3rdparty/glm/doc/api/a00165.html
| | 0.9.8 |
GLM_GTC_integer GTC Extensions (Stable)
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| | template<typename T , precision P, template< typename, precision > class vecType> | | GLM_FUNC_DECL vecType< int, P > | iround (vecType< T, P > const &x) | | | | template<typename genIUType > | | GLM_FUNC_DECL genIUType | log2 (genIUType x) | | | | template<typename genIUType > | | GLM_FUNC_DECL genIUType | mod (genIUType x, genIUType y) | | | | template<typename T , precision P, template< typename, precision > class vecType> | | GLM_FUNC_DECL vecType< T, P > | mod (vecType< T, P > const &x, T y) | | | | template<typename T , precision P, template< typename, precision > class vecType> | | GLM_FUNC_DECL vecType< T, P > | mod (vecType< T, P > const &x, vecType< T, P > const &y) | | | | template<typename T , precision P, template< typename, precision > class vecType> | | GLM_FUNC_DECL vecType< uint, P > | uround (vecType< T, P > const &x) | | |
Allow to perform bit operations on integer values.
<glm/gtc/integer.hpp> need to be included to use these functionalities.
| GLM_FUNC_DECL vecType<int, P> glm::iround | ( | vecType< T, P > const & | x | ) | |
Returns a value equal to the nearest integer to x.
The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.
Parameters
| x | The values of the argument must be greater or equal to zero. |
Template Parameters
| T | floating point scalar types. | | vecType | vector types. |
See alsoGLSL round man page GLM_GTC_integer
| GLM_FUNC_DECL genIUType glm::log2 | ( | genIUType | x | ) | |
Returns the log2 of x for integer values.
Can be reliably using to compute mipmap count from the texture size.
See alsoGLM_GTC_integer
| GLM_FUNC_DECL genIUType glm::mod | ( | genIUType | x, | | | | genIUType | y | | | ) | | |
Modulus.
Returns x % y for each component in x using the floating point value y.
Template Parameters
| genIUType | Integer-point scalar or vector types. |
See alsoGLM_GTC_integer GLSL mod man page GLSL 4.20.8 specification, section 8.3 Common Functions
| GLM_FUNC_DECL vecType< T, P > mod | ( | vecType< T, P > const & | x, | | | | T | y | | | ) | | |
Modulus.
Returns x % y for each component in x using the floating point value y.
Template Parameters
| T | Integer scalar types. | | vecType | vector types. |
See alsoGLM_GTC_integer GLSL mod man page GLSL 4.20.8 specification, section 8.3 Common Functions
| GLM_FUNC_DECL vecType< T, P > mod | ( | vecType< T, P > const & | x, | | | | vecType< T, P > const & | y | | | ) | | |
Modulus.
Returns x % y for each component in x using the floating point value y.
Template Parameters
| T | Integer scalar types. | | vecType | vector types. |
See alsoGLM_GTC_integer GLSL mod man page GLSL 4.20.8 specification, section 8.3 Common Functions
| GLM_FUNC_DECL vecType<uint, P> glm::uround | ( | vecType< T, P > const & | x | ) | |
Returns a value equal to the nearest integer to x.
The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest.
Parameters
| x | The values of the argument must be greater or equal to zero. |
Template Parameters
| T | floating point scalar types. | | vecType | vector types. |
See alsoGLSL round man page GLM_GTC_integer
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