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0.9.8: GLM_GTX_matrix_interpolation

3rdparty/glm/doc/api/a00205.html

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| | 0.9.8 |

Functions

GLM_GTX_matrix_interpolation GTX Extensions (Experimental)

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Functions

| | template<typename T , precision P> | | GLM_FUNC_DECL void | axisAngle (tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | axisAngleMatrix (tvec3< T, P > const &axis, T const angle) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | extractMatrixRotation (tmat4x4< T, P > const &mat) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | interpolate (tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta) | | |

Detailed Description

Allows to directly interpolate two exiciting matrices.

<glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.

Function Documentation

| GLM_FUNC_DECL void glm::axisAngle | ( | tmat4x4< T, P > const & | mat, | | | | tvec3< T, P > & | axis, | | | | T & | angle | | | ) | | |

Get the axis and angle of the rotation from a matrix.

From GLM_GTX_matrix_interpolation extension.

| GLM_FUNC_DECL tmat4x4<T, P> glm::axisAngleMatrix | ( | tvec3< T, P > const & | axis, | | | | T const | angle | | | ) | | |

Build a matrix from axis and angle.

From GLM_GTX_matrix_interpolation extension.

| GLM_FUNC_DECL tmat4x4<T, P> glm::extractMatrixRotation | ( | tmat4x4< T, P > const & | mat | ) | |

Extracts the rotation part of a matrix.

From GLM_GTX_matrix_interpolation extension.

| GLM_FUNC_DECL tmat4x4<T, P> glm::interpolate | ( | tmat4x4< T, P > const & | m1, | | | | tmat4x4< T, P > const & | m2, | | | | T const | delta | | | ) | | |

Build a interpolation of 4 * 4 matrixes.

From GLM_GTX_matrix_interpolation extension. Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.


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