packages/docs/plugins/queue.md
The Queue API gives plugins full control over Nuclear's playback queue. Add tracks, reorder items, control navigation, and subscribe to queue changes—all from your plugin code.
{% hint style="info" %}
Access the queue via api.Queue.* in your plugin's lifecycle hooks. All queue operations are asynchronous and return Promises.
{% endhint %}
The queue is a list of items with a pointer to the current playback position:
type Queue = {
items: QueueItem[]; // Ordered list of tracks
currentIndex: number; // Position of currently playing item (0-based)
repeatMode: RepeatMode; // 'off' | 'all' | 'one'
shuffleEnabled: boolean; // Random navigation when true
};
Each item in the queue has its own unique ID and tracks its own state:
type QueueItem = {
id: string; // UUID for this queue entry
track: Track; // Full track metadata
// Playback state
status: 'idle' | 'loading' | 'success' | 'error';
error?: string; // Error message if status is 'error'
// Metadata
addedAtIso: string; // ISO timestamp of when added
};
Status lifecycle:
idle — Item is in queue but hasn't been played yetloading — Stream resolution in progresssuccess — Stream resolved and ready for playbackerror — All streams failed or playback error occurredtype RepeatMode = 'off' | 'all' | 'one';
off — Stop at the end of the queueall — Loop back to the beginning when reaching the endone — Repeat the current track (handled by playback service, not queue navigation)When shuffleEnabled is true, goToNext() and goToPrevious() pick random indices instead of sequential ones. The algorithm avoids repeating the same track twice in a row.
{% tabs %} {% tab title="Reading queue state" %}
import type { NuclearPluginAPI } from '@nuclearplayer/plugin-sdk';
export default {
async onEnable(api: NuclearPluginAPI) {
// Get the full queue
const queue = await api.Queue.getQueue();
console.log(`Queue has ${queue.items.length} items`);
console.log(`Currently at index ${queue.currentIndex}`);
// Get just the current item
const current = await api.Queue.getCurrentItem();
if (current) {
console.log(`Now playing: ${current.track.title}`);
console.log(`Status: ${current.status}`);
}
},
};
{% endtab %}
{% tab title="Adding tracks" %}
import type { NuclearPluginAPI, Track } from '@nuclearplayer/plugin-sdk';
export default {
async onEnable(api: NuclearPluginAPI) {
const tracks: Track[] = [
// ... your track objects
];
// Add to the end of the queue
await api.Queue.addToQueue(tracks);
// Insert right after the current track
await api.Queue.addNext(tracks);
// Insert at a specific position
await api.Queue.addAt(tracks, 5);
},
};
{% endtab %}
{% tab title="Navigation" %}
import type { NuclearPluginAPI } from '@nuclearplayer/plugin-sdk';
export default {
async onEnable(api: NuclearPluginAPI) {
// Move to next track (respects shuffle and repeat)
await api.Queue.goToNext();
// Move to previous track
await api.Queue.goToPrevious();
// Jump to a specific position
await api.Queue.goToIndex(10);
// Jump to an item by its UUID
await api.Queue.goToId('some-queue-item-id');
},
};
{% endtab %}
{% tab title="Subscribing to changes" %}
import type { NuclearPluginAPI } from '@nuclearplayer/plugin-sdk';
export default {
async onEnable(api: NuclearPluginAPI) {
// Subscribe to any queue change
const unsubscribe = api.Queue.subscribe((queue) => {
console.log(`Queue updated: ${queue.items.length} items`);
});
// Subscribe only to current item changes
const unsubscribeCurrent = api.Queue.subscribeToCurrentItem((item) => {
if (item) {
console.log(`Now playing: ${item.track.title}`);
} else {
console.log('Queue is empty or stopped');
}
});
// Clean up in onDisable
return () => {
unsubscribe();
unsubscribeCurrent();
};
},
};
{% endtab %} {% endtabs %}
// Reading
api.Queue.getQueue(): Promise<Queue>
api.Queue.getCurrentItem(): Promise<QueueItem | undefined>
// Adding tracks
api.Queue.addToQueue(tracks: Track[]): Promise<void>
api.Queue.addNext(tracks: Track[]): Promise<void>
api.Queue.addAt(tracks: Track[], index: number): Promise<void>
// Removing tracks
api.Queue.removeByIds(ids: string[]): Promise<void>
api.Queue.removeByIndices(indices: number[]): Promise<void>
api.Queue.clearQueue(): Promise<void>
// Navigation
api.Queue.goToNext(): Promise<void>
api.Queue.goToPrevious(): Promise<void>
api.Queue.goToIndex(index: number): Promise<void>
api.Queue.goToId(id: string): Promise<void>
// Reordering
api.Queue.reorder(fromIndex: number, toIndex: number): Promise<void>
// Modes
api.Queue.setRepeatMode(mode: RepeatMode): Promise<void>
api.Queue.setShuffleEnabled(enabled: boolean): Promise<void>
// State updates
api.Queue.updateItemState(id: string, updates: QueueItemStateUpdate): Promise<void>
// Subscriptions
api.Queue.subscribe(listener: (queue: Queue) => void): () => void
api.Queue.subscribeToCurrentItem(listener: (item: QueueItem | undefined) => void): () => void
subscribe() for queue-wide changes, subscribeToCurrentItem() for playback trackingonDisable to prevent memory leaksgetQueue() to verify bounds before calling goToIndex()| Symptom | Cause | Fix |
|---|---|---|
| "Queue host not available" | Called before plugin loaded or outside runtime | Move to onLoad/onEnable lifecycle hooks |
| Added tracks disappear on restart | Not using the API, modifying state directly | Only use api.Queue.* methods, never manipulate queue state directly |
goToId() does nothing | ID doesn't exist in queue | Verify ID exists by checking queue.items first |