模块/process.md
process是node的全局模块,作用比较直观。可以通过它来获得node进程相关的信息,比如运行node程序时的命令行参数。或者设置进程相关信息,比如设置环境变量。
使用频率很高,node服务运行时,时常会判断当前服务运行的环境,如下所示
if(process.env.NODE_ENV === 'production'){
console.log('生产环境');
}else{
console.log('非生产环境');
}
运行命令 NODE_ENV=production node env.js,输出如下
非生产环境
使用频率同样很高,通常用在异步的场景,来个简单的栗子:
console.log('海贼王');
process.nextTick(function(){
console.log('火影忍者');
});
console.log('死神');
// 输出如下
// 海贼王
// 死神
// 火影忍者
process.nextTick(fn) 咋看跟 setTimeout(fn, 0) 很像,但实际有实现及性能上的差异,我们先记住几个点:
这里不打算深入讨论,感兴趣的可以点击这里进行了解。
process.argv 返回一个数组,数组元素分别如下:
// print process.argv
process.argv.forEach(function(val, index, array) {
console.log('参数' + index + ': ' + val);
});
运行命令 NODE_ENV=dev node argv.js --env production,输出如下。(不包含环境变量)
参数0: /Users/a/.nvm/versions/node/v6.1.0/bin/node
参数1: /Users/a/Documents/git-code/nodejs-learning-guide/examples/2016.11.22-node-process/argv.js
参数2: --env
参数3: production
跟 process.argv 看着像,但差异很大。它会返回 node specific 的参数(也就是运行node程序特有的参数啦,比如 --harmony)。这部分参数不会出现在 process.argv 里。
我们来看个例子,相当直观。输入命令 node --harmony execArgv.js --nick chyingp, execArgv.js 代码如下:
process.execArgv.forEach(function(val, index, array) {
console.log(index + ': ' + val);
});
// 输出:
// 0: --harmony
process.argv.forEach(function(val, index, array) {
console.log(index + ': ' + val);
});
// 输出:
// 0: /Users/a/.nvm/versions/node/v6.1.0/bin/node
// 1: /Users/a/Documents/git-code/nodejs-learning-guide/examples/2016.11.22-node-process/execArgv.js
// 2: --nick
// 3: chyingp
工作路径的用途不用过多解释了,直接上代码
console.log('Starting directory: ' + process.cwd());
try {
process.chdir('/tmp');
console.log('New directory: ' + process.cwd());
}
catch (err) {
console.log('chdir: ' + err);
}
输出如下:
Starting directory: /Users/a/Documents/git-code/nodejs-learning-guide/examples/2016.11.22-node-process
New directory: /private/tmp
首先是 connected.js,通过 fork 创建子进程(父子进程之间创建了IPC通道)
var child_process = require('child_process');
child_process.fork('./connectedChild.js', {
stdio: 'inherit'
});
然后,在 connectedChild.js 里面。
console.log( 'process.connected: ' + process.connected );
process.disconnect();
console.log( 'process.connected: ' + process.connected );
// 输出:
// process.connected: true
// process.connected: false
process.config:跟node的编译配置参数有关
process.stdin、process.stdout、process.stderr 分别代表进程的标准输入、标准输出、标准错误输出。看官网的例子
process.stdin.setEncoding('utf8');
process.stdin.on('readable', () => {
var chunk = process.stdin.read();
if (chunk !== null) {
process.stdout.write(`data: ${chunk}`);
}
});
process.stdin.on('end', () => {
process.stdout.write('end');
});
执行程序,可以看到,程序通过 process.stdin 读取用户输入的同时,通过 process.stdout 将内容输出到控制台
hello
data: hello
world
data: world
process.stderr也差不多,读者可以自己试下。
process.seteuid(id): process.geteuid():获得当前用户的id。(POSIX平台上才有效)
process.getgid(id) process.getgid():获得当前群组的id。(POSIX平台上才有效,群组、有效群组 的区别,请自行谷歌)
process.setegid(id) process.getegid():获得当前有效群组的id。(POSIX平台上才有效)
process.setroups(groups): process.getgroups():获得附加群组的id。(POSIX平台上才有效,
process.setgroups(groups): process.setgroups(groups):
process.initgroups(user, extra_group):
ps命令,同时有多个node进程在跑的时候,作用就出来了。{
rss: 19181568,
heapTotal: 8384512, // V8占用的内容
heapUsed: 4218408 // V8实际使用了的内存
}
const startUsage = process.cpuUsage();
// { user: 38579, system: 6986 }
// spin the CPU for 500 milliseconds
const now = Date.now();
while (Date.now() - now < 500);
console.log(process.cpuUsage(startUsage));
// { user: 514883, system: 11226 }
把官网的例子稍做修改:
var time = process.hrtime();
setInterval(() => {
var diff = process.hrtime(time);
console.log(`Benchmark took ${diff[0] * 1e9 + diff[1]} nanoseconds`);
}, 1000);
输出大概如下:
Benchmark took 1006117293 nanoseconds
Benchmark took 2049182207 nanoseconds
Benchmark took 3052562935 nanoseconds
Benchmark took 4053410161 nanoseconds
Benchmark took 5056050224 nanoseconds
{ http_parser: '2.7.0',
node: '6.1.0',
v8: '5.0.71.35',
uv: '1.9.0',
zlib: '1.2.8',
ares: '1.10.1-DEV',
icu: '56.1',
modules: '48',
openssl: '1.0.2h' }
{
name: 'node',
lts: 'Argon',
sourceUrl: 'https://nodejs.org/download/release/v4.4.5/node-v4.4.5.tar.gz',
headersUrl: 'https://nodejs.org/download/release/v4.4.5/node-v4.4.5-headers.tar.gz',
libUrl: 'https://nodejs.org/download/release/v4.4.5/win-x64/node.lib'
}
v6.0.0新增的接口,可以用来抛出警告信息。最简单的例子如下,只有警告信息
process.emitWarning('Something happened!');
// (node:50215) Warning: Something happened!
可以给警告信息加个名字,便于分类
process.emitWarning('Something Happened!', 'CustomWarning');
// (node:50252) CustomWarning: Something Happened!
可以对其进行监听
process.emitWarning('Something Happened!', 'CustomWarning');
process.on('warning', (warning) => {
console.warn(warning.name);
console.warn(warning.message);
console.warn(warning.stack);
});
/*
(node:50314) CustomWarning: Something Happened!
CustomWarning
Something Happened!
CustomWarning: Something Happened!
at Object.<anonymous> (/Users/a/Documents/git-code/nodejs-learning-guide/examples/2016.11.22-node-process/emitWarning.js:3:9)
at Module._compile (module.js:541:32)
at Object.Module._extensions..js (module.js:550:10)
at Module.load (module.js:456:32)
at tryModuleLoad (module.js:415:12)
at Function.Module._load (module.js:407:3)
at Function.Module.runMain (module.js:575:10)
at startup (node.js:160:18)
at node.js:445:3
*/
也可以直接给个Error对象
const myWarning = new Error('Warning! Something happened!');
myWarning.name = 'CustomWarning';
process.emitWarning(myWarning);
process.kill() 这个方法名可能会让初学者感到困惑,其实它并不是用来杀死进程的,而是用来向进程发送信号。举个例子:
console.log('hello');
process.kill(process.pid, 'SIGHUP');
console.log('world');
输出如下,可以看到,最后一行代码并没有执行,因为向当前进程发送 SIGHUP 信号,进程退出所致。
hello
[1] 50856 hangup node kill.js
可以通过监听 SIGHUP 事件,来阻止它的默认行为。
process.on('SIGHUP', () => {
console.log('Got SIGHUP signal.');
});
console.log('hello');
process.kill(process.pid, 'SIGHUP');
console.log('world');
测试结果比较意外,输出如下:(osx 10.11.4),SIGHUP 事件回调里的内容并没有输出。
hello
world
猜测是因为写标准输出被推到下一个事件循环导致(类似process.exit()小节提到的),再试下
process.on('SIGHUP', () => {
console.log('Got SIGHUP signal.');
});
setTimeout(function(){
console.log('Exiting.');
}, 0);
console.log('hello');
process.kill(process.pid, 'SIGHUP');
console.log('world');
输出如下(其实并不能说明什么。。。知道真相的朋友请举手。。。)
hello
world
Exiting.
Got SIGHUP signal.
来段官网的例子镇楼:
// How to properly set the exit code while letting
// the process exit gracefully.
if (someConditionNotMet()) {
printUsageToStdout();
process.exitCode = 1;
}
备注:整个 process.exit() 的接口说明,都在告诉我们 process.exit() 这个接口有多不可靠。。。还用吗。。。
It runs before any additional I/O events (including timers) fire in subsequent ticks of the event loop.