Export error variables for sentinel errors
  • Use errors.Is and errors.As for error checking

Error Propagation

  • Add context when propagating errors up the stack
  • Don't log and return errors (choose one)
  • Handle errors at the appropriate level
  • Consider using structured errors for better debugging

Performance Optimization

Memory Management

  • Minimize allocations in hot paths
  • Reuse objects when possible (consider sync.Pool)
  • Use value receivers for small structs
  • Preallocate slices when size is known
  • Avoid unnecessary string conversions

Profiling

  • Use built-in profiling tools (pprof)
  • Benchmark critical code paths
  • Profile before making performance changes
  • Focus on algorithmic improvements first
  • Consider using testing.B for benchmarks

Testing

Test Organization

  • Keep tests in the same package (white-box testing)
  • Use _test package suffix for black-box testing
  • Name test files with _test.go suffix
  • Place test files next to the code they test

Writing Tests

  • Name tests descriptively using TestFunctionNameScenario
  • Use subtests with t.Run for better organization
  • Test both success and error cases
  • Use testify/assert and testify/require for assertions
  • Include both positive and negative test cases
  • Test edge cases and error conditions
  • When including a standard library that conflicts with an existing import, use the lib(library name) pattern to avoid conflicts. Such as: libtime for the time package.

Table-driven tests are the default

One behavior under test = one test function with a table of cases. Never write several near-identical test functions that differ only in input data, fixtures, or expected outcome — those differences are table fields. A per-case fixture (a different map, config, or mock return) is not a reason to split; put the fixture in the table. Shared setup (mocks, caches, Init calls) runs once before the loop.

When adding cases to an existing test file, extend the existing table instead of adding a new test function.

Only split into separate test functions when the flow genuinely differs: a different API under test, or a setup/assertion sequence that cannot be expressed as table fields.

go
// ✅ CORRECT: fixture and error expectation are table fields
cases := []struct {
    Fixture       Palette
    Case          string
    Input         Ansi
    Expected      Ansi
    ExpectedError bool
}{
    {Case: "literal", Fixture: Palette{"a": "#123456"}, Input: "p:a", Expected: "#123456"},
    {Case: "invalid", Fixture: Palette{"a": "{{ broken"}, Input: "p:a", ExpectedError: true},
}

// ❌ WRONG: TestResolveLiteral, TestResolveReference, TestResolveInvalid —
// three functions repeating the same setup with different data

Test Helpers

  • Mark helper functions with t.Helper()
  • Create test fixtures for complex setup
  • Use testing.TB interface for functions used in tests and benchmarks
  • Clean up resources using t.Cleanup()

Global state: always save the original value and restore it

When a test mutates package-level variables (resolvers, loggers, clocks, time.Local, etc.), save the original value into a local variable and restore it via t.Cleanup. Never restore to a hardcoded value; you would overwrite whatever state preceded your test.

go
// ✅ CORRECT: save original, restore original
origResolver := myPackageResolver
t.Cleanup(func() { myPackageResolver = origResolver })
myPackageResolver = fakeResolver

origLocal := time.Local
t.Cleanup(func() { time.Local = origLocal })
time.Local = time.UTC

// ❌ WRONG: restores to a hardcoded value instead of the pre-test value
defer func() { time.Local = time.FixedZone("UTC", 0) }()

Security Best Practices

Input Validation

  • Validate all external input
  • Use strong typing to prevent invalid states
  • Sanitize data before using in SQL queries
  • Be careful with file paths from user input
  • Validate and escape data for different contexts (HTML, SQL, shell)

Cryptography

  • Use standard library crypto packages
  • Never write your own cryptography
  • Use crypto/rand for random number generation
  • Store passwords using bcrypt or similar
  • Use TLS for network communication

Documentation

Code Documentation

  • Document all exported symbols
  • Start documentation with the symbol name
  • Use examples in documentation when helpful
  • Keep documentation close to code
  • Update documentation when code changes

README and Documentation Files

  • Include clear setup instructions
  • Document dependencies and requirements
  • Provide usage examples
  • Document configuration options
  • Include troubleshooting section

Tools and Development Workflow

Essential Tools

  • go fmt: Format code
  • go vet: Find suspicious constructs
  • golint or golangci-lint: Additional linting
  • go test: Run tests
  • go mod: Manage dependencies
  • go generate: Code generation

Development Practices

  • Run tests before committing
  • Use pre-commit hooks for formatting and linting
  • Keep commits focused and atomic
  • Write clear, descriptive commit messages
  • Review diffs before committing

Pre-Commit Quality Gate

REQUIRED BEFORE EVERY COMMIT. Run the following commands in sequence after any Go code change. Commit after all pass with zero errors. Never skip this step; these linters catch real bugs and style violations that will be flagged in CI or code review.

  1. Code Modernization: Apply modern Go best practices; this rewrites files in place

    bash
    modernize --fix "./..."
    

    modernize modifies source files (e.g. replacing strings.Split with strings.SplitSeq for Go 1.24+ range loops). Always stage its changes and include them in the same commit as your feature code.

  2. Field Alignment: Optimize struct field ordering for memory efficiency; this rewrites files in place

    bash
    fieldalignment --fix "./..."
    

    Warning: fieldalignment rewrites struct field order. Any inline struct literals that use positional (unnamed) field initialization (common in table-driven test files) will break after the reorder. Always use named fields in struct literals (e.g. {Case: "foo", Now: t}) so that the order of fields in the struct definition does not matter.

  3. Dependency Management: Clean up and organize module dependencies

    bash
    go mod tidy
    
  4. Formatting and Linting: Ensure code follows standards (must report zero errors)

    bash
    gofmt -w .
    golangci-lint run
    

After steps 1 through 3, always run git diff to review auto-applied changes before staging them. All four steps must complete with zero errors before the commit is created.

Platform-specific files (_unix.go, _windows.go, _darwin.go)

If you add or modify a file with a platform-specific suffix, also cross-compile to catch issues the local OS linter skips. On Windows, run:

powershell
$env:GOOS = "linux"; go build ./...; $env:GOOS = ""

On Linux/macOS, run:

bash
GOOS=windows go build ./...

This catches import mismatches, missing symbols, and linter rules (like modernize strings.SplitSeq) that apply on the non-host platform.

Common golangci-lint violations to fix before committing

These rules frequently fire on new code and are quick to resolve before linting:

LinterTriggerFix
goconstSame string literal occurs 3+ timesExtract to a named const
gofmtIncorrect indentation or comment spacingRun gofmt -w .; it fixes automatically
duplTwo functions/test cases with near-identical structureAdd //nolint:dupl with a brief reason comment
modernizestrings.Split used in a for range (Go 1.24+)Run modernize --fix "./..." (auto-fixes)

Common Pitfalls to Avoid

  • Not checking errors
  • Ignoring race conditions
  • Creating goroutine leaks
  • Not using defer for cleanup
  • Modifying maps concurrently
  • Confusing nil interfaces with nil pointers
  • Forgetting to close resources (files, connections)
  • Using global variables unnecessarily
  • Over-using empty interfaces (interface{} or any)
  • Not considering the zero value of types