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0.9.8: handed_coordinate_space.hpp Source File

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handed_coordinate_space.hpp

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1

13 #pragma once

14

15 // Dependency:

16 #include "../glm.hpp"

17

18 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)

19 # pragma message("GLM: GLM_GTX_handed_coordinate_space extension included")

20 #endif

21

22 namespace glm

23 {

26

29template <typename T, precision P>

30 GLM_FUNC_DECL bool rightHanded(

31 tvec3<T, P> const & tangent,

32 tvec3<T, P> const & binormal,

33 tvec3<T, P> const & normal);

34

37template <typename T, precision P>

38 GLM_FUNC_DECL bool leftHanded(

39 tvec3<T, P> const & tangent,

40 tvec3<T, P> const & binormal,

41 tvec3<T, P> const & normal);

42

44 }// namespace glm

45

46 #include "handed_coordinate_space.inl"

glm::leftHanded

GLM_FUNC_DECL bool leftHanded(tvec3< T, P > const &tangent, tvec3< T, P > const &binormal, tvec3< T, P > const &normal)

Return if a trihedron left handed or not.

glm

Definition: _noise.hpp:11

glm::rightHanded

GLM_FUNC_DECL bool rightHanded(tvec3< T, P > const &tangent, tvec3< T, P > const &binormal, tvec3< T, P > const &normal)

Return if a trihedron right handed or not.


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