.agents/skills/figma-use/references/api-reference.md
Part of the use_figma skill. What works and what doesn't in the
use_figmaenvironment.
figma.createRectangle()
figma.createFrame()
figma.createAutoLayout() // Frame with auto layout enabled, both axes hug — prefer over createFrame() for layout containers
figma.createAutoLayout("VERTICAL") // Same but vertical direction
figma.createComponent() // Creates a ComponentNode
figma.createText()
figma.createEllipse()
figma.createStar()
figma.createLine()
figma.createVector()
figma.createPolygon()
figma.createBooleanOperation()
figma.createSlice()
figma.createPage() // Page node can be created, but child persistence is limited in use_figma
figma.createSection()
figma.createTextPath()
figma.group(nodes, parent, index?) // Group nodes
figma.flatten(nodes, parent?, index?) // Flatten to vector
figma.union(nodes, parent?, index?) // Boolean union
figma.subtract(nodes, parent?, index?) // Boolean subtract
figma.intersect(nodes, parent?, index?) // Boolean intersect
figma.exclude(nodes, parent?, index?) // Boolean exclude
figma.combineAsVariants(components, parent?) // Combine ComponentNodes into ComponentSet (Design/Sites only)
These methods import components from team libraries (not the same file you're working in). For components in the current file, use use_figma with figma.getNodeByIdAsync() or findOne()/findAll() to locate them directly.
// Import a published component from a team library by key
const comp = await figma.importComponentByKeyAsync("COMPONENT_KEY")
const instance = comp.createInstance()
// Import a published component set from a team library by key
const compSet = await figma.importComponentSetByKeyAsync("COMPONENT_SET_KEY")
const variant =
compSet.children.find((c) => c.type === "COMPONENT" && c.name.includes("size=md")) ||
compSet.defaultVariant
const variantInstance = variant.createInstance()
These methods import styles from team libraries (not the same file). For styles in the current file, use figma.getLocalPaintStyles(), figma.getLocalTextStyles(), etc.
// Import a published style from a team library by key
const style = await figma.importStyleByKeyAsync("STYLE_KEY")
// Apply the imported style to a node
await node.setFillStyleIdAsync(style.id) // for PaintStyle as fill
await node.setStrokeStyleIdAsync(style.id) // for PaintStyle as stroke
await node.setTextStyleIdAsync(style.id) // for TextStyle
await node.setEffectStyleIdAsync(style.id) // for EffectStyle
await node.setGridStyleIdAsync(style.id) // for GridStyle
This imports variables from team libraries (not the same file). For variables in the current file, use figma.variables.getLocalVariablesAsync() or figma.variables.getVariableByIdAsync().
// Import a published variable from a team library by key
const variable = await figma.variables.importVariableByKeyAsync("VARIABLE_KEY")
// Bind the imported variable to node properties
node.setBoundVariable("width", variable) // FLOAT variable
// Bind to fills/strokes (COLOR variable) — returns a NEW paint, must capture it
const newPaint = figma.variables.setBoundVariableForPaint(paintCopy, "color", variable)
node.fills = [newPaint]
// Collections
const collection = figma.variables.createVariableCollection("Name")
collection.name // Get/set name
collection.modes // Array of {modeId, name} — starts with 1 mode
collection.addMode("Dark") // Returns new modeId string
collection.renameMode(modeId, "Light")
// Variables
const variable = figma.variables.createVariable("name", collection, "COLOR")
// ^ must be a collection object (passing an ID string is deprecated)
// resolvedType: "COLOR" | "FLOAT" | "STRING" | "BOOLEAN"
variable.setValueForMode(modeId, value)
// Scopes — controls where variable appears in property pickers
variable.scopes = ["FRAME_FILL", "SHAPE_FILL"] // only fill pickers
variable.scopes = ["TEXT_FILL"] // only text color picker
variable.scopes = ["STROKE_COLOR"] // only stroke picker
variable.scopes = [] // hidden from all pickers (use for primitives)
// All valid scope values:
// ALL_SCOPES, TEXT_CONTENT, CORNER_RADIUS, WIDTH_HEIGHT, GAP,
// ALL_FILLS, FRAME_FILL, SHAPE_FILL, TEXT_FILL,
// STROKE_COLOR, STROKE_FLOAT, EFFECT_FLOAT, EFFECT_COLOR,
// OPACITY, FONT_FAMILY, FONT_STYLE, FONT_WEIGHT, FONT_SIZE,
// LINE_HEIGHT, LETTER_SPACING, PARAGRAPH_SPACING, PARAGRAPH_INDENT
// Querying (always use the Async variants — sync versions are deprecated)
await figma.variables.getVariableByIdAsync(id)
await figma.variables.getLocalVariablesAsync(resolvedType?)
await figma.variables.getVariableCollectionByIdAsync(id)
await figma.variables.getLocalVariableCollectionsAsync()
// Binding variables to paints (COLOR variables)
const newPaint = figma.variables.setBoundVariableForPaint(paintCopy, "color", variable)
// ⚠️ Returns a NEW paint — must capture return value!
node.fills = [newPaint]
// Binding variables to effects (COLOR/FLOAT variables)
const newEffect = figma.variables.setBoundVariableForEffect(effectCopy, field, variable)
// field for shadows: "color" (COLOR), "radius" | "spread" | "offsetX" | "offsetY" (FLOAT)
// field for blurs: "radius" (FLOAT)
// ⚠️ Returns a NEW effect — must capture return value!
node.effects = [newEffect]
// Binding variables to layout grids (FLOAT variables)
const newGrid = figma.variables.setBoundVariableForLayoutGrid(gridCopy, field, variable)
// field: "sectionSize" | "offset" | "count" | "gutterSize"
// ⚠️ Returns a NEW layout grid — must capture return value!
node.layoutGrids = [newGrid]
// Binding variables to node properties (FLOAT/STRING/BOOLEAN)
// Layout & sizing (FLOAT):
node.setBoundVariable("width", variable)
node.setBoundVariable("height", variable)
node.setBoundVariable("minWidth", variable)
node.setBoundVariable("maxWidth", variable)
node.setBoundVariable("minHeight", variable)
node.setBoundVariable("maxHeight", variable)
node.setBoundVariable("paddingLeft", variable)
node.setBoundVariable("paddingRight", variable)
node.setBoundVariable("paddingTop", variable)
node.setBoundVariable("paddingBottom", variable)
node.setBoundVariable("itemSpacing", variable)
node.setBoundVariable("counterAxisSpacing", variable)
// Corner radii (FLOAT) — use individual corners, NOT cornerRadius:
node.setBoundVariable("topLeftRadius", variable)
node.setBoundVariable("topRightRadius", variable)
node.setBoundVariable("bottomLeftRadius", variable)
node.setBoundVariable("bottomRightRadius", variable)
// Other (FLOAT):
node.setBoundVariable("opacity", variable)
node.setBoundVariable("strokeWeight", variable)
// ⚠️ fontSize, fontWeight, lineHeight are NOT bindable via setBoundVariable
// — set these directly as values on text nodes
// Aliases
figma.variables.createVariableAlias(variable)
// Explicit modes — CRITICAL for variant components
node.setExplicitVariableModeForCollection(collection, modeId) // pass collection object, NOT an ID string
// Without this, all nodes use the default (first) mode of the collection
figma.root // DocumentNode
figma.currentPage // Current page — READ ONLY; the sync setter (figma.currentPage = page) does NOT work and throws
figma.setCurrentPageAsync(page) // Switch page and load its content (MUST await) — this is the ONLY way to change pages
figma.fileKey // File key string
figma.mixed // Mixed sentinel value
// Fills & Strokes (read-only arrays — must clone)
node.fills = [{ type: 'SOLID', color: { r: 1, g: 0, b: 0 } }]
node.strokes = [{ type: 'SOLID', color: { r: 0, g: 0, b: 0 } }]
node.strokeWeight = 1
node.strokeAlign = 'INSIDE' // 'INSIDE' | 'CENTER' | 'OUTSIDE'
// Effects
node.effects = [{ type: 'DROP_SHADOW', color: {r:0,g:0,b:0,a:0.25}, offset:{x:0,y:4}, radius:4, visible:true }]
// Layout
node.layoutMode = 'HORIZONTAL' // 'NONE' | 'HORIZONTAL' | 'VERTICAL'
node.primaryAxisAlignItems = 'CENTER' // 'MIN' | 'CENTER' | 'MAX' | 'SPACE_BETWEEN'
node.counterAxisAlignItems = 'CENTER' // 'MIN' | 'CENTER' | 'MAX' | 'BASELINE'
node.paddingLeft = 8
node.paddingRight = 8
node.paddingTop = 4
node.paddingBottom = 4
node.itemSpacing = 4
node.layoutSizingHorizontal = 'HUG' // 'FIXED' | 'HUG' | 'FILL'
node.layoutSizingVertical = 'HUG' // 'FIXED' | 'HUG' | 'FILL'
// Sizing
node.resize(width, height) // ⚠️ Resets sizing modes to FIXED
node.resizeWithoutConstraints(width, height) // Doesn't affect constraints
// Corner radius
node.cornerRadius = 8
// Visibility & Opacity
node.visible = true
node.opacity = 0.5
// Naming & Hierarchy
node.name = "My Node"
parent.appendChild(child)
parent.insertChild(index, child)
node.remove()
// Description — plain text, shown in Figma's component panel
node.description = "A short summary of this component's purpose and usage."
// Documentation links — array of {uri, label} shown as clickable links
componentSet.documentationLinks = [
{ uri: "https://example.com/docs", label: "Component Docs" }
]
// ⚠️ uri MUST be a valid URL (https://...) — relative paths will throw
const svgNode = figma.createNodeFromSvg('<svg>...</svg>')
upload_assets is the ONLY supported way to upload images into a Figma file — Design, FigJam, and Slides all share this path. Do NOT use figma.createImage() or figma.createImageAsync() from inside use_figma. Both are unsupported as image-upload entry points and will be removed from agent flows; use_figma has no network access (so createImageAsync(src) cannot fetch URLs) and bytes inside the script are not durable assets in the file.
The upload_assets tool is the ONLY supported way. It returns single-use upload URLs that you POST raw bytes to, and the response contains an imageHash plus placement details. Server-side commit and canvas placement happen automatically. Pass nodeId (with count: 1) to set the upload as a fill on an existing node directly, or omit nodeId to place the image on the canvas as a new layer.
upload_assets({ fileKey, count: 1, nodeId, scaleMode: 'FILL' })
→ { uploads: [{ submitUrl }], instructions: "..." }
// Then POST the image bytes to submitUrl (multipart/form-data 'file' field
// preferred — the filename becomes the layer name).
Once an image is in the file via upload_assets, you can reference its imageHash from another node without re-uploading. This is the only legitimate use of an imageHash inside use_figma:
// Re-using an imageHash that already exists on another node in the file
node.fills = [{ type: 'IMAGE', scaleMode: 'FILL', imageHash: 'hash_from_existing_node' }]
For anything originating outside the file (URLs, local files, generated bytes, screenshots) — always call upload_assets first.
// Discover all available fonts and their exact style strings
const allFonts = await figma.listAvailableFontsAsync() // Font[] — each has { fontName: { family, style } }
const interStyles = allFonts.filter(f => f.fontName.family === "Inter")
// MUST load a font before any text property edit
await figma.loadFontAsync({ family: "Inter", style: "Regular" })
// Check if the file has missing fonts
figma.hasMissingFont // boolean
figma.base64Encode(uint8Array) // Uint8Array → base64 string
figma.base64Decode(base64String) // base64 string → Uint8Array
figma.createComponentFromNode(node) // Convert existing node to component (Design/Sites only)
Scripts are automatically wrapped in an async IIFE with error handling. Use return to send data back:
return { nodeId: frame.id } // Return object — auto-serialized to JSON
return "success message" // Return string
// Errors are auto-captured — no try/catch or closePlugin needed
node.findAll(pred?) // Find all descendants matching predicate
node.findOne(pred?) // Find first descendant matching predicate
node.findChildren(pred?) // Find direct children matching predicate
node.findChild(pred?) // Find first direct child matching predicate
node.children // Direct children array
node.parent // Parent node
| API | Status |
|---|---|
figma.notify() | Throws "not implemented" — most common mistake |
figma.showUI() | No-op (silently ignored) |
figma.openExternal() | No-op (silently ignored) |
figma.loadAllPagesAsync() | Not implemented |
figma.variables.extendLibraryCollectionByKeyAsync() | Not implemented |
figma.teamLibrary.* | Not implemented (requires the team-library backend) |
figma.getLocalComponents*() | Does not exist — unlike styles, there is no getLocalComponents() or getLocalComponentSetsAsync() (or any getLocalComponent* variant). Use findAll(n => n.type === 'COMPONENT') / findAll(n => n.type === 'COMPONENT_SET') to locate components in the current file. |