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Lifecycle

docs/sandboxes/lifecycle.mdx

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Each sandbox runs as a child process of whatever application creates it. Sandbox.builder(...).create() boots a microVM, starts the guest agent inside it, and establishes a communication channel back to the host.

Understanding the lifecycle is useful once you start managing long-running sandboxes, graceful shutdown, or resilient agent workflows.

mermaid
stateDiagram-v2
    [*] --> Creating: create()
    Creating --> Running: boot complete
    Running --> Draining: drain()
    Running --> Stopped: stop()
    Running --> Crashed: unexpected exit
    Draining --> Stopped: drain complete
    Stopped --> Running: start()
    Stopped --> [*]: remove()
    Crashed --> [*]: remove()

States

StatusDescription
CreatingThe VM is booting. The kernel is loaded, the filesystem is mounted, and the guest agent is initializing (configuring network, setting up the environment).
RunningThe guest agent is ready. You can call exec, shell, and fs.
DrainingGraceful shutdown in progress. Existing commands run to completion, but new exec calls are rejected. Transitions to Stopped when all commands finish.
StoppedThe VM has shut down. Sandbox configuration and state are persisted to the database and can be restarted.
CrashedThe VM exited unexpectedly (e.g., kernel panic, OOM kill).

Create a sandbox

Creating a sandbox boots the microVM, mounts the filesystem, initializes the guest agent, and waits until it's ready to accept commands. Names must be non-empty and no longer than 128 UTF-8 bytes.

<CodeGroup> ```rust Rust // Attached: sandbox stops when your process exits let sb = Sandbox::builder("worker").image("python").create().await?;

// Detached: sandbox survives after your process exits let sb = Sandbox::builder("worker").image("python").create_detached().await?;


```typescript TypeScript
// Attached: sandbox stops when your process exits
await using sb = await Sandbox.builder("worker").image("python").create();

// Detached: sandbox survives after your process exits
const detached = await Sandbox.builder("worker").image("python").createDetached();
python
# Attached: sandbox stops when your process exits
sb = await Sandbox.create("worker", image="python")

# Detached: sandbox survives after your process exits
sb = await Sandbox.create("worker", image="python", detached=True)
await sb.detach()
go
// Attached: sandbox stops when your process exits
sb, err := m.CreateSandbox(ctx, "worker", m.WithImage("python"))

// Detached: sandbox survives after your process exits
detached, err := m.CreateSandbox(ctx, "worker",
    m.WithImage("python"),
    m.WithDetached(),
)
bash
# Attached
msb create python --name worker

# Detached
msb run -d python --name worker
</CodeGroup>

Stop and restart

Stopping gracefully terminates guest processes and shuts down the VM. The sandbox moves to Stopped and can be restarted later with all its configuration preserved.

<CodeGroup> ```rust Rust sb.stop().await?;

let sb = Sandbox::start("worker").await?;


```typescript TypeScript
await sb.stop()

// Later, resume where you left off
const sb = await Sandbox.start("worker")
python
await sb.stop()

# Later, resume where you left off
sb = await Sandbox.start("worker")
go
_ = sb.Stop(ctx)

// Later, resume where you left off
sb, err := m.StartSandbox(ctx, "worker")
bash
msb stop worker

# Later, resume where you left off
msb start worker
</CodeGroup>

Kill immediately

If a sandbox is unresponsive (e.g., stuck in a tight loop or a panic), force-kill it. The sandbox is terminated immediately with no graceful shutdown.

<CodeGroup> ```rust Rust sb.kill().await?; ```
typescript
await sb.kill()
python
await sb.kill()
go
err := sb.Kill(ctx)
bash
msb stop --force worker
</CodeGroup>

Detach

Keeps a sandbox running after the parent process exits. It becomes a background process that you can reconnect to later with Sandbox::get("worker").

<CodeGroup> ```rust Rust sb.detach().await; ```
typescript
await sb.detach()
python
await sb.detach()
go
err := sb.Detach(ctx)
</CodeGroup>

Drain

Trigger a graceful shutdown that lets existing commands finish but rejects new ones. The sandbox moves to Draining and transitions to Stopped when all in-flight commands complete. This is useful for zero-downtime rotation of worker sandboxes.

<CodeGroup> ```rust Rust sb.drain().await?; ```
typescript
await sb.drain()
python
await sb.drain()
go
err := sb.Drain(ctx)
</CodeGroup>

Wait

Block until the sandbox exits on its own, without triggering a stop.

<CodeGroup> ```rust Rust let exit_status = sb.wait().await?; ```
typescript
const exitStatus = await sb.wait()
python
code, success = await sb.wait()
go
code, err := sb.Wait(ctx)
</CodeGroup>

Remove

Delete a stopped sandbox and its associated state from disk.

<CodeGroup> ```rust Rust Sandbox::remove("worker").await?; ```
typescript
await Sandbox.remove("worker")
python
await Sandbox.remove("worker")
go
err := m.RemoveSandbox(ctx, "worker")
bash
msb rm worker
</CodeGroup>

List and inspect

<CodeGroup> ```rust Rust for handle in Sandbox::list().await? { println!("{}: {:?}", handle.name(), handle.status()); } ```
typescript
const sandboxes = await Sandbox.list();
for (const handle of sandboxes) {
    console.log(`${handle.name}: ${handle.status}`);
}

const handle = await Sandbox.get("worker");
console.log(handle.status); // "running" | "stopped" | ...
python
for handle in await Sandbox.list():
    print(f"{handle.name}: {handle.status}")

handle = await Sandbox.get("worker")
print(handle.status)  # "running" | "stopped" | ...
go
handles, err := m.ListSandboxes(ctx)
for _, handle := range handles {
    fmt.Printf("%s: %s\n", handle.Name(), handle.Status())
}

handle, err := m.GetSandbox(ctx, "worker")
fmt.Println(handle.Status()) // "running" | "stopped" | ...
bash
msb ls
msb ps worker
</CodeGroup>

Runtime process architecture

At runtime, your application talks to a host-side sandbox process, and that process relays requests to the guest agent inside the VM.

mermaid
graph TD
    subgraph Host["Host"]
        A["Your Application
<small>microsandbox SDK</small>"]
        B["Sandbox Process
<small>VM + networking + lifecycle</small>"]
    end

    subgraph Guest["Guest VM"]
        F["agentd
<small>exec, fs</small>"]
    end

    A -- "spawn" --> B
    B -- "boot" --> F
    A -. "commands & responses" .-> F

    style Host fill:#f5f0ff,stroke:#a770ef,color:#333
    style Guest fill:#fef4e8,stroke:#e8a838,color:#333
    style A fill:#d4bfff,stroke:#8b5cf6,color:#1a1a1a
    style B fill:#d4bfff,stroke:#8b5cf6,color:#1a1a1a
    style F fill:#fdd49e,stroke:#d97706,color:#1a1a1a

The sandbox process also handles:

  • Graceful stop and drain signals
  • Cleanup when the sandbox exits
  • Idle detection and maximum lifetime enforcement

Logs and diagnostics

Use msb logs or the SDK logs() method to read captured output from running, stopped, or crashed sandboxes. For source semantics, boot errors, and diagnostic flows, see Logs.

Sandbox process policies

For production workloads, configure how the sandbox process handles shutdown, idle detection, and maximum lifetime.

<CodeGroup> ```rust Rust let sb = Sandbox::builder("worker") .image("python") .max_duration(3600) .idle_timeout(300) .create() .await?; ```
typescript
await using sb = await Sandbox.builder("worker")
    .image("python")
    .maxDuration(3600)   // maximum sandbox lifetime in seconds
    .idleTimeout(300)    // auto-drain after 5 minutes of inactivity
    .create();
python
sb = await Sandbox.create(
    "worker",
    image="python",
    max_duration=3600,
    idle_timeout=300,
)
go
sb, err := m.CreateSandbox(ctx, "worker",
    m.WithImage("python"),
    m.WithMaxDuration(time.Hour),
    m.WithIdleTimeout(5*time.Minute),
)
</CodeGroup>