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Broadcaster

docs/agent_guides/streaming-system/coordination/broadcaster.md

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Broadcaster

Executes cross-PChannel atomic broadcast for DDL/DCL messages with resource locking, ACK tracking, and callback execution. Singleton running inside StreamingCoord.

Broadcast API

Callers use broadcast.StartBroadcastWithResourceKeys(ctx, resourceKeys...) to obtain a BroadcastAPI, which acquires resource key locks and returns after WAL-based DDL is ready. The caller then constructs a BroadcastMutableMessage with target VChannels (must include CChannel) and calls Broadcast(). Close() releases locks if no broadcast was issued.

Non-primary clusters reject all broadcasts with ErrNotPrimary.

Broadcast Flow

  1. Lock: Acquire ResourceKey locks in sorted order (Domain, then Key). SharedCluster is added automatically.
  2. Persist: Allocate BroadcastID, create task in PENDING state, persist to catalog. Once persisted, the broadcast is guaranteed to eventually complete even across crashes.
  3. Append: broadcastScheduler dispatches the task to a worker that calls AppendMessages() to write to all target PChannels.
  4. FastAck: If AckSyncUp is not set, the broadcaster immediately self-acks all VChannels using the append results (no need to wait for consumer-side ACK). Otherwise, waits for StreamingNode consumers to ACK each VChannel.
  5. AckCallback: CChannel ACK enqueues the task into ackCallbackScheduler. The callback executes only after all VChannels are ACKed. For tasks with conflicting ResourceKeys, callbacks execute in CChannel TimeTick order. Callbacks retry with exponential backoff until success.
  6. Tombstone & GC: After callbacks complete, task transitions to TOMBSTONE. tombstoneScheduler garbage-collects aged-out tasks from the catalog.

Resource Key Locking

Each ResourceKey has: Domain (resource type), Key (entity identifier), Shared (read vs exclusive). Every broadcast automatically acquires SharedCluster.

Domains: Cluster, DBName, CollectionName, Privilege, SnapshotName.

See Message Semantic Docs for per-message ResourceKey usage.

BroadcastTask State Machine

PENDING → TOMBSTONE → DONE (removed from catalog)
REPLICATED → TOMBSTONE → DONE (removed from catalog)
  • PENDING: Created, awaiting WAL append and ACK. After append, FastAck self-acks all VChannels immediately (unless AckSyncUp is set, in which case waits for consumer-side ACK).
  • REPLICATED: Task created on secondary cluster from replicated ImmutableMessage (no resource lock held). Execution order guaranteed by CChannel TimeTick ordering in ackCallbackScheduler.
  • TOMBSTONE: All ACK callbacks complete, resource locks released. Awaiting GC.
  • DONE: Removed from catalog.

Key Packages

  • internal/streamingcoord/server/broadcaster/Broadcaster, task scheduling, resource locking, ACK callbacks, singleton accessor