3rdparty/glm/doc/api/a00205.html
| | 0.9.8 |
GLM_GTX_matrix_interpolation GTX Extensions (Experimental)
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| | template<typename T , precision P> | | GLM_FUNC_DECL void | axisAngle (tmat4x4< T, P > const &mat, tvec3< T, P > &axis, T &angle) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | axisAngleMatrix (tvec3< T, P > const &axis, T const angle) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | extractMatrixRotation (tmat4x4< T, P > const &mat) | | | | template<typename T , precision P> | | GLM_FUNC_DECL tmat4x4< T, P > | interpolate (tmat4x4< T, P > const &m1, tmat4x4< T, P > const &m2, T const delta) | | |
Allows to directly interpolate two exiciting matrices.
<glm/gtx/matrix_interpolation.hpp> need to be included to use these functionalities.
| GLM_FUNC_DECL void glm::axisAngle | ( | tmat4x4< T, P > const & | mat, | | | | tvec3< T, P > & | axis, | | | | T & | angle | | | ) | | |
Get the axis and angle of the rotation from a matrix.
From GLM_GTX_matrix_interpolation extension.
| GLM_FUNC_DECL tmat4x4<T, P> glm::axisAngleMatrix | ( | tvec3< T, P > const & | axis, | | | | T const | angle | | | ) | | |
Build a matrix from axis and angle.
From GLM_GTX_matrix_interpolation extension.
| GLM_FUNC_DECL tmat4x4<T, P> glm::extractMatrixRotation | ( | tmat4x4< T, P > const & | mat | ) | |
Extracts the rotation part of a matrix.
From GLM_GTX_matrix_interpolation extension.
| GLM_FUNC_DECL tmat4x4<T, P> glm::interpolate | ( | tmat4x4< T, P > const & | m1, | | | | tmat4x4< T, P > const & | m2, | | | | T const | delta | | | ) | | |
Build a interpolation of 4 * 4 matrixes.
From GLM_GTX_matrix_interpolation extension. Warning! works only with rotation and/or translation matrixes, scale will generate unexpected results.
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