docs/source/guides/configuration.rst
Configuration #############
Manim provides an extensive configuration system that allows it to adapt to
many different use cases. There are many configuration options that can be
configured at different times during the scene rendering process. Each option
can be configured programmatically via the ManimConfig class, at the time
of command invocation via command-line arguments, or at the time the library
is first imported via the config files_.
The most common, simplest, and recommended way to configure Manim is via the command-line interface (CLI), which is described directly below.
Command-line arguments
By far the most commonly used command in the CLI is the render command,
which is used to render scene(s) to an output file.
It is used with the following arguments:
.. program-output:: manim render --help :ellipsis: 9
However, since Manim defaults to the :code:render command whenever no command
is specified, the following form is far more common and can be used instead:
.. code-block:: bash
manim [OPTIONS] FILE [SCENES]
An example of using the above form is:
.. code-block:: bash
manim -qm file.py SceneOne
This asks Manim to search for a Scene class called :code:SceneOne inside the
file file.py and render it with medium quality (specified by the -qm flag).
Another frequently used flag is -p ("preview"), which makes manim
open the rendered video after it's done rendering.
.. note:: The -p flag does not change any properties of the global
config dict. The -p flag is only a command-line convenience.
To render a scene in high quality, but only output the last frame of the scene instead of the whole video, you can execute
.. code-block:: bash
manim -sqh <file.py> SceneName
The following example specifies the output file name (with the :code:-o
flag), renders only the first ten animations (:code:-n flag) with a white
background (:code:-c flag), and saves the animation as a .gif instead of as a
.mp4 file (--format=gif flag). It uses the default quality and does not try to
open the file after it is rendered.
.. code-block:: bash
manim -o myscene --format=gif -n 0,10 -c WHITE <file.py> SceneName
.. command-output:: manim --help .. command-output:: manim render --help .. command-output:: manim cfg --help .. command-output:: manim plugins --help
The ManimConfig class
The most direct way of configuring Manim is through the global config object,
which is an instance of :class:.ManimConfig. Each property of this class is
a config option that can be accessed either with standard attribute syntax or
with dict-like syntax:
.. code-block:: pycon
from manim import * config.background_color = WHITE config["background_color"] = WHITE
.. note:: The former is preferred; the latter is provided for backwards compatibility.
Most classes, including :class:.Camera, :class:.Mobject, and
:class:.Animation, read some of their default configuration from the global
config.
.. code-block:: pycon
Camera({}).background_color
<Color white> config.background_color = RED # 0xfc6255 Camera({}).background_color
<Color #fc6255>
:class:.ManimConfig is designed to keep internal consistency. For example,
setting frame_y_radius will affect frame_height:
.. code-block:: pycon
>>> config.frame_height
8.0
>>> config.frame_y_radius = 5.0
>>> config.frame_height
10.0
The global config object is meant to be the single source of truth for all
config options. All of the other ways of setting config options ultimately
change the values of the global config object.
The following example illustrates the video resolution chosen for examples rendered in our documentation with a reference frame.
.. manim:: ShowScreenResolution :save_last_frame:
class ShowScreenResolution(Scene):
def construct(self):
pixel_height = config["pixel_height"] # 1080 is default
pixel_width = config["pixel_width"] # 1920 is default
frame_width = config["frame_width"]
frame_height = config["frame_height"]
self.add(Dot())
d1 = Line(frame_width * LEFT / 2, frame_width * RIGHT / 2).to_edge(DOWN)
self.add(d1)
self.add(Text(str(pixel_width)).next_to(d1, UP))
d2 = Line(frame_height * UP / 2, frame_height * DOWN / 2).to_edge(LEFT)
self.add(d2)
self.add(Text(str(pixel_height)).next_to(d2, RIGHT))
The config files
As the last example shows, executing Manim from the command line may involve
using many flags simultaneously. This may become a nuisance if you must
execute the same script many times in a short time period, for example, when
making small incremental tweaks to your scene script. For this reason, Manim
can also be configured using a configuration file. A configuration file is a
file ending with the suffix .cfg.
To use a local configuration file when rendering your scene, you must create a
file with the name manim.cfg in the same directory as your scene code.
.. warning:: The config file must be named manim.cfg. Currently, Manim
does not support config files with any other name.
The config file must start with the section header [CLI]. The
configuration options under this header have the same name as the CLI flags
and serve the same purpose. Take, for example, the following config file.
.. code-block:: ini
[CLI]
output_file = myscene save_as_gif = True background_color = WHITE
Config files are parsed with the standard python library configparser. In
particular, they will ignore any line that starts with a pound symbol #.
Now, executing the following command
.. code-block:: bash
manim -o myscene -i -c WHITE <file.py> SceneName
is equivalent to executing the following command, provided that manim.cfg
is in the same directory as <file.py>,
.. code-block:: bash
manim <file.py> SceneName
.. tip:: The names of the configuration options admissible in config files are
exactly the same as the long names of the corresponding command-
line flags. For example, the -c and --background_color flags
are interchangeable, but the config file only accepts
:code:background_color as an admissible option.
Since config files are meant to replace CLI flags, all CLI flags can be set via a config file. Moreover, any config option can be set via a config file, whether or not it has an associated CLI flag. See the bottom of this document for a list of all CLI flags and config options.
Manim will look for a manim.cfg config file in the same directory as the
file being rendered, and not in the directory of execution. For example,
.. code-block:: bash
manim -o myscene -i -c WHITE <path/to/file.py> SceneName
will use the config file found in path/to/file.py, if any. It will not
use the config file found in the current working directory, even if it exists.
In this way, the user may keep different config files for different scenes or
projects, and execute them with the right configuration from anywhere in the
system.
The file described here is called the folder-wide config file because it affects all scene scripts found in the same folder.
As explained in the previous section, a :code:manim.cfg config file only
affects the scene scripts in its same folder. However, the user may also
create a special config file that will apply to all scenes rendered by that
user. This is referred to as the user-wide config file, and it will apply
regardless of where Manim is executed from, and regardless of where the scene
script is stored.
The user-wide config file lives in a special folder, depending on the operating system.
UserDirectory/AppData/Roaming/Manim/manim.cfgUserDirectory/.config/manim/manim.cfgUserDirectory/.config/manim/manim.cfgHere, :code:UserDirectory is the user's home folder.
.. note:: A user may have many folder-wide config files, one per folder, but only one user-wide config file. Different users in the same computer may each have their own user-wide config file.
.. warning:: Do not store scene scripts in the same folder as the user-wide config file. In this case, the behavior is undefined.
Whenever you use Manim from anywhere in the system, Manim will look for a user-wide config file and read its configuration.
What happens if you execute Manim and it finds both a folder-wide config file and a user-wide config file? Manim will read both files, but if they are incompatible, the folder-wide file takes precedence.
For example, take the following user-wide config file
.. code-block:: ini
[CLI] output_file = myscene save_as_gif = True background_color = WHITE
and the following folder-wide file
.. code-block:: ini
[CLI] save_as_gif = False
Then, executing :code:manim <file.py> SceneName will be equivalent to not
using any config files and executing
.. code-block:: bash
manim -o myscene -c WHITE <file.py> SceneName
Any command-line flags have precedence over any config file. For example,
using the previous two config files and executing :code:manim -c RED <file.py> SceneName is equivalent to not using any config files and
executing
.. code-block:: bash
manim -o myscene -c RED <file.py> SceneName
There is also a library-wide config file that determines Manim's default behavior and applies to every user of the library. It has the least precedence, so any config options in the user-wide and any folder-wide files will override the library-wide file. This is referred to as the cascading config file system.
.. warning:: The user should not try to modify the library-wide file. Contributors should receive explicit confirmation from the core developer team before modifying it.
Order of operations
.. raw:: html
<div class="mxgraph" style="max-width:100%;border:1px solid transparent;" data-mxgraph="{"highlight":"#0000ff","nav":true,"resize":true,"toolbar":"zoom layers lightbox","edit":"_blank","url":"https://drive.google.com/uc?id=1WYVKKoRbXrumHEcyQKQ9s1yCnBvfU2Ui&export=download"}"></div>
<script type="text/javascript" src="https://viewer.diagrams.net/embed2.js?&fetch=https%3A%2F%2Fdrive.google.com%2Fuc%3Fid%3D1WYVKKoRbXrumHEcyQKQ9s1yCnBvfU2Ui%26export%3Ddownload"></script>
With so many different ways of configuring Manim, it can be difficult to know when each config option is being set. In fact, this will depend on how Manim is being used.
If Manim is imported from a module, then the configuration system will follow these steps:
ConfigParser object, called parser. This is where cascading
happens.logging.Logger is instantiated to create Manim's global logger
object. It is configured using the "logger" section of the parser,
i.e. parser['logger'].ManimConfig is instantiated to create the global config object.parser from step 3 is fed into the config from step 5 via
:meth:ManimConfig.digest_parser.logger and config are exposed to the user.If Manim is being invoked from the command line, all of the previous steps happen, and are complemented by:
config via
:meth:~ManimConfig.digest_args.--config_file flag was used, a new :class:ConfigParser object
is created with the contents of the library-wide file, the user-wide file if
it exists, and the file passed via --config_file. In this case, the
folder-wide file, if it exists, is ignored.config.To summarize, the order of precedence for configuration options, from lowest to highest precedence is:
--config_file,A list of all config options
.. code::
['aspect_ratio', 'assets_dir', 'background_color', 'background_opacity',
'bottom', 'custom_folders', 'disable_caching', 'dry_run',
'ffmpeg_loglevel', 'flush_cache', 'frame_height', 'frame_rate',
'frame_size', 'frame_width', 'frame_x_radius', 'frame_y_radius',
'from_animation_number', fullscreen, 'images_dir', 'input_file', 'left_side',
'log_dir', 'log_to_file', 'max_files_cached', 'media_dir', 'media_width',
'movie_file_extension', 'notify_outdated_version', 'output_file', 'partial_movie_dir',
'pixel_height', 'pixel_width', 'plugins', 'preview',
'progress_bar', 'quality', 'right_side', 'save_as_gif', 'save_last_frame',
'save_pngs', 'scene_names', 'show_in_file_browser', 'sound', 'tex_dir',
'tex_template', 'tex_template_file', 'text_dir', 'top', 'transparent',
'upto_animation_number', 'use_opengl_renderer', 'verbosity', 'video_dir',
'window_position', 'window_monitor', 'window_size', 'write_all', 'write_to_movie',
'enable_wireframe', 'force_window']
Accessing CLI command options
Entering manim, or manim --help, will open the main help page.
.. code::
Usage: manim [OPTIONS] COMMAND [ARGS]...
Animation engine for explanatory math videos.
Options: --version Show version and exit. --help Show this message and exit.
Commands: cfg Manages Manim configuration files. init Sets up a new project in current working directory with default settings.
It copies files from templates directory and pastes them in the
current working dir.
new Create a new project or insert a new scene.
plugins Manages Manim plugins.
render Render SCENE(S) from the input FILE.
See 'manim <command>' to read about a specific subcommand.
Made with <3 by Manim Community developers.
Each of the subcommands has its own help page which can be accessed similarly:
.. code::
manim render manim render --help